private BlockSelectMenu getBlockSelectMenu() { if (blockSelectMenu == null) { blockSelectMenu = new BlockSelectMenu(gameManager.shipInfo); } return(blockSelectMenu); }
public GameHud(BlockSelectMenu blockSelectMenu) { normalStyle = GuiFunctions.getNormalStyle(Color.white); this.blockSelectMenu = blockSelectMenu; float slotWidth = Screen.width / 20; selectedBlockScale = slotWidth / 16; selectedBlockPosition = new Vector2(Screen.width - (float)(slotWidth * 1.5), Screen.height - (float)(slotWidth * 2.5)); }