public override void Open() { _blockToggle.isOn = true; _blockBoardToggle.isOn = false; _boardToggle.isOn = false; _personToggle.isOn = false; _blockRect.Close(); _blockBoardRect.Close(); _boardRect.Close(); _personRect.Close(); OnSetBlock(true); _blockToggle.onValueChanged.AddListener(OnSetBlock); _blockBoardToggle.onValueChanged.AddListener(OnSetBlockBoard); _boardToggle.onValueChanged.AddListener(OnSetBoard); _personToggle.onValueChanged.AddListener(OnSetPerson); base.Open(); }
public override void Open() { _blockToggle.isOn = true; _blockBoardToggle.isOn = false; _boardToggle.isOn = false; _personToggle.isOn = false; _blockRect.Close(); _blockBoardRect.Close(); _boardRect.Close(); _personRect.Close(); OnSetBlock(true); _blockToggle.onValueChanged.AddListener(OnSetBlock); _blockBoardToggle.onValueChanged.AddListener(OnSetBlockBoard); _boardToggle.onValueChanged.AddListener(OnSetBoard); _personToggle.onValueChanged.AddListener(OnSetPerson); Singleton._globalEvent._onGetGold += OnGetGold; base.Open(); }