private void SetMenuEffects(bool isOpen) { var volume = GameObject.FindGameObjectWithTag("PostProcessVolume")?.GetComponent <Volume>(); if (volume != null) { for (int i = 0; i < volume.profile.components.Count; i++) { if (volume.profile.components[i].name.Contains("Bloom")) { Bloom bloom = (Bloom)volume.profile.components[i]; bloom.intensity.value = isOpen ? 1.0f : 0.25f; } } } if (isOpen) { CameraObject.CanAlterCursor = false; CameraObject.MoveToCursor = false; Cursor.lockState = CursorLockMode.None; Cursor.visible = true; } else { CameraObject.PrepareCursor(); } }
private void Start() { _postProcessingProfile = FindObjectOfType <PostProcessVolume>(); grain = _postProcessingProfile.profile.GetSetting <Grain>(); bloom = _postProcessingProfile.profile.GetSetting <Bloom>(); StartCoroutine(GhostTimer()); }
private Receipt( uint256 postState, ulong gasUsed, Log[] logs, Bloom bloom, uint256 transactionHash, uint256 blockHash, uint160 from, uint160 to, uint160 newContractAddress, bool success, string errorMessage) { this.PostState = postState; this.GasUsed = gasUsed; this.Logs = logs; this.Bloom = bloom; this.TransactionHash = transactionHash; this.BlockHash = blockHash; this.From = from; this.To = to; this.NewContractAddress = newContractAddress; this.Success = success; this.ErrorMessage = errorMessage; }
void Start() { //Data.Zenith = -0.4f; //Data.Length = CameraLength; zoomTemp = CameraLength; if (GameApp.Instance.GetParameter("EnableDepthOfField") > 0) { DepthOfField dof = FightCamera.gameObject.GetComponent <DepthOfField>(); if (dof != null) { dof.enabled = true; } } if (GameApp.Instance.GetParameter("EnableBloom") > 0) { Bloom b = FightCamera.gameObject.GetComponent <Bloom>(); if (b != null) { b.enabled = true; } } if (GameApp.Instance.GetParameter("EnableAmbientOcclusion") > 0) { AmbientOcclusion ao = FightCamera.gameObject.GetComponent <AmbientOcclusion>(); if (ao != null) { ao.enabled = true; } } }
// Use this for initialization void Start() { bloom = gameObject.AddComponent <Bloom>(); bloom.bloomIntensity = 0.8f; bloom.bloomThreshold = 0.8f; bloom.lensFlareVignetteMask = bloomLensFlareVignetteMask; bloom.lensFlareShader = bloomLensFlareShader; bloom.screenBlendShader = bloomScreenBlendShader; bloom.blurAndFlaresShader = bloomBlurAndFlaresShader; bloom.brightPassFilterShader = bloomBrightPassFilter; blur = gameObject.AddComponent <CameraMotionBlur>(); blur.filterType = CameraMotionBlur.MotionBlurFilter.LocalBlur; blur.velocityScale = 1; blur.maxVelocity = 1000; blur.minVelocity = 0.1f; blur.shader = motionBlurShader; blur.dx11MotionBlurShader = motionBlurDX11Shader; blur.replacementClear = motionBlurReplacementClearShader; blur.noiseTexture = motionBlurNoiseTexture; if (ActiveData.ESportsFullyReady) { } EnableEffects(); }
public async void SaveAndFilter() { BloomTrain saver1 = new BloomTrain { Sieve = "UnitTest1" }; Bloom bloom1 = new Bloom { Sieve = "UnitTest1", Polarity = "Block" }; StringMessage msg1 = new StringMessage(null, "Rhubarb"); StringMessage msg2 = new StringMessage(null, "Custard"); StringMessage msg3 = new StringMessage(null, "Marmite"); StringMessage msg4 = new StringMessage(null, "Beeswax"); Assert.Same(msg1, await bloom1.HandleMessage(msg1)); Assert.Same(msg2, await bloom1.HandleMessage(msg2)); Assert.NotSame(msg1, await bloom1.HandleMessage(msg2)); await saver1.HandleMessage(msg1); Assert.Null(await bloom1.HandleMessage(msg1)); Assert.NotNull(await bloom1.HandleMessage(msg2)); await saver1.HandleMessage(msg2); Assert.Null(await bloom1.HandleMessage(msg2)); }
protected virtual void Start() { bloom = volume.profile.GetSetting <Bloom>(); chromaticAberration = volume.profile.GetSetting <ChromaticAberration>(); colorGrading = volume.profile.GetSetting <ColorGrading>(); vignette = volume.profile.GetSetting <Vignette>(); //Set Min values if (bloom) { minBloomIntensity = bloom.intensity.value; } if (vignette) { minVignetteIntensity = vignette.intensity.value; } if (chromaticAberration) { minChromaticIntensity = chromaticAberration.intensity.value; } if (colorGrading) { minPostExposure = colorGrading.postExposure.value; minSaturation = colorGrading.saturation.value; minContrast = colorGrading.contrast.value; startColorFilter = colorGrading.colorFilter.value; } }
private Bloom GetBloom(params LogEntry[] logEntries) { var bloom = new Bloom(); bloom.Add(logEntries); return(bloom); }
/// <summary> /// Constructs a <see cref="PostProcessing"/>. /// </summary> public PostProcessing() { mSaturation = 1.0f; mFxaa = new Fxaa(); mBloom = new Bloom(); }
public static TimePeriod CreateTimePeriodFromModel(TimePeriodModel model) { TimePeriod tp; switch (model.Type) { case "Cultivate": { tp = new Cultivate(); break; } case "Implant": { tp = new Implant(); break; } case "Bloom": { tp = new Bloom(); break; } case "Sowing": { tp = new Sowing(); break; } case "Harvest": { tp = new Harvest(); break; } case "SeedMaturity": { tp = new SeedMaturity(); break; } case "LifeTime": { tp = new LifeTime(); break; } default: tp = new LifeTime(); break; } tp.Id = model.Id; tp.Start = model.Start; tp.StartArea = model.StartArea; tp.StartMonth = model.StartMonth; tp.EndArea = model.EndArea; tp.EndMonth = model.EndMonth; if (model.Next != null) { tp.Next = CreateTimePeriodFromModel(model.Next); } return(tp); }
// Token: 0x06000C16 RID: 3094 RVA: 0x0004BDF4 File Offset: 0x00049FF4 public void ApplyBloomSetting() { Bloom bloom = null; this.postProcessingVolume.profile.TryGetSettings <Bloom>(out bloom); bloom.enabled.value = (PlayerPrefs.GetInt("bloom") == 0); }
private Receipt(uint256 postState, ulong gasUsed, Log[] logs, Bloom bloom, uint256 transactionHash, uint256 blockHash, uint160 @from, uint160 to, uint160 newContractAddress, bool success, string result, string errorMessage, ulong gasPrice, ulong amount, string methodName) { this.PostState = postState; this.GasPrice = gasPrice; this.GasUsed = gasUsed; this.Logs = logs; this.Bloom = bloom; this.TransactionHash = transactionHash; this.BlockHash = blockHash; this.From = from; this.To = to; this.NewContractAddress = newContractAddress; this.Success = success; this.Result = result; this.ErrorMessage = errorMessage; this.Amount = amount; this.MethodName = methodName; }
/** [シングルトン]インスタンス。作成。 */ public static void CreateInstance() { if (s_instance == null) { s_instance = new Bloom(); } }
void Awake() { bloom = postProcess.profile.settings.First(setting => setting is Bloom) as Bloom; bloom.intensity.value = bloomIntensityInOpening; Hero.Current .Where(hero => hero != null) .Subscribe(hero => { hero.Eye.IsOpen.SkipLatestValueOnSubscribe() .Subscribe(open => { blindAnim.enabled = true; blindAnim.Play(open ? "eyeEffect_open" : "eyeEffect_close"); openOrCloseCurrent?.Kill(); openOrCloseCurrent = DOVirtual.DelayedCall ( blindAnim.GetCurrentAnimatorStateInfo(0).length, () => blindAnim.enabled = false ); DOTween.To ( () => bloom.intensity.value, val => bloom.intensity.value = val, open ? bloomIntensityInOpening : bloomIntensityInClosing, blindAnim.GetCurrentAnimatorStateInfo(0).length / 3 ); }) .AddTo(this); }); }
public void BeginDraw() { if (PostProcessingEnabled) { Bloom.BeginDraw(); } }
public void Are_log_indexes_unique() { Keccak txHash = Keccak.OfAnEmptyString; LogEntry[] logEntries = { Build.A.LogEntry.TestObject, Build.A.LogEntry.TestObject, Build.A.LogEntry.TestObject }; TxReceipt receipt1 = new() { Bloom = new Bloom(logEntries), Index = 1, Recipient = TestItem.AddressA, Sender = TestItem.AddressB, BlockHash = TestItem.KeccakA, BlockNumber = 1, ContractAddress = TestItem.AddressC, GasUsed = 1000, TxHash = txHash, StatusCode = 0, GasUsedTotal = 2000, Logs = logEntries }; UInt256 effectiveGasPrice = new(5526); ReceiptForRpc receiptForRpc = new(txHash, receipt1, effectiveGasPrice); long?[] indexes = receiptForRpc.Logs.Select(log => log.LogIndex).ToArray(); long?[] expected = { 0, 1, 2 }; Assert.AreEqual(expected, indexes); } }
