private static void Save(Resource res, Stream stream, ImageFileFormat fmt) { var texture = res as Texture2D; var textureCopy = new Texture2D(MyRender11.Device, new Texture2DDescription { Width = (int)texture.Description.Width, Height = (int)texture.Description.Height, MipLevels = 1, ArraySize = 1, Format = texture.Description.Format, Usage = ResourceUsage.Staging, SampleDescription = new SharpDX.DXGI.SampleDescription(1, 0), BindFlags = BindFlags.None, CpuAccessFlags = CpuAccessFlags.Read, OptionFlags = ResourceOptionFlags.None }); RC.CopyResource(res, textureCopy); DataStream dataStream; var dataBox = RC.MapSubresource( textureCopy, 0, 0, MapMode.Read, MapFlags.None, out dataStream); var dataRectangle = new DataRectangle { DataPointer = dataStream.DataPointer, Pitch = dataBox.RowPitch }; var bitmap = new Bitmap( MyRender11.WIC, textureCopy.Description.Width, textureCopy.Description.Height, PixelFormatFromFormat(textureCopy.Description.Format), // TODO: should use some conversion from textureCopy.Description.Format dataRectangle); using (var wicStream = new WICStream(MyRender11.WIC, stream)) { BitmapEncoder bitmapEncoder; switch (fmt) { case ImageFileFormat.Png: bitmapEncoder = new PngBitmapEncoder(MyRender11.WIC, wicStream); break; case ImageFileFormat.Jpg: bitmapEncoder = new JpegBitmapEncoder(MyRender11.WIC, wicStream); break; case ImageFileFormat.Bmp: bitmapEncoder = new BmpBitmapEncoder(MyRender11.WIC, wicStream); break; default: MyRenderProxy.Assert(false, "Unsupported file format."); bitmapEncoder = null; break; } if (bitmapEncoder != null) { using (var bitmapFrameEncode = new BitmapFrameEncode(bitmapEncoder)) { bitmapFrameEncode.Initialize(); bitmapFrameEncode.SetSize(bitmap.Size.Width, bitmap.Size.Height); var pixelFormat = PixelFormat.FormatDontCare; bitmapFrameEncode.SetPixelFormat(ref pixelFormat); bitmapFrameEncode.WriteSource(bitmap); bitmapFrameEncode.Commit(); bitmapEncoder.Commit(); } bitmapEncoder.Dispose(); } } RC.UnmapSubresource(textureCopy, 0); textureCopy.Dispose(); bitmap.Dispose(); }