public override void Activate(Cell cell) { playerBlock = Game.Instance.Player.playerBlock; GetSurroundingBlocks(cell, 5); BlocksToDestroy.Remove(playerBlock); Explode(); }
public override void Activate(Cell cell) { playerBlock = Game.Instance.Player.playerBlock; GetBlocks(cell, Axis.Vertical); BlocksToDestroy.Remove(playerBlock); Cut(cell, Axis.Vertical); }