void FixedUpdate() { ++fixedCounter; Bloom bloomLayer = null; postProcVol.profile.TryGetSettings(out bloomLayer); if (fixedCounter <= 50) { bloomLayer.intensity.value -= 0.05f; } else if (fixedCounter < 100) { bloomLayer.intensity.value += 0.05f; } else { //Debug.Log(bloomLayer.intensity.value); fixedCounter = 1; } if (player && player.speed != lastPlayerSpeed) { var playerSpeed = player.speed; if (playerSpeed > 6.8f) { targetDof = 30.0f - playerSpeed * 3.15f; } else { targetDof = 30.0f; } lastPlayerSpeed = playerSpeed; } }
public void OpenInventory() { var volume = GameObject.FindGameObjectWithTag("PostProcessVolume")?.GetComponent <Volume>(); if (volume != null) { for (int i = 0; i < volume.profile.components.Count; i++) { if (volume.profile.components[i].name.Contains("Bloom")) { Bloom bloom = (Bloom)volume.profile.components[i]; bloom.intensity.value = 1f; } } } InventoryUI.GetComponent <Image>().enabled = true; Owner.CurrentOwner = gameObject; CameraObject.GetComponent <CameraFollow>().CanAlterCursor = false; CameraObject.GetComponent <CameraFollow>().MoveToCursor = false; Cursor.visible = true; Cursor.lockState = CursorLockMode.None; IsOpen = true; ReDraw(); }
void Start() { cp = slider.GetComponent <CharacterChoice>(); text = transform.GetChild(0).gameObject.GetComponent <Text>(); dof = cam.GetComponent <DepthOfField>(); bloom = cam.GetComponent <Bloom>(); }
public async Task AddValue_With_Null_Test() { var bloom = new Bloom(); bloom.AddValue((IMessage)null); bloom.Data.Length.ShouldBe(0); }
public async Task ApplyAsync(IEnumerable <Block> blocks) { Logger.LogTrace("Apply log event handler."); foreach (var block in blocks) { var blockBloom = new Bloom(block.Header.Bloom.ToByteArray()); if (!Blooms.Values.Any(b => b.IsIn(blockBloom))) { // No interested event in the block continue; } foreach (var transactionId in block.Body.TransactionIds) { var result = await _transactionResultQueryService.GetTransactionResultAsync(transactionId, block.GetHash()); if (result == null) { continue; } if (result.Status == TransactionResultStatus.Failed) { continue; } if (result.Bloom.Length == 0) { continue; } var resultBloom = new Bloom(result.Bloom.ToByteArray()); foreach (var handler in _eventHandlers) { var interestedEvent = handler.InterestedEvent; var interestedBloom = Blooms[interestedEvent]; if (!interestedBloom.IsIn(resultBloom)) { // Interested bloom is not found in the transaction result continue; } // Interested bloom is found in the transaction result, // find the log that yields the bloom and apply the handler foreach (var log in result.Logs) { if (log.Address != interestedEvent.Address || log.Name != interestedEvent.Name) { continue; } await handler.HandleAsync(block, result, log); } } } } Logger.LogTrace("Finish apply log event handler."); }
public bool Matches(Bloom bloom) { if (Addresses != null) { bool result = true; var indexes = AddressesBloomExtracts; for (var i = 0; i < indexes.Length; i++) { var index = indexes[i]; result = bloom.Matches(ref index); if (result) { break; } } return(result); } else if (Address == null) { return(true); } else { return(bloom.Matches(AddressBloomExtract)); } }
public IEnumerator SlowTimeEffect() { IsSlowDownCurrentlyRunning = true; var prevTimeScale = GameManager.Instance.TimeScale; GameManager.Instance.TimeScale = _slowdownTimeScale; PostProcessVolume vol = FindObjectOfType <PostProcessVolume>(); Bloom bloom = null; ChromaticAberration CA = null; vol.profile.TryGetSettings(out bloom); vol.profile.TryGetSettings(out CA); bloom.intensity.value = 15; CA.intensity.value = 0.4f; yield return(new WaitForSeconds(_slowdownDuration)); bloom.intensity.value = 7.5f; CA.intensity.value = 0.1f; GameManager.Instance.TimeScale = prevTimeScale; yield return(new WaitForSeconds(_slowdownCooldownDuration)); IsSlowDownCurrentlyRunning = false; }
public void OpenCrafting() { var volume = GameObject.FindGameObjectWithTag("PostProcessVolume")?.GetComponent <Volume>(); if (volume != null) { for (int i = 0; i < volume.profile.components.Count; i++) { if (volume.profile.components[i].name.Contains("Bloom")) { Bloom bloom = (Bloom)volume.profile.components[i]; bloom.intensity.value = 1f; } } } foreach (Transform child in CraftUI.transform) { child.gameObject.SetActive(true); } CameraObject.GetComponent <CameraFollow>().CanAlterCursor = false; CameraObject.GetComponent <CameraFollow>().MoveToCursor = false; Cursor.visible = true; Cursor.lockState = CursorLockMode.None; IsOpen = true; }
public Bloom DecodeBloom() { Span <byte> bloomBytes; // tks: not sure why but some nodes send us Blooms in a sequence form // https://github.com/NethermindEth/nethermind/issues/113 if (Data[Position] == 249) { Position += 5; // tks: skip 249 1 2 129 127 and read 256 bytes bloomBytes = Read(256); } else { bloomBytes = DecodeByteArraySpan(); if (bloomBytes.Length == 0) { return(null); } } Bloom bloom = bloomBytes.Length == 256 ? new Bloom(bloomBytes.ToBigEndianBitArray2048()) : throw new InvalidOperationException("Incorrect bloom RLP"); return(bloom); }
void OnEnable() { Debug.Log("Intense phase START"); depthOfField = ScriptableObject.CreateInstance <DepthOfField>(); bloom = ScriptableObject.CreateInstance <Bloom>(); depthOfField.enabled.Override(true); bloom.enabled.Override(true); depthOfField.focusDistance.Override(DoFFocusDistance); depthOfField.kernelSize.Override(DoFKernelSize); depthOfField.aperture.Override(DoFAperture); depthOfField.focalLength.Override(DoFFocalLength); bloom.intensity.Override(BloomIntensity); bloom.softKnee.Override(BloomSoftKnee); bloom.dirtTexture.Override(BloomTextures[0]); bloom.dirtIntensity.Override(BloomDirtIntensity); bloom.clamp.Override(BloomClamp); bloom.diffusion.Override(BloomDiffusion); bloom.anamorphicRatio.Override(BloomAnamorphicRatio); m_Volume = PostProcessManager.instance.QuickVolume(gameObject.layer, 100f, depthOfField, bloom); }
void OnEnable() { Debug.Log("Psychedelic phase START"); depthOfField = ScriptableObject.CreateInstance <DepthOfField>(); colorGrading = ScriptableObject.CreateInstance <ColorGrading>(); bloom = ScriptableObject.CreateInstance <Bloom>(); depthOfField.enabled.Override(true); colorGrading.enabled.Override(true); bloom.enabled.Override(true); colorGrading.tint.Override(ColorGradingTint); colorGrading.hueShift.Override(ColorGradingHueShift); colorGrading.saturation.Override(ColorGradingSaturation); colorGrading.postExposure.Override(ColorGradingPostExposure); bloom.intensity.Override(BloomIntensity); bloom.softKnee.Override(BloomSoftKnee); bloom.dirtTexture.Override(BloomTexture); bloom.dirtIntensity.Override(BloomDirtIntensity); bloom.clamp.Override(BloomClamp); bloom.diffusion.Override(BloomDiffusion); bloom.anamorphicRatio.Override(BloomAnamorphicRatio); depthOfField.focusDistance.Override(DoFFocusDistance); depthOfField.kernelSize.Override(DoFKernelSize); depthOfField.aperture.Override(DoFAperture); depthOfField.focalLength.Override(DoFFocalLength); m_Volume = PostProcessManager.instance.QuickVolume(gameObject.layer, 100f, depthOfField, bloom, colorGrading); }
public static void Processor() { Console.Title = "Bloom Converter"; Program.Choose(1, "blt", out string[] fileNames); if (fileNames.Length < 1) { return; } string filepath, ext; Bloom blt; foreach (string file in fileNames) { using (blt = new Bloom()) { ext = Path.GetExtension(file); filepath = file.Replace(ext, ""); ext = ext.ToLower(); Console.Title = "Bloom Converter: " + Path.GetFileNameWithoutExtension(file); if (ext == ".blt") { blt.BLTReader(filepath); blt.TXTWriter(filepath); } } } }
// Start is called before the first frame update void Start() { volume = GetComponent <PostProcessVolume>(); //設定を取得する bloom = volume.profile.GetSetting <Bloom>(); shipMove = GameObject.Find("Ship").GetComponent <ShipMove>(); }
