コード例 #1
0
        public override void Dispose()
        {
            base.Dispose();

            if (processor != null)
            {
                processor.Release();
                processor = null;
            }

            if (blur != null)
            {
                blur.Release();
                blur = null;
            }
        }
コード例 #2
0
        public WarpNode(int w, int h, GraphPixelType p = GraphPixelType.RGBA)
        {
            Name = "Warp";
            Id   = Guid.NewGuid().ToString();

            width  = w;
            height = h;

            intensity = 1;

            tileX = tileY = 1;

            previewProcessor = new BasicImageRenderer();
            processor        = new WarpProcessor();
            blur             = new BlurProcessor();

            internalPixelType = p;

            input  = new NodeInput(NodeType.Gray | NodeType.Color, this, "Image Input");
            input1 = new NodeInput(NodeType.Gray, this, "Grayscale Gradients");

            output = new NodeOutput(NodeType.Gray | NodeType.Color, this);

            input.OnInputAdded   += Input_OnInputAdded;
            input.OnInputChanged += Input_OnInputChanged;
            input.OnInputRemoved += Input_OnInputRemoved;

            input1.OnInputAdded   += Input_OnInputAdded;
            input1.OnInputChanged += Input_OnInputChanged;
            input1.OnInputRemoved += Input_OnInputRemoved;

            Inputs  = new List <NodeInput>();
            Outputs = new List <NodeOutput>();

            Inputs.Add(input);
            Inputs.Add(input1);
            Outputs.Add(output);
        }
コード例 #3
0
ファイル: BlurNode.cs プロジェクト: xuyanning/Materia
        public BlurNode(int w, int h, GraphPixelType p = GraphPixelType.RGBA) : base()
        {
            Name = "Blur";

            Id = Guid.NewGuid().ToString();

            tileX = tileY = 1;

            width  = w;
            height = h;

            intensity = 10;

            internalPixelType = p;

            previewProcessor = new BasicImageRenderer();
            processor        = new BlurProcessor();

            input  = new NodeInput(NodeType.Color | NodeType.Gray, this, "Image Input");
            Output = new NodeOutput(NodeType.Color | NodeType.Gray, this);

            Inputs.Add(input);
            Outputs.Add(Output);
        }