コード例 #1
0
 public virtual void GetBobbingStyle()
 {
     if (playerMotor.IsRunning)
     {
         bobStyle = BobbingStyle.Running;
     }
     else if (playerMotor.IsCrouching)
     {
         bobStyle = BobbingStyle.Crouching;
     }
     else if (playerMotor.IsRiding)
     {
         bobStyle = BobbingStyle.Horse;
     }
     else
     {
         bobStyle = BobbingStyle.Walking;
     }
 }
コード例 #2
0
 protected void GetBobbingStyle()
 {
     if (playerEnterExit.IsPlayerSwimming)
     {
         bobStyle = BobbingStyle.Swimming;
     }
     else if (playerMotor.IsRunning)
     {
         bobStyle = BobbingStyle.Running;
     }
     else if (playerMotor.IsCrouching)
     {
         bobStyle = BobbingStyle.Crouching;
     }
     else if (playerMotor.IsRiding)
     {
         bobStyle = BobbingStyle.Horse;
     }
     else
     {
         bobStyle = BobbingStyle.Walking;
     }
 }