private Task <Block> FillBlockAfterExecutionAsync(BlockHeader header, IEnumerable <Transaction> transactions, ExecutionReturnSetCollection executionReturnSetCollection, BlockStateSet blockStateSet) { Logger.LogTrace("Start block field filling after execution."); var bloom = new Bloom(); foreach (var returnSet in executionReturnSetCollection.Executed) { bloom.Combine(new[] { new Bloom(returnSet.Bloom.ToByteArray()) }); } var allExecutedTransactionIds = transactions.Select(x => x.GetHash()).ToList(); var orderedReturnSets = executionReturnSetCollection.GetExecutionReturnSetList() .OrderBy(d => allExecutedTransactionIds.IndexOf(d.TransactionId)).ToList(); var block = new Block { Header = new BlockHeader(header) { Bloom = ByteString.CopyFrom(bloom.Data), MerkleTreeRootOfWorldState = CalculateWorldStateMerkleTreeRoot(blockStateSet), MerkleTreeRootOfTransactionStatus = CalculateTransactionStatusMerkleTreeRoot(orderedReturnSets), MerkleTreeRootOfTransactions = CalculateTransactionMerkleTreeRoot(allExecutedTransactionIds) }, Body = new BlockBody { TransactionIds = { allExecutedTransactionIds } } }; Logger.LogTrace("Finish block field filling after execution."); return(Task.FromResult(block)); }
private static void LoadDefaults() { resolution = Screen.currentResolution; fullscreen = Screen.fullScreen; antialiasing = Antialiasing.Ultra; shadows = Shadows.High; bloom = Bloom.High; motionBlur = MotionBlur.High; }
public void LoadContent() { LineBatch = new LineBatch(graphicsDevice); PointBatch = new PointBatch(graphicsDevice); SpriteBatch = new SpriteBatch(graphicsDevice); bloom = new Bloom(graphicsDevice, SpriteBatch); foreach (GameObject gameObject in gameObjects) gameObject.LoadContent(); }
// Use this for initialization void Start() { p = player.GetComponent<Player>(); fish = cam.GetComponent<Fisheye>(); bloom = cam.GetComponent<Bloom>(); fish.strengthX = fish.strengthY = currentFishEyeStrength = startingFishEyeStrength; playerLight.light.intensity = 0f; playerLight.light.range = 10f; // player.light.intensity = 0f; }
// Use this for initialization void Start() { if(adjustBloom){ bloom = GameObject.FindGameObjectWithTag(Tags.mainCamera).GetComponent<Bloom>(); bloom.bloomIntensity = bloomIntensity; bloom.bloomThreshold = bloomThreshold; if(bloom.enabled != bloomEnabled){ bloom.enabled = bloomEnabled; } } }
void Start() { m_cam = Camera.main; m_sunShafts = m_cam.GetComponent<SunShafts>(); m_bloom = m_cam.GetComponent<Bloom>(); m_motionBlur = m_cam.GetComponent<CameraMotionBlur>(); m_antiAliasing = m_cam.GetComponent<AntiAliasing>(); m_colorGrading = m_cam.GetComponent<TonemappingColorGrading>(); m_defaultGrading = m_colorGrading.colorGrading; GameController.GameOver += OnGameOver; }
// Use this for initialization void Start() { bloom = GetComponent<Bloom>(); if(bloom != null){ bUpdateBloom = true; targetBloomStrength = bloom.bloomIntensity; } dof = GetComponent<DepthOfFieldScatter>(); if(dof != null){ bUpdateDoF = true; targetDofAperture = dof.aperture; } }
static void Main() { var bloom = new Bloom(102400) {Hashes = 10}; for (char a = 'a'; a < 'z'; a++) for (char b = 'a'; b < 'z'; b++) for (var l = 1; l < 10; l++) { var str = new string(a, l) + new string(b, l); bloom.Add(str); } var x1 = bloom.MayContains("aaabbb"); var x2 = bloom.MayContains("ccdd"); var x3 = bloom.MayContains("aaabbc"); }
private void Start() { volumeFadeIn = true; AudioListener.volume = 0.0f; // Initialize values pauseAnimation = false; pause = false; started = false; client = false; settings = false; isDrifting = false; canContinue = false; canDrift = true; canShowExtra = true; avoiding = false; timeLabelState = 0; totalScore = 0; driftScore = 0; maxDriftScore = 0; multiplier = 0; rigidbodyVelocity = Vector3.zero; multiplierTemp = multiplierTempInit; collisionTemp = collisionTempInit; avoidTemp = avoidTempInit; initPosition = new Vector3[labelsUI.Length]; dataManager = DataManager.Instance; carInput = CarInput.Instance; if(!standaloneModule) { standaloneModule = GameObject.Find ("EventSystem").GetComponent<KeyboardInputModule>(); } if(dataManager.isGamepad) { standaloneModule.horizontalAxis = "Horizontal360"; standaloneModule.verticalAxis = "Vertical360"; standaloneModule.submitButton = "Submit360"; standaloneModule.cancelButton = "Cancel360"; #if !UNITY_EDITOR UnityEngine.Cursor.visible = false; UnityEngine.Cursor.lockState = CursorLockMode.Locked; #endif } else { standaloneModule.horizontalAxis = "Horizontal"; standaloneModule.verticalAxis = "Vertical"; standaloneModule.submitButton = "Submit"; standaloneModule.cancelButton = "Cancel"; #if !UNITY_EDITOR UnityEngine.Cursor.visible = false; UnityEngine.Cursor.lockState = CursorLockMode.None; #endif } if(dataManager.isGamepad) { #if !UNITY_EDITOR UnityEngine.Cursor.visible = false; UnityEngine.Cursor.lockState = CursorLockMode.Locked; #endif } else { #if !UNITY_EDITOR UnityEngine.Cursor.visible = false; UnityEngine.Cursor.lockState = CursorLockMode.None; #endif } // Load data maxDriftScore = dataManager.bestDrift; for(int i = 0; i < labelsUI.Length; i++) { labelsUI[i].color = initColor; auxColor = labelsUI[i].color; auxColor.a = initAlpha; labelsUI[i].color = auxColor; initPosition[i] = labelsUI[i].transform.position; } network = GetComponent<CustomNetworkManager>(); introAnimation = GetComponent<CameraIntroAnimation>(); settingsManager = GetComponent<SettingsManager>(); extraTweenText = extraTween.GetComponent<Text>(); challengeLabelTween = challengeLabel.GetComponent<TweenFontSize>(); bloomUI = GameObject.Find ("UICamera").GetComponent<Bloom>(); pauseUI.SetActive (false); settingsUI.SetActive (false); gameplayUI.SetActive (false); startUI.SetActive(false); bloomUI.enabled = false; EventSystem.current.SetSelectedGameObject(null); // Enable match maker by default network.StartMatchMaker(); network.matchMaker.SetProgramAppID((UnityEngine.Networking.Types.AppID)338802); network.SetMatchHost("mm.unet.unity3d.com", 443, true); network.matchSize = 5; network.matchName = adressField.text; }
void Start() { bloom = gameObject.GetComponent<Bloom>(); frameIntensity = (bloom.bloomIntensity - toIntensity) / fadeTime; animTime = (1f-toScale) / 0.5f ; }
void Start() { bloomScript = GetComponent <Bloom> (); }
private void TestTemplateInsertion(Bloom.Book.Book book, IPage existingPage, string divContent) { Mock<IPage> templatePage = CreateTemplatePage(divContent); book.InsertPageAfter(existingPage, templatePage.Object); AssertPageCount(book, 4); Assert.AreEqual("bloom-page somekind A5Portrait", GetPageFromBookDom(book, 1).GetStringAttribute("class")); }
void OnLevelWasLoaded(int levelIndex) { //levelIndex: 0 => main title; 1 => ship selection; 2 => gameplay; 3 => results switch(levelIndex){ case 0: if (lastLevel == 3){ Destroy(intro.gameObject); Destroy(introLoop.gameObject); Destroy(layer1.gameObject); Destroy(layer2.gameObject); Destroy(gameObject); } lastLevel = 0; break; case 1: //just continue from main menu music lastLevel = 1; break; case 2: StartCoroutine(GameplayMusic()); bloom = GameObject.FindWithTag("GameMgr").GetComponent("Bloom") as Bloom; lastLevel = 2; break; case 3: StartCoroutine(ResultsMusic()); lastLevel = 3; break; } }
private void AssertPageCount(Bloom.Book.Book book, int expectedCount) { var result = book.RawDom.StripXHtmlNameSpace(); AssertThatXmlIn.Dom(result).HasSpecifiedNumberOfMatchesForXpath("//div[contains(@class, 'bloom-page')]", expectedCount); }
// Use this for initialization void Start() { heartRateMonitor = 1f; transformedForward = new Vector3(); finalThrust = new Vector3(); powerVomitCharged = false; initialRotation = transform.rotation; bloom = Camera.mainCamera.GetComponent("Bloom") as Bloom; noise = Camera.mainCamera.GetComponent("NoiseEffect") as NoiseEffect; colour = Camera.mainCamera.GetComponent("ColorCorrectionCurves") as ColorCorrectionCurves; particleStartSize = particleStartSize; Reset(); }
