private void gameStarted(BoggleConnection conn) { p1Op = conn.oppName; p1Letters = conn.BoardLetters; conn.SendWord("aaa"); }
/// <summary> /// Event handler for when the play button is clicked /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void PlayButton_Click(object sender, EventArgs e) { conn.SendWord(WordBox.Text); WordBox.Text = ""; if (ButtonsUsed) { ResetButtons(); } }