コード例 #1
0
ファイル: GameMaster.cs プロジェクト: szymon159/project-game
 public void SetConfiguration(GameMasterConfiguration configuration)
 {
     if (state == GameMasterState.Configuration)
     {
         Configuration = configuration;
         ScoreComponent.LoadNewConfiguration();
         BoardLogic.LoadNewConfiguration();
     }
     else
     {
         Logger.Get().Error("[GM] Cannot Set Configuration, because GM is not in configuration state.");
     }
 }