private void Start() { volumeFadeIn = true; AudioListener.volume = 0.0f; // Initialize values pauseAnimation = false; pause = false; started = false; settings = false; isDrifting = false; canContinue = false; canDrift = true; canShowExtra = true; avoiding = false; pressedExit = false; tutorial = false; canAdvanceTutorial = true; driftTutorial = false; driftTutorialObjective = false; driftTutorialDriftDone = false; checkingGamepad = false; disabledUI = false; totalScore = 0; driftScore = 0; maxDriftScore = 0; multiplier = 0; challengeTextState = 0; tutorialState = 0; driftTutorialState = 0; playerName = ""; previousTimeScale = Time.timeScale; rigidbodyVelocity = Vector3.zero; multiplierTemp = multiplierTempInit; collisionTemp = collisionTempInit; avoidTemp = avoidTempInit; initPosition = new Vector3[labelsUI.Length]; dataManager = DataManager.Instance; carInput = CarInput.Instance; // Initialize time challenge values leftTime = leftTimeInit; timePickupsCount = timePickupRoot.transform.childCount; currentTimePickup = 0; timePickups = new GameObject[timePickupsCount]; for(int i = 0; i < timePickups.Length; i++) { timePickups[i] = timePickupRoot.transform.GetChild (i).gameObject; } for(int i = 0; i < timePickups.Length; i++) { timePickups[i].GetComponent<DriftPickup>().DisablePickupForMinimap(); } timeChallengeUI.SetActive (false); for(int i = 0; i < freeTutorialLabels.Length; i++) { freeTutorialCameras[i].enabled = false; freeTutorialLabels[i].SetActive (false); } for(int i = 0; i < challengeTutorialCameras.Length; i++) { challengeTutorialCameras[i].enabled = false; challengeTutorialLabels[i].SetActive (false); } // Get player references carController = GameObject.FindWithTag ("Player").GetComponent<CarController>(); carEngine = carController.GetComponent<CarEngine>(); carSetup = carController.GetComponent<CarSetup>(); carAudio = carController.GetComponent<CarAudio>(); carRigidbody = carController.GetComponent<Rigidbody>(); introAnimation = GetComponent<CameraIntroAnimation>(); settingsManager = GetComponent<SettingsManager>(); extraTweenText = extraTween.GetComponent<Text>(); challengeLabelTween = challengeLabel.GetComponent<TweenFontSize>(); bloomUI = GameObject.Find ("UICamera").GetComponent<Bloom>(); if(dataManager.isGamepad) { #if !UNITY_EDITOR UnityEngine.Cursor.visible = false; UnityEngine.Cursor.lockState = CursorLockMode.Locked; #endif } else { #if !UNITY_EDITOR UnityEngine.Cursor.visible = false; UnityEngine.Cursor.lockState = CursorLockMode.None; #endif } // Load data maxDriftScore = dataManager.bestDrift; for(int i = 0; i < labelsUI.Length; i++) { labelsUI[i].color = initColor; auxColor = labelsUI[i].color; auxColor.a = initAlpha; labelsUI[i].color = auxColor; initPosition[i] = labelsUI[i].transform.position; } pauseUI.SetActive (false); settingsUI.SetActive (false); gameplayUI.SetActive (false); startUI.SetActive(false); bloomUI.enabled = false; carController.enabled = false; carEngine.enabled = false; carSetup.enabled = false; carRigidbody.isKinematic = true; //carRigidbody.constraints = RigidbodyConstraints.FreezeAll; // Disable car audio carAudio.EnableSources(0.5f); EventSystem.current.SetSelectedGameObject(null); }
/// <summary> /// Make an ePUB out of the specified book. Sets up several instance variables with commonly useful parts of the results. /// </summary> /// <param name="mainFileName"></param> /// <param name="folderName"></param> /// <param name="book"></param> /// <returns></returns> private ZipFile MakeEpub(string mainFileName, string folderName, Bloom.Book.Book book) { var epubFolder = new TemporaryFolder(folderName); var epubName = mainFileName + ".epub"; var epubPath = Path.Combine(epubFolder.FolderPath, epubName); using (var maker = CreateEpubMaker(book)) { maker.Unpaginated = true; // Currently we always make unpaginated epubs. maker.SaveEpub(epubPath); } Assert.That(File.Exists(epubPath)); _epub= new ZipFile(epubPath); _manifestFile = GetManifestFile(_epub); _manifestContent = StripXmlHeader(GetZipContent(_epub, _manifestFile)); _manifestDoc = XDocument.Parse(_manifestContent); GetPageOneData(); return _epub; }
void MakeImageFiles(Bloom.Book.Book book, params string[] images) { foreach (var image in images) MakeSamplePngImageWithMetadata(book.FolderPath.CombineForPath(image + ".png")); }
public EpubMakerAdjusted(Bloom.Book.Book book, BookThumbNailer thumbNailer) : base(thumbNailer, new NavigationIsolator()) { this.Book = book; }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { Bloom bloom1 = new Bloom(); Bloom bloom2 = new Bloom(); Bloom bloom3 = new Bloom(); Bloom bloom4 = new Bloom(); Bloom bloom5 = new Bloom(); Bloom bloom6 = new Bloom(); Bloom bloom7 = new Bloom(); Bloom bloom8 = new Bloom(); Bloom bloom9 = new Bloom(); Bloom bloom10 = new Bloom(); Bloom bloom11 = new Bloom(); Bloom bloom12 = new Bloom(); Bloom bloom13 = new Bloom(); Bloom bloom14 = new Bloom(); Bloom bloom15 = new Bloom(); Bloom bloom16 = new Bloom(); Bloom bloom17 = new Bloom(); Bloom bloom18 = new Bloom(); Bloom bloom19 = new Bloom(); Bloom bloom20 = new Bloom(); Bloom bloom21 = new Bloom(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Start)); this.APB = new System.Windows.Forms.Button(); this.Game = new System.Windows.Forms.Button(); this.Advanced = new System.Windows.Forms.Button(); this.CheckUpdates = new System.Windows.Forms.Button(); this.flowTheme1 = new FlowTheme(); this.flowButton1 = new FlowButton(); this.flowTheme1.SuspendLayout(); this.SuspendLayout(); // // APB // this.APB.Location = new System.Drawing.Point(65, 63); this.APB.Name = "APB"; this.APB.Size = new System.Drawing.Size(123, 23); this.APB.TabIndex = 3; this.APB.Text = "Start APB:EMU"; this.APB.UseVisualStyleBackColor = true; this.APB.Click += new System.EventHandler(this.APB_Click); // // Game // this.Game.Location = new System.Drawing.Point(65, 111); this.Game.Name = "Game"; this.Game.Size = new System.Drawing.Size(123, 23); this.Game.TabIndex = 4; this.Game.Text = "Start APB"; this.Game.UseVisualStyleBackColor = true; this.Game.Click += new System.EventHandler(this.Game_Click); // // Advanced // this.Advanced.Location = new System.Drawing.Point(172, 266); this.Advanced.Name = "Advanced"; this.Advanced.Size = new System.Drawing.Size(75, 23); this.Advanced.TabIndex = 5; this.Advanced.Text = "Advanced"; this.Advanced.UseVisualStyleBackColor = true; this.Advanced.Click += new System.EventHandler(this.Advanced_Click); // // CheckUpdates // this.CheckUpdates.Location = new System.Drawing.Point(65, 156); this.CheckUpdates.Name = "CheckUpdates"; this.CheckUpdates.Size = new System.Drawing.Size(123, 23); this.CheckUpdates.TabIndex = 6; this.CheckUpdates.Text = "Check for updates"; this.CheckUpdates.UseVisualStyleBackColor = true; this.CheckUpdates.Click += new System.EventHandler(this.CheckUpdates_Click); // // flowTheme1 // this.flowTheme1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(35)))), ((int)(((byte)(35)))), ((int)(((byte)(35))))); this.flowTheme1.BorderStyle = System.Windows.Forms.FormBorderStyle.None; bloom1.Name = "Sides"; bloom1.Value = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40))))); bloom2.Name = "Gradient"; bloom2.Value = System.Drawing.Color.FromArgb(((int)(((byte)(18)))), ((int)(((byte)(18)))), ((int)(((byte)(18))))); bloom3.Name = "Text"; bloom3.Value = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(132)))), ((int)(((byte)(255))))); bloom4.Name = "Border1"; bloom4.Value = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40))))); bloom5.Name = "Border2"; bloom5.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(22)))), ((int)(((byte)(22))))); bloom6.Name = "Border3"; bloom6.Value = System.Drawing.Color.FromArgb(((int)(((byte)(65)))), ((int)(((byte)(65)))), ((int)(((byte)(65))))); bloom7.Name = "Border4"; bloom7.Value = System.Drawing.Color.Black; bloom8.Name = "Hatch1"; bloom8.Value = System.Drawing.Color.FromArgb(((int)(((byte)(39)))), ((int)(((byte)(39)))), ((int)(((byte)(39))))); bloom9.Name = "Hatch2"; bloom9.Value = System.Drawing.Color.FromArgb(((int)(((byte)(35)))), ((int)(((byte)(35)))), ((int)(((byte)(35))))); bloom10.Name = "Hatch3"; bloom10.Value = System.Drawing.Color.FromArgb(((int)(((byte)(29)))), ((int)(((byte)(29)))), ((int)(((byte)(29))))); bloom11.Name = "Hatch4"; bloom11.Value = System.Drawing.Color.FromArgb(((int)(((byte)(26)))), ((int)(((byte)(26)))), ((int)(((byte)(26))))); bloom12.Name = "Shade1"; bloom12.Value = System.Drawing.Color.FromArgb(((int)(((byte)(50)))), ((int)(((byte)(7)))), ((int)(((byte)(7)))), ((int)(((byte)(7))))); bloom13.Name = "Shade2"; bloom13.Value = System.Drawing.Color.Transparent; this.flowTheme1.Colors = new Bloom[] { bloom1, bloom2, bloom3, bloom4, bloom5, bloom6, bloom7, bloom8, bloom9, bloom10, bloom11, bloom12, bloom13}; this.flowTheme1.Controls.Add(this.flowButton1); this.flowTheme1.Customization = "KCgo/xISEv//hAD/KCgo/xYWFv9BQUH/AAAA/ycnJ/8jIyP/HR0d/xoaGv8HBwcy////AA=="; this.flowTheme1.Dock = System.Windows.Forms.DockStyle.Fill; this.flowTheme1.Font = new System.Drawing.Font("Verdana", 8F); this.flowTheme1.Image = null; this.flowTheme1.Location = new System.Drawing.Point(0, 0); this.flowTheme1.Movable = true; this.flowTheme1.Name = "flowTheme1"; this.flowTheme1.NoRounding = false; this.flowTheme1.Sizable = true; this.flowTheme1.Size = new System.Drawing.Size(259, 301); this.flowTheme1.SmartBounds = true; this.flowTheme1.TabIndex = 7; this.flowTheme1.Text = "APBEMU Panel"; this.flowTheme1.TransparencyKey = System.Drawing.Color.Fuchsia; // // flowButton1 // bloom14.Name = "DownGradient1"; bloom14.