public async Task CreateOrUpdateBodyColorInfo(BodyColorInfoCreateOrUpdateInput input) { await CheckValidation(input); if (input.Id.HasValue) { await UpdateBodyColorInfoAsync(input); } else { await CreateBodyColorInfoAsync(input); } }
private async Task CheckValidation(BodyColorInfoCreateOrUpdateInput input) { var existingObj = (await _bodyColorInfoRepository.GetAll().AsNoTracking() .FirstOrDefaultAsync(l => l.Code == input.Code)); if (existingObj != null && existingObj.Id != input.Id) { throw new UserFriendlyException(L("ThisCodeAlreadyExists")); } existingObj = (await _bodyColorInfoRepository.GetAll().AsNoTracking() .FirstOrDefaultAsync(l => l.Name == input.Name)); if (existingObj != null && existingObj.Id != input.Id) { throw new UserFriendlyException(L("ThisNameAlreadyExists")); } }
public async Task <BodyColorInfoCreateOrUpdateInput> GetBodyColorInfoForEdit(NullableIdDto <int> input) { //Getting all available roles var output = new BodyColorInfoCreateOrUpdateInput(); if (input.Id.HasValue) { //Editing an existing user var bodyColorInfo = await _bodyColorInfoRepository.GetAsync(input.Id.Value); if (bodyColorInfo != null) { ObjectMapper.Map <BodyColorInfo, BodyColorInfoCreateOrUpdateInput>(bodyColorInfo, output); } } return(output); }
private async Task UpdateBodyColorInfoAsync(BodyColorInfoCreateOrUpdateInput input) { var bodyColorInfo = ObjectMapper.Map <BodyColorInfo>(input); await _bodyColorInfoRepository.UpdateAsync(bodyColorInfo); }