/// <summary> /// 적 스텟 범위 /// </summary> public void Start() { child = GetComponent <PoolChild>(); destinations = new Queue <Vector3>(); destinations.Enqueue(board.SecondVertex()); destinations.Enqueue(board.ThirdVertex()); destinations.Enqueue(board.FourthVertex()); StageManager.GetInstance().Join(this); enemyHp = new Vector2(60, 200); enemySpeed = new Vector2(3f, 5f); enemyCache = EnemyCache.GetInstance(); StartCoroutine(SpwanMonster()); }