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom15.Name = "DownGradient2"; bloom15.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom16.Name = "NoneGradient1"; bloom16.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom17.Name = "NoneGradient2"; bloom17.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom18.Name = "Text"; bloom18.Value = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(132)))), ((int)(((byte)(255))))); bloom19.Name = "Border1"; bloom19.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(22)))), ((int)(((byte)(22))))); bloom20.Name = "Border2A"; bloom20.Value = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(60)))), ((int)(((byte)(60))))); bloom21.Name = "Border2B"; bloom21.Value = System.Drawing.Color.FromArgb(((int)(((byte)(36)))), ((int)(((byte)(36)))), ((int)(((byte)(36))))); this.flowButton1.Colors = new Bloom[] { bloom14, bloom15, bloom16, bloom17, bloom18, bloom19, bloom20, bloom21}; this.flowButton1.Customization = "GBgY/yYmJv8mJib/GBgY//+EAP8WFhb/PDw8/yQkJP8="; this.flowButton1.Font = new System.Drawing.Font("Verdana", 8F); this.flowButton1.Image = null; this.flowButton1.Location = new System.Drawing.Point(225, 0); this.flowButton1.Name = "flowButton1"; this.flowButton1.NoRounding = false; this.flowButton1.Size = new System.Drawing.Size(34, 23); this.flowButton1.TabIndex = 0; this.flowButton1.Text = "X"; this.flowButton1.Transparent = false; this.flowButton1.Click += new System.EventHandler(this.flowButton1_Click); // // Start // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(259, 301); this.Controls.Add(this.CheckUpdates); this.Controls.Add(this.Advanced); this.Controls.Add(this.Game); this.Controls.Add(this.APB); this.Controls.Add(this.flowTheme1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.Name = "Start"; this.Text = "APBEMU Panel"; this.TransparencyKey = System.Drawing.Color.Fuchsia; this.Load += new System.EventHandler(this.Start_Load); this.flowTheme1.ResumeLayout(false); this.ResumeLayout(false); }
private XmlNode GetPageFromBookDom(Bloom.Book.Book book, int pageNumber0Based) { var result = book.RawDom.StripXHtmlNameSpace(); return result.SafeSelectNodes("//div[contains(@class, 'bloom-page')]", null)[pageNumber0Based]; }
public override void Initialise() { base.Initialise(); if (GraphicsDevice != null) { // Render Targets m_ShadowDepthTarget = new RenderTarget2D(GraphicsDevice, m_ShadowMapSize, m_ShadowMapSize, false, SurfaceFormat.HalfVector2, DepthFormat.Depth24); // Shadow multiplier value ShadowMult = 0.5f; // Custom light blending state m_LightAddBlendState = new BlendState() { AlphaSourceBlend = Blend.One, ColorSourceBlend = Blend.One, AlphaDestinationBlend = Blend.One, ColorDestinationBlend = Blend.One, }; // Create these post processors up front m_DepthOfFieldPostProcessor = new DepthOfField(GraphicsDevice); m_BloomPostProcessor = new Bloom(GraphicsDevice); m_FilmGrainProcessor = new FilmGrain(GraphicsDevice); } //create render queues for (int index = 0; index < (int)ERenderQueue.Count; index++) { m_VisibleMeshes[index] = new List<AbstractMesh>(); m_VisibleShadowedMeshes[index] = new List<AbstractMesh>(); } }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { Bloom bloom1 = new Bloom(); Bloom bloom2 = new Bloom(); Bloom bloom3 = new Bloom(); Bloom bloom4 = new Bloom(); Bloom bloom5 = new Bloom(); Bloom bloom6 = new Bloom(); Bloom bloom7 = new Bloom(); Bloom bloom8 = new Bloom(); Bloom bloom9 = new Bloom(); Bloom bloom10 = new Bloom(); Bloom bloom11 = new Bloom(); Bloom bloom12 = new Bloom(); Bloom bloom13 = new Bloom(); Bloom bloom14 = new Bloom(); Bloom bloom15 = new Bloom(); Bloom bloom16 = new Bloom(); Bloom bloom17 = new Bloom(); Bloom bloom18 = new Bloom(); Bloom bloom19 = new Bloom(); Bloom bloom20 = new Bloom(); Bloom bloom21 = new Bloom(); Bloom bloom22 = new Bloom(); Bloom bloom23 = new Bloom(); Bloom bloom24 = new Bloom(); Bloom bloom25 = new Bloom(); Bloom bloom26 = new Bloom(); Bloom bloom27 = new Bloom(); Bloom bloom28 = new Bloom(); Bloom bloom29 = new Bloom(); Bloom bloom30 = new Bloom(); Bloom bloom31 = new Bloom(); Bloom bloom32 = new Bloom(); Bloom bloom33 = new Bloom(); Bloom bloom34 = new Bloom(); Bloom bloom35 = new Bloom(); Bloom bloom36 = new Bloom(); Bloom bloom37 = new Bloom(); this.WorldName = new System.Windows.Forms.RichTextBox(); this.textBox1 = new System.Windows.Forms.TextBox(); this.ConsoleSend = new System.Windows.Forms.Button(); this.flowTheme1 = new FlowTheme(); this.UserConsole = new System.Windows.Forms.RichTextBox(); this.SaveDistType = new FlowButton(); this.WorldNameSave = new FlowButton(); this.flowButton1 = new FlowButton(); this.DistrictType = new System.Windows.Forms.RichTextBox(); this.flowTheme1.SuspendLayout(); this.SuspendLayout(); // // WorldName // this.WorldName.BackColor = System.Drawing.SystemColors.ControlLight; this.WorldName.BorderStyle = System.Windows.Forms.BorderStyle.None; this.WorldName.Location = new System.Drawing.Point(22, 84); this.WorldName.Name = "WorldName"; this.WorldName.Size = new System.Drawing.Size(166, 40); this.WorldName.TabIndex = 2; this.WorldName.Text = ""; // // textBox1 // this.textBox1.Location = new System.Drawing.Point(22, 360); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(623, 20); this.textBox1.TabIndex = 12; // // ConsoleSend // this.ConsoleSend.Location = new System.Drawing.Point(651, 360); this.ConsoleSend.Name = "ConsoleSend"; this.ConsoleSend.Size = new System.Drawing.Size(75, 20); this.ConsoleSend.TabIndex = 15; this.ConsoleSend.Text = "Send"; this.ConsoleSend.UseVisualStyleBackColor = true; // // flowTheme1 // this.flowTheme1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(35)))), ((int)(((byte)(35)))), ((int)(((byte)(35))))); this.flowTheme1.BorderStyle = System.Windows.Forms.FormBorderStyle.None; bloom1.Name = "Sides"; bloom1.Value = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40))))); bloom2.Name = "Gradient"; bloom2.Value = System.Drawing.Color.FromArgb(((int)(((byte)(18)))), ((int)(((byte)(18)))), ((int)(((byte)(18))))); bloom3.Name = "Text"; bloom3.Value = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(132)))), ((int)(((byte)(255))))); bloom4.Name = "Border1"; bloom4.Value = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40))))); bloom5.Name = "Border2"; bloom5.