public BodiceMaker(Vector2 start, Measurements measurements, float neckLengthRequired, BodiceType bodiceType) : base(measurements) { BuildPart(start); this.neckLengthRequired = neckLengthRequired; this.bodiceType = bodiceType; }
public BodicePart(float curvinessFactor, float neckBezierLength, float sleeveBezierLength, BodiceType bodiceType, Measurements measurements) : base(measurements) { this.curvinessFactor = curvinessFactor; this.neckBezierLength = neckBezierLength; this.sleeveBezierLength = sleeveBezierLength; this.bodiceType = bodiceType; }