コード例 #1
0
        public void HandleCollision(INpc enemy, IProjectile bomb, Constants.Direction side)
        {
            BombExplodingProjectile bombCast = (BombExplodingProjectile)bomb;

            if (bombCast.IsExploded())
            {
                enemy.TakeDamage(bombCast.DamageAmount());
            }
        }
        public void HandleCollision(IProjectile projectile, IBlock block, Constants.Direction side)
        {
            if (typeof(BombableOpening) != block.GetType())
            {
                return;
            }

            IDoor door = (IDoor)block;
            BombExplodingProjectile bomb = (BombExplodingProjectile)projectile;

            if (!door.IsOpen && bomb.IsExploded())
            {
                door.OpenDoor();
            }
        }