private void updateControlPlayerBlockProperties(BlockProperties properties, IBlock block = null) { controlPlayer.buildingMaterial = properties; controlPlayer.buildTile = properties.getID(); controlPlayer.buildingVariations = properties.getVariations(); controlPlayer.buildingVariationIndex = ModUtils.getVariationIndex(block); if (block != null && (tempBlockDataTextureVariant = block.getMeta<BlockDataTextureVariant>()) != null) { controlPlayer.buildingPillarless = tempBlockDataTextureVariant.checkVariant(TextureVariant.Pillar); controlPlayer.buildingTrimless = tempBlockDataTextureVariant.checkVariant(TextureVariant.Trimless); } else { controlPlayer.buildingPillarless = false; controlPlayer.buildingTrimless = false; } }