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(22)))), ((int)(((byte)(22))))); bloom6.Name = "Border3"; bloom6.Value = System.Drawing.Color.FromArgb(((int)(((byte)(65)))), ((int)(((byte)(65)))), ((int)(((byte)(65))))); bloom7.Name = "Border4"; bloom7.Value = System.Drawing.Color.Black; bloom8.Name = "Hatch1"; bloom8.Value = System.Drawing.Color.FromArgb(((int)(((byte)(39)))), ((int)(((byte)(39)))), ((int)(((byte)(39))))); bloom9.Name = "Hatch2"; bloom9.Value = System.Drawing.Color.FromArgb(((int)(((byte)(35)))), ((int)(((byte)(35)))), ((int)(((byte)(35))))); bloom10.Name = "Hatch3"; bloom10.Value = System.Drawing.Color.FromArgb(((int)(((byte)(29)))), ((int)(((byte)(29)))), ((int)(((byte)(29))))); bloom11.Name = "Hatch4"; bloom11.Value = System.Drawing.Color.FromArgb(((int)(((byte)(26)))), ((int)(((byte)(26)))), ((int)(((byte)(26))))); bloom12.Name = "Shade1"; bloom12.Value = System.Drawing.Color.FromArgb(((int)(((byte)(50)))), ((int)(((byte)(7)))), ((int)(((byte)(7)))), ((int)(((byte)(7))))); bloom13.Name = "Shade2"; bloom13.Value = System.Drawing.Color.Transparent; this.flowTheme1.Colors = new Bloom[] { bloom1, bloom2, bloom3, bloom4, bloom5, bloom6, bloom7, bloom8, bloom9, bloom10, bloom11, bloom12, bloom13}; this.flowTheme1.Controls.Add(this.UserConsole); this.flowTheme1.Controls.Add(this.SaveDistType); this.flowTheme1.Controls.Add(this.WorldNameSave); this.flowTheme1.Controls.Add(this.flowButton1); this.flowTheme1.Controls.Add(this.DistrictType); this.flowTheme1.Customization = "KCgo/xISEv//hAD/KCgo/xYWFv9BQUH/AAAA/ycnJ/8jIyP/HR0d/xoaGv8HBwcy////AA=="; this.flowTheme1.Dock = System.Windows.Forms.DockStyle.Fill; this.flowTheme1.Font = new System.Drawing.Font("Verdana", 8F); this.flowTheme1.Image = null; this.flowTheme1.Location = new System.Drawing.Point(0, 0); this.flowTheme1.Movable = true; this.flowTheme1.Name = "flowTheme1"; this.flowTheme1.NoRounding = false; this.flowTheme1.Sizable = true; this.flowTheme1.Size = new System.Drawing.Size(766, 390); this.flowTheme1.SmartBounds = true; this.flowTheme1.TabIndex = 17; this.flowTheme1.Text = "APBEMU Panel Advanced"; this.flowTheme1.TransparencyKey = System.Drawing.Color.Fuchsia; // // UserConsole // this.UserConsole.BorderStyle = System.Windows.Forms.BorderStyle.None; this.UserConsole.Location = new System.Drawing.Point(22, 173); this.UserConsole.Name = "UserConsole"; this.UserConsole.Size = new System.Drawing.Size(704, 181); this.UserConsole.TabIndex = 14; this.UserConsole.Text = ""; this.UserConsole.TextChanged += new System.EventHandler(this.UserConsole_TextChanged); // // SaveDistType // bloom14.Name = "DownGradient1"; bloom14.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom15.Name = "DownGradient2"; bloom15.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom16.Name = "NoneGradient1"; bloom16.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom17.Name = "NoneGradient2"; bloom17.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom18.Name = "Text"; bloom18.Value = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(132)))), ((int)(((byte)(255))))); bloom19.Name = "Border1"; bloom19.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(22)))), ((int)(((byte)(22))))); bloom20.Name = "Border2A"; bloom20.Value = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(60)))), ((int)(((byte)(60))))); bloom21.Name = "Border2B"; bloom21.Value = System.Drawing.Color.FromArgb(((int)(((byte)(36)))), ((int)(((byte)(36)))), ((int)(((byte)(36))))); this.SaveDistType.Colors = new Bloom[] { bloom14, bloom15, bloom16, bloom17, bloom18, bloom19, bloom20, bloom21}; this.SaveDistType.Customization = "GBgY/yYmJv8mJib/GBgY//+EAP8WFhb/PDw8/yQkJP8="; this.SaveDistType.Font = new System.Drawing.Font("Verdana", 8F); this.SaveDistType.Image = null; this.SaveDistType.Location = new System.Drawing.Point(503, 130); this.SaveDistType.Name = "SaveDistType"; this.SaveDistType.NoRounding = false; this.SaveDistType.Size = new System.Drawing.Size(122, 23); this.SaveDistType.TabIndex = 13; this.SaveDistType.Text = "Save District Type"; this.SaveDistType.Transparent = false; // // WorldNameSave // bloom22.Name = "DownGradient1"; bloom22.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom23.Name = "DownGradient2"; bloom23.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom24.Name = "NoneGradient1"; bloom24.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom25.Name = "NoneGradient2"; bloom25.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom26.Name = "Text"; bloom26.Value = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(132)))), ((int)(((byte)(255))))); bloom27.Name = "Border1"; bloom27.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(22)))), ((int)(((byte)(22))))); bloom28.Name = "Border2A"; bloom28.Value = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(60)))), ((int)(((byte)(60))))); bloom29.Name = "Border2B"; bloom29.Value = System.Drawing.Color.FromArgb(((int)(((byte)(36)))), ((int)(((byte)(36)))), ((int)(((byte)(36))))); this.WorldNameSave.Colors = new Bloom[] { bloom22, bloom23, bloom24, bloom25, bloom26, bloom27, bloom28, bloom29}; this.WorldNameSave.Customization = "GBgY/yYmJv8mJib/GBgY//+EAP8WFhb/PDw8/yQkJP8="; this.WorldNameSave.Font = new System.Drawing.Font("Verdana", 8F); this.WorldNameSave.Image = null; this.WorldNameSave.Location = new System.Drawing.Point(45, 130); this.WorldNameSave.Name = "WorldNameSave"; this.WorldNameSave.NoRounding = false; this.WorldNameSave.Size = new System.Drawing.Size(112, 23); this.WorldNameSave.TabIndex = 12; this.WorldNameSave.Text = "Save World Name"; this.WorldNameSave.Transparent = false; // // flowButton1 // bloom30.Name = "DownGradient1"; bloom30.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom31.Name = "DownGradient2"; bloom31.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom32.Name = "NoneGradient1"; bloom32.Value = System.Drawing.Color.FromArgb(((int)(((byte)(38)))), ((int)(((byte)(38)))), ((int)(((byte)(38))))); bloom33.Name = "NoneGradient2"; bloom33.Value = System.Drawing.Color.FromArgb(((int)(((byte)(24)))), ((int)(((byte)(24)))), ((int)(((byte)(24))))); bloom34.Name = "Text"; bloom34.Value = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(132)))), ((int)(((byte)(255))))); bloom35.Name = "Border1"; bloom35.Value = System.Drawing.Color.FromArgb(((int)(((byte)(22)))), ((int)(((byte)(22)))), ((int)(((byte)(22))))); bloom36.Name = "Border2A"; bloom36.Value = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(60)))), ((int)(((byte)(60))))); bloom37.Name = "Border2B"; bloom37.Value = System.Drawing.Color.FromArgb(((int)(((byte)(36)))), ((int)(((byte)(36)))), ((int)(((byte)(36))))); this.flowButton1.Colors = new Bloom[] { bloom30, bloom31, bloom32, bloom33, bloom34, bloom35, bloom36, bloom37}; this.flowButton1.Customization = "GBgY/yYmJv8mJib/GBgY//+EAP8WFhb/PDw8/yQkJP8="; this.flowButton1.Font = new System.Drawing.Font("Verdana", 8F); this.flowButton1.Image = null; this.flowButton1.Location = new System.Drawing.Point(739, 0); this.flowButton1.Name = "flowButton1"; this.flowButton1.NoRounding = false; this.flowButton1.Size = new System.Drawing.Size(27, 23); this.flowButton1.TabIndex = 11; this.flowButton1.Text = "X"; this.flowButton1.Transparent = false; this.flowButton1.Click += new System.EventHandler(this.flowButton1_Click); // // DistrictType // this.DistrictType.BorderStyle = System.Windows.Forms.BorderStyle.None; this.DistrictType.Location = new System.Drawing.Point(479, 84); this.DistrictType.Name = "DistrictType"; this.DistrictType.Size = new System.Drawing.Size(166, 40); this.DistrictType.TabIndex = 0; this.DistrictType.Text = ""; // // Advanced // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(35)))), ((int)(((byte)(35)))), ((int)(((byte)(35))))); this.ClientSize = new System.Drawing.Size(766, 390); this.Controls.Add(this.ConsoleSend); this.Controls.Add(this.textBox1); this.Controls.Add(this.WorldName); this.Controls.Add(this.flowTheme1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.Name = "Advanced"; this.Text = "APBEMU Advanced"; this.TransparencyKey = System.Drawing.Color.Fuchsia; this.flowTheme1.ResumeLayout(false); this.ResumeLayout(false); this.PerformLayout(); }
void Awake() { blur = GetComponent<MotionBlur>(); bloom = GetComponent<Bloom>(); origin = transform.position; posOffset = target.position - origin; }
