コード例 #1
0
 // Use this for initialization
 void Start()
 {
     controller = GetComponent <CharacterController>();
     speed      = 10.0f;
     health     = 100.0f;
     playerRB   = gameObject.GetComponent <Rigidbody> ();
     //	Cursor.lockState = CursorLockMode.Locked;
     bs = GameObject.FindGameObjectWithTag("Canvas").GetComponentInChildren <BloodSc>();
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     moveAnim  = false;
     gravity   = 14.0f;
     jumpForce = 10.0f;
     speed     = 10.0f;
     health    = 100.0f;
     //	Cursor.lockState = CursorLockMode.Locked;
     bs         = GameObject.FindGameObjectWithTag("Canvas").GetComponentInChildren <BloodSc>();
     controller = gameObject.GetComponent <CharacterController> ();
     pAnim      = gameObject.GetComponent <Animator> ();
     //	sword = gameObject.
 }