void Start() { boScript = boatGimmick.GetComponent <BoatScript> (); player = GameObject.FindGameObjectWithTag("Player"); nowPosition = this.transform.position; gimmickLineUnder = this.transform.position.y - 2f; gimmickLineUp = this.transform.position.y + 2f; }
private void Awake() { boat = FindObjectOfType <BoatScript>(); ocean = FindObjectOfType <Waves>(); boat.ocean = ocean; }
void Start() { boScript = boatFront.GetComponent <BoatScript> (); clGimmick = cloudGimmick.GetComponent <CloudGimmick> (); boatAnima = GetComponent <Animator> (); }
void Start() { boat = FindObjectOfType <BoatScript>(); image = GetComponent <Image>(); trashCapacity = LevelManager.levelToLoad.TrashToCollect; }