// Set up some typical CSS files we DO want to include, even in 'unpaginated' mode private static void CreateCommonCssFiles(Bloom.Book.Book book) { var collectionFolder = Path.GetDirectoryName(book.FolderPath); var settingsCollectionPath = Path.Combine(collectionFolder, "settingsCollectionStyles.css"); File.WriteAllText(settingsCollectionPath, "body:{font-family: 'Andika New Basic';}"); var customCollectionPath = Path.Combine(collectionFolder, "customCollectionStyles.css"); File.WriteAllText(customCollectionPath, "body:{font-family: 'Andika New Basic';}"); var customBookPath = Path.Combine(book.FolderPath, "customBookStyles.css"); File.WriteAllText(customBookPath, "body:{font-family: 'Andika New Basic';}"); }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); Bloom bloom1 = new Bloom(); Bloom bloom2 = new Bloom(); Bloom bloom3 = new Bloom(); Bloom bloom4 = new Bloom(); Bloom bloom5 = new Bloom(); Bloom bloom6 = new Bloom(); Bloom bloom7 = new Bloom(); Bloom bloom8 = new Bloom(); Bloom bloom9 = new Bloom(); Bloom bloom10 = new Bloom(); Bloom bloom11 = new Bloom(); Bloom bloom12 = new Bloom(); Bloom bloom13 = new Bloom(); Bloom bloom14 = new Bloom(); Bloom bloom15 = new Bloom(); Bloom bloom16 = new Bloom(); Bloom bloom17 = new Bloom(); Bloom bloom18 = new Bloom(); Bloom bloom19 = new Bloom(); Bloom bloom20 = new Bloom(); Bloom bloom21 = new Bloom(); Bloom bloom22 = new Bloom(); Bloom bloom23 = new Bloom(); Bloom bloom24 = new Bloom(); Bloom bloom25 = new Bloom(); Bloom bloom26 = new Bloom(); Bloom bloom27 = new Bloom(); Bloom bloom28 = new Bloom(); Bloom bloom29 = new Bloom(); Bloom bloom30 = new Bloom(); Bloom bloom31 = new Bloom(); Bloom bloom32 = new Bloom(); Bloom bloom33 = new Bloom(); Bloom bloom34 = new Bloom(); Bloom bloom35 = new Bloom(); Bloom bloom36 = new Bloom(); Bloom bloom37 = new Bloom(); Bloom bloom38 = new Bloom(); Bloom bloom39 = new Bloom(); Bloom bloom40 = new Bloom(); Bloom bloom41 = new Bloom(); Bloom bloom42 = new Bloom(); Bloom bloom43 = new Bloom(); Bloom bloom44 = new Bloom(); Bloom bloom45 = new Bloom(); Bloom bloom46 = new Bloom(); Bloom bloom47 = new Bloom(); Bloom bloom48 = new Bloom(); Bloom bloom49 = new Bloom(); Bloom bloom50 = new Bloom(); Bloom bloom51 = new Bloom(); Bloom bloom52 = new Bloom(); this.imageList1 = new System.Windows.Forms.ImageList(this.components); this.primeTheme1 = new PrimeTheme(); this.panel2 = new System.Windows.Forms.Panel(); this.primeTheme3 = new PrimeTheme(); this.primeButton2 = new PrimeButton(); this.textBox3 = new System.Windows.Forms.TextBox(); this.textBox2 = new System.Windows.Forms.TextBox(); this.label2 = new System.Windows.Forms.Label(); this.label1 = new System.Windows.Forms.Label(); this.primeButton1 = new PrimeButton(); this.panel1 = new System.Windows.Forms.Panel(); this.primeTheme2 = new PrimeTheme(); this.textBox1 = new System.Windows.Forms.TextBox(); this.primeTheme1.SuspendLayout(); this.panel2.SuspendLayout(); this.primeTheme3.SuspendLayout(); this.panel1.SuspendLayout(); this.primeTheme2.SuspendLayout(); this.SuspendLayout(); // // imageList1 // this.imageList1.ColorDepth = System.Windows.Forms.ColorDepth.Depth8Bit; this.imageList1.ImageSize = new System.Drawing.Size(16, 16); this.imageList1.TransparentColor = System.Drawing.Color.Transparent; // // primeTheme1 // this.primeTheme1.BackColor = System.Drawing.Color.White; this.primeTheme1.BorderStyle = System.Windows.Forms.FormBorderStyle.None; bloom1.Name = "Sides"; bloom1.Value = System.Drawing.Color.FromArgb(((int)(((byte)(232)))), ((int)(((byte)(232)))), ((int)(((byte)(232))))); bloom2.Name = "Gradient1"; bloom2.Value = System.Drawing.Color.FromArgb(((int)(((byte)(252)))), ((int)(((byte)(252)))), ((int)(((byte)(252))))); bloom3.Name = "Gradient2"; bloom3.Value = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(242)))), ((int)(((byte)(242))))); bloom4.Name = "TextShade"; bloom4.Value = System.Drawing.Color.White; bloom5.Name = "Text"; bloom5.Value = System.Drawing.Color.FromArgb(((int)(((byte)(80)))), ((int)(((byte)(80)))), ((int)(((byte)(80))))); bloom6.Name = "Back"; bloom6.Value = System.Drawing.Color.White; bloom7.Name = "Border1"; bloom7.Value = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180))))); bloom8.Name = "Border2"; bloom8.Value = System.Drawing.Color.White; bloom9.Name = "Border3"; bloom9.Value = System.Drawing.Color.White; bloom10.Name = "Border4"; bloom10.Value = System.Drawing.Color.FromArgb(((int)(((byte)(150)))), ((int)(((byte)(150)))), ((int)(((byte)(150))))); this.primeTheme1.Colors = new Bloom[] { bloom1, bloom2, bloom3, bloom4, bloom5, bloom6, bloom7, bloom8, bloom9, bloom10}; this.primeTheme1.Controls.Add(this.panel2); this.primeTheme1.Controls.Add(this.primeButton1); this.primeTheme1.Controls.Add(this.panel1); this.primeTheme1.Customization = "6Ojo//z8/P/y8vL//////1BQUP//////tLS0////////////lpaW/w=="; this.primeTheme1.Dock = System.Windows.Forms.DockStyle.Fill; this.primeTheme1.Font = new System.Drawing.Font("Verdana", 8F); this.primeTheme1.Image = null; this.primeTheme1.Location = new System.Drawing.Point(0, 0); this.primeTheme1.Movable = true; this.primeTheme1.Name = "primeTheme1"; this.primeTheme1.NoRounding = false; this.primeTheme1.Sizable = false; this.primeTheme1.Size = new System.Drawing.Size(565, 501); this.primeTheme1.SmartBounds = true; this.primeTheme1.TabIndex = 0; this.primeTheme1.Text = "WickedSrv - EOS Edition - Based on Seafight"; this.primeTheme1.TransparencyKey = System.Drawing.Color.Fuchsia; // // panel2 // this.panel2.BackColor = System.Drawing.Color.White; this.panel2.Controls.Add(this.primeTheme3); this.panel2.Location = new System.Drawing.Point(24, 337); this.panel2.Name = "panel2"; this.panel2.Size = new System.Drawing.Size(517, 142); this.panel2.TabIndex = 1; // // primeTheme3 // this.primeTheme3.BackColor = System.Drawing.Color.White; this.primeTheme3.BorderStyle = System.Windows.Forms.FormBorderStyle.None; bloom11.Name = "Sides"; bloom11.Value = System.Drawing.Color.FromArgb(((int)(((byte)(232)))), ((int)(((byte)(232)))), ((int)(((byte)(232))))); bloom12.Name = "Gradient1"; bloom12.Value = System.Drawing.Color.FromArgb(((int)(((byte)(252)))), ((int)(((byte)(252)))), ((int)(((byte)(252))))); bloom13.Name = "Gradient2"; bloom13.Value = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(242)))), ((int)(((byte)(242))))); bloom14.Name = "TextShade"; bloom14.Value = System.Drawing.Color.White; bloom15.Name = "Text"; bloom15.Value = System.Drawing.Color.FromArgb(((int)(((byte)(80)))), ((int)(((byte)(80)))), ((int)(((byte)(80))))); bloom16.Name = "Back"; bloom16.Value = System.Drawing.Color.White; bloom17.Name = "Border1"; bloom17.Value = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180))))); bloom18.Name = "Border2"; bloom18.Value = System.Drawing.Color.White; bloom19.Name = "Border3"; bloom19.Value = System.Drawing.Color.White; bloom20.Name = "Border4"; bloom20.Value = System.Drawing.Color.FromArgb(((int)(((byte)(150)))), ((int)(((byte)(150)))), ((int)(((byte)(150))))); this.primeTheme3.Colors = new Bloom[] { bloom11, bloom12, bloom13, bloom14, bloom15, bloom16, bloom17, bloom18, bloom19, bloom20}; this.primeTheme3.Controls.Add(this.primeButton2); this.primeTheme3.Controls.Add(this.textBox3); this.primeTheme3.Controls.Add(this.textBox2); this.primeTheme3.Controls.Add(this.label2); this.primeTheme3.Controls.Add(this.label1); this.primeTheme3.Customization = "6Ojo//z8/P/y8vL//////1BQUP//////tLS0////////////lpaW/w=="; this.primeTheme3.Dock = System.Windows.Forms.DockStyle.Fill; this.primeTheme3.Font = new System.Drawing.Font("Verdana", 8F); this.primeTheme3.Image = null; this.primeTheme3.Location = new System.Drawing.Point(0, 0); this.primeTheme3.Movable = false; this.primeTheme3.Name = "primeTheme3"; this.primeTheme3.NoRounding = false; this.primeTheme3.Sizable = false; this.primeTheme3.Size = new System.Drawing.Size(517, 142); this.primeTheme3.SmartBounds = true; this.primeTheme3.TabIndex = 0; this.primeTheme3.Text = "Decrypter"; this.primeTheme3.TransparencyKey = System.Drawing.Color.Fuchsia; // // primeButton2 // bloom21.Name = "DownGradient1"; bloom21.Value = System.Drawing.Color.FromArgb(((int)(((byte)(215)))), ((int)(((byte)(215)))), ((int)(((byte)(215))))); bloom22.Name = "DownGradient2"; bloom22.Value = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(235)))), ((int)(((byte)(235))))); bloom23.Name = "NoneGradient1"; bloom23.Value = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(235)))), ((int)(((byte)(235))))); bloom24.Name = "NoneGradient2"; bloom24.Value = System.Drawing.Color.FromArgb(((int)(((byte)(215)))), ((int)(((byte)(215)))), ((int)(((byte)(215))))); bloom25.Name = "NoneGradient3"; bloom25.Value = System.Drawing.Color.FromArgb(((int)(((byte)(252)))), ((int)(((byte)(252)))), ((int)(((byte)(252))))); bloom26.Name = "NoneGradient4"; bloom26.Value = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(242)))), ((int)(((byte)(242))))); bloom27.Name = "Glow"; bloom27.Value = System.Drawing.Color.FromArgb(((int)(((byte)(50)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255))))); bloom28.Name = "TextShade"; bloom28.Value = System.Drawing.Color.White; bloom29.Name = "Text"; bloom29.Value = System.Drawing.Color.FromArgb(((int)(((byte)(80)))), ((int)(((byte)(80)))), ((int)(((byte)(80))))); bloom30.Name = "Border1"; bloom30.Value = System.Drawing.Color.White; bloom31.Name = "Border2"; bloom31.Value = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180))))); this.primeButton2.Colors = new Bloom[] { bloom21, bloom22, bloom23, bloom24, bloom25, bloom26, bloom27, bloom28, bloom29, bloom30, bloom31}; this.primeButton2.Customization = "19fX/+vr6//r6+v/19fX//z8/P/y8vL/////Mv////9QUFD//////7S0tP8="; this.primeButton2.Font = new System.Drawing.Font("Verdana", 8F); this.primeButton2.Image = null; this.primeButton2.Location = new System.Drawing.Point(21, 102); this.primeButton2.Name = "primeButton2"; this.primeButton2.NoRounding = false; this.primeButton2.Size = new System.Drawing.Size(110, 23); this.primeButton2.TabIndex = 4; this.primeButton2.Text = "Decrypt"; this.primeButton2.Transparent = false; this.primeButton2.Click += new System.EventHandler(this.primeButton2_Click); // // textBox3 // this.textBox3.Location = new System.Drawing.Point(135, 60); this.textBox3.Multiline = true; this.textBox3.Name = "textBox3"; this.textBox3.ScrollBars = System.Windows.Forms.ScrollBars.Both; this.textBox3.Size = new System.Drawing.Size(361, 65); this.textBox3.TabIndex = 3; // // textBox2 // this.textBox2.Location = new System.Drawing.Point(135, 36); this.textBox2.Name = "textBox2"; this.textBox2.Size = new System.Drawing.Size(361, 20); this.textBox2.TabIndex = 2; // // label2 // this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(18, 63); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(113, 13); this.label2.TabIndex = 1; this.label2.Text = "Decrypted packet:"; // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(18, 39); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(111, 13); this.label1.TabIndex = 0; this.label1.Text = "Encrypted packet:"; // // primeButton1 // bloom32.Name = "DownGradient1"; bloom32.Value = System.Drawing.Color.FromArgb(((int)(((byte)(215)))), ((int)(((byte)(215)))), ((int)(((byte)(215))))); bloom33.Name = "DownGradient2"; bloom33.Value = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(235)))), ((int)(((byte)(235))))); bloom34.Name = "NoneGradient1"; bloom34.Value = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(235)))), ((int)(((byte)(235))))); bloom35.Name = "NoneGradient2"; bloom35.Value = System.Drawing.Color.FromArgb(((int)(((byte)(215)))), ((int)(((byte)(215)))), ((int)(((byte)(215))))); bloom36.Name = "NoneGradient3"; bloom36.Value = System.Drawing.Color.FromArgb(((int)(((byte)(252)))), ((int)(((byte)(252)))), ((int)(((byte)(252))))); bloom37.Name = "NoneGradient4"; bloom37.Value = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(242)))), ((int)(((byte)(242))))); bloom38.Name = "Glow"; bloom38.Value = System.Drawing.Color.FromArgb(((int)(((byte)(50)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255))))); bloom39.Name = "TextShade"; bloom39.Value = System.Drawing.Color.White; bloom40.Name = "Text"; bloom40.Value = System.Drawing.Color.FromArgb(((int)(((byte)(80)))), ((int)(((byte)(80)))), ((int)(((byte)(80))))); bloom41.Name = "Border1"; bloom41.Value = System.Drawing.Color.White; bloom42.Name = "Border2"; bloom42.Value = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180))))); this.primeButton1.Colors = new Bloom[] { bloom32, bloom33, bloom34, bloom35, bloom36, bloom37, bloom38, bloom39, bloom40, bloom41, bloom42}; this.primeButton1.Customization = "19fX/+vr6//r6+v/19fX//z8/P/y8vL/////Mv////9QUFD//////7S0tP8="; this.primeButton1.Font = new System.Drawing.Font("Verdana", 8F); this.primeButton1.Image = null; this.primeButton1.Location = new System.Drawing.Point(528, 3); this.primeButton1.Name = "primeButton1"; this.primeButton1.NoRounding = false; this.primeButton1.Size = new System.Drawing.Size(25, 22); this.primeButton1.TabIndex = 1; this.primeButton1.Text = "X"; this.primeButton1.Transparent = false; this.primeButton1.Click += new System.EventHandler(this.primeButton1_Click); // // panel1 // this.panel1.BackColor = System.Drawing.Color.White; this.panel1.Controls.Add(this.primeTheme2); this.panel1.Location = new System.Drawing.Point(24, 42); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(517, 289); this.panel1.TabIndex = 0; // // primeTheme2 // this.primeTheme2.BackColor = System.Drawing.Color.White; this.primeTheme2.BorderStyle = System.Windows.Forms.FormBorderStyle.None; bloom43.Name = "Sides"; bloom43.Value = System.Drawing.Color.FromArgb(((int)(((byte)(232)))), ((int)(((byte)(232)))), ((int)(((byte)(232))))); bloom44.Name = "Gradient1"; bloom44.Value = System.Drawing.Color.FromArgb(((int)(((byte)(252)))), ((int)(((byte)(252)))), ((int)(((byte)(252))))); bloom45.Name = "Gradient2"; bloom45.Value = System.Drawing.Color.FromArgb(((int)(((byte)(242)))), ((int)(((byte)(242)))), ((int)(((byte)(242))))); bloom46.Name = "TextShade"; bloom46.Value = System.Drawing.Color.White; bloom47.Name = "Text"; bloom47.Value = System.Drawing.Color.FromArgb(((int)(((byte)(80)))), ((int)(((byte)(80)))), ((int)(((byte)(80))))); bloom48.Name = "Back"; bloom48.Value = System.Drawing.Color.White; bloom49.Name = "Border1"; bloom49.Value = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180))))); bloom50.Name = "Border2"; bloom50.Value = System.Drawing.Color.White; bloom51.Name = "Border3"; bloom51.Value = System.Drawing.Color.White; bloom52.Name = "Border4"; bloom52.Value = System.Drawing.Color.FromArgb(((int)(((byte)(150)))), ((int)(((byte)(150)))), ((int)(((byte)(150))))); this.primeTheme2.Colors = new Bloom[] { bloom43, bloom44, bloom45, bloom46, bloom47, bloom48, bloom49, bloom50, bloom51, bloom52}; this.primeTheme2.Controls.Add(this.textBox1); this.primeTheme2.Customization = "6Ojo//z8/P/y8vL//////1BQUP//////tLS0////////////lpaW/w=="; this.primeTheme2.Dock = System.Windows.Forms.DockStyle.Fill; this.primeTheme2.Font = new System.Drawing.Font("Verdana", 8F); this.primeTheme2.Image = null; this.primeTheme2.Location = new System.Drawing.Point(0, 0); this.primeTheme2.Movable = false; this.primeTheme2.Name = "primeTheme2"; this.primeTheme2.NoRounding = false; this.primeTheme2.Sizable = false; this.primeTheme2.Size = new System.Drawing.Size(517, 289); this.primeTheme2.SmartBounds = true; this.primeTheme2.TabIndex = 0; this.primeTheme2.Text = "Console"; this.primeTheme2.TransparencyKey = System.Drawing.Color.Fuchsia; // // textBox1 // this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.textBox1.Location = new System.Drawing.Point(21, 39); this.textBox1.Multiline = true; this.textBox1.Name = "textBox1"; this.textBox1.ScrollBars = System.Windows.Forms.ScrollBars.Both; this.textBox1.Size = new System.Drawing.Size(475, 230); this.textBox1.TabIndex = 0; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(565, 501); this.Controls.Add(this.primeTheme1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.Name = "Form1"; this.Text = "Form1"; this.TransparencyKey = System.Drawing.Color.Fuchsia; this.Load += new System.EventHandler(this.Form1_Load); this.primeTheme1.ResumeLayout(false); this.panel2.ResumeLayout(false); this.primeTheme3.ResumeLayout(false); this.primeTheme3.PerformLayout(); this.panel1.ResumeLayout(false); this.primeTheme2.ResumeLayout(false); this.primeTheme2.PerformLayout(); this.ResumeLayout(false); }
private EpubMakerAdjusted CreateEpubMaker(Bloom.Book.Book book) { return new EpubMakerAdjusted(book, new BookThumbNailer(_thumbnailer.Object)); }
/// <summary> /// Loads graphics content needed to display the world /// </summary> /// <param name="graphicsDevice"></param> public void LoadContent(GraphicsDevice graphicsDevice) { lineBatch = new LineBatch(graphicsDevice); pointBatch = new PointBatch(graphicsDevice); spriteBatch = new SpriteBatch(graphicsDevice); bloom = new Bloom(graphicsDevice, spriteBatch); }
void Awake() { _bloom = GetComponent<Bloom>(); }