/// <summary> /// Postprocess tag data that has been streamed to a cache block /// </summary> /// <param name="locator">Offset of the tag data header in the section</param> /// <param name="data"></param> /// <returns></returns> internal bool ReconstructTagData(short locator, TagInterface.Data data) { int index = 0; IO.EndianReader er; if (GeometryBlock == null) { return(false); } foreach (geometry_block_resource_block gb in Resources) { er = new BlamLib.IO.EndianReader(GeometryBlock[index]); switch (gb.Type.Value) { #region TagData case (int)geometry_block_resource_type.TagData: if (gb.PrimaryLocater.Value == locator) { data.Reset(er.ReadBytes(gb.Size)); } break; #endregion } index++; er.Close(); er = null; } return(true); }
internal bool Reconstruct(geometry_block_info_struct gbi) { int index = 0; byte[][] data = gbi.GeometryBlock; if (data == null) { return(false); } foreach (geometry_block_resource_block gb in gbi.Resources) { using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index])) { switch (gb.Type.Value) { #region TagBlock case (int)geometry_block_resource_type.TagBlock: int count = gb.GetCount(); switch (gb.PrimaryLocater.Value) { case OffsetSoundDialogueInfo: SoundDialogueInfo.Resize(count); SoundDialogueInfo.Read(er); break; } break; #endregion #region TagData case (int)geometry_block_resource_type.TagData: if (gb.PrimaryLocater.Value == OffsetEncodedData) { EncodedData.Reset(er.ReadBytes(gb.Size)); } break; #endregion } } index++; } return(true); }
public override void Read(BlamLib.IO.EndianReader s) { bool is_beta = false; bool is_odst = !((s.Owner as Blam.CacheFile).EngineVersion == BlamVersion.Halo3); Blam.CacheFile.ValidateHeader(s, kSizeOf); s.Seek(4); version = s.ReadInt32(); is_beta = version == 9; if (version != 9 && version != 11) { throw new InvalidCacheFileException(s.FileName); } fileLength = s.ReadInt32(); s.ReadInt32(); tagIndexAddress = s.ReadUInt32(); memoryBufferOffset = s.ReadInt32(); memoryBufferSize = s.ReadInt32(); sourceFile = s.ReadAsciiString(256); build = s.ReadTagString(); cacheType = (Blam.CacheType)s.ReadInt16(); if (is_beta) { s.ReadInt16(); sharedType = Cache.SharedType.Beta; ReadBeta(s); return; } else { sharedType = (Cache.SharedType)s.ReadInt16(); } s.ReadBool(); s.ReadBool(); // false if it belongs to a untracked build s.ReadBool(); s.ReadByte(); // appears to be an ODST-only field s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); #region string id table // 0x158 // old 128 byte aligned string table not used after the Delta builds of Halo 3 stringIdsCount = s.ReadInt32(); stringIdsBufferSize = s.ReadInt32(); // cstring buffer total size in bytes stringIdIndicesOffset = s.ReadInt32(); stringIdsBufferOffset = s.ReadInt32(); // cstring buffer #endregion #region filetimes? // pretty sure this is a flags field // used to tell which of the following 64bit values // are used. Damn sure this are FILETIME structures, but // hex workshop doesn't like them so I can't be for sure... needsShared = s.ReadInt32() != 0; // just a little 'hack' if you will. if zero, the map is self reliant, so no worries Filetime.dwHighDateTime = s.ReadInt32(); Filetime.dwLowDateTime = s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(CacheHeaderFlags.DependsOnMainMenu); } s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(CacheHeaderFlags.DependsOnShared); } s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(CacheHeaderFlags.DependsOnCampaign); } s.ReadInt32(); #endregion name = s.ReadTagString(); s.ReadInt32(); scenarioPath = s.ReadAsciiString(256); s.ReadInt32(); // minor version, normally not used #region tag names tagNamesCount = s.ReadInt32(); tagNamesBufferOffset = s.ReadInt32(); // cstring buffer tagNamesBufferSize = s.ReadInt32(); // cstring buffer total size in bytes tagNameIndicesOffset = s.ReadInt32(); #endregion checksum = s.ReadUInt32(); // 0x2C4 s.Seek(32, System.IO.SeekOrigin.Current); // these bytes are always the same baseAddress = s.ReadUInt32(); // expected base address xdkVersion = s.ReadInt32(); // xdk version #region memory partitions // 0x2E8 // memory partitions memoryPartitions = new Partition[6]; memoryPartitions[0].BaseAddress = s.ReadUInt32(); // cache resource buffer memoryPartitions[0].Size = s.ReadInt32(); // readonly memoryPartitions[1].BaseAddress = s.ReadUInt32(); // sound cache resource buffer memoryPartitions[1].Size = s.ReadInt32(); memoryPartitions[2].BaseAddress = s.ReadUInt32(); // global tags buffer memoryPartitions[2].Size = s.ReadInt32(); memoryPartitions[3].BaseAddress = s.ReadUInt32(); // shared tag blocks? memoryPartitions[3].Size = s.ReadInt32(); memoryPartitions[4].BaseAddress = s.ReadUInt32(); // address memoryPartitions[4].Size = s.ReadInt32(); // readonly memoryPartitions[5].BaseAddress = s.ReadUInt32(); // map tags buffer memoryPartitions[5].Size = s.ReadInt32(); #endregion int count = s.ReadInt32(); s.Seek(12, System.IO.SeekOrigin.Current); // these bytes are always the same // if there is a hash in the header, this is the ONLY // place where it can be s.Seek(20 /*SHA1*/ + 40 + 256 /*RSA*/, System.IO.SeekOrigin.Current); // ??? // 0x46C cacheInterop.Read(s); cacheInterop.PostprocessForCacheRead(kSizeOf); s.Seek(16, System.IO.SeekOrigin.Current); // GUID?, these bytes are always the same. ODST is different from Halo 3 #region blah 1 // 0x4AC // campaign has a shit load of these // but shared doesn't nor mainmenu // I compared the sc110 french and english and both have the SAME counts and element data. So // I don't think this is a hash or something. At least, if it is, it's not runtime relative so // nothing we have to worry about s.ReadInt16(); // I've only seen this be two different values (besides zero). count = s.ReadInt16(); s.ReadInt32(); // seems to always be zero CompressionGuid = new Guid(s.ReadBytes(16)); s.Seek(count * 28, System.IO.SeekOrigin.Current); // seek past the elements // dword // long // buffer [0x14] (probably a sha1 hash) s.Seek((320 - count) * 28, System.IO.SeekOrigin.Current); // seek past the unused elements #endregion #region blah 2 { // 0x27C4 // This on the other hand, sc110 french and english had MINOR differences. Those differences were in // DWORDs @ 0x4 and 0x8 // 005 - 1 // 010 - 3 // 020 - 3 // 030 - 2 // 040 - 2 // 050 - 2 // 070 - 3 // 100 - 3 // 110 - 2 // 120 - 2 // 130 - 1 // c100 - 1 // c200 - 1 // h100 - 9 // l200 - 7 // l300 - 8 // sc100 - 5 // sc110 - 5 // sc120 - 6 // sc130 - 6 // sc140 - 6 // sc150 - 6 // going to punt and just assume there is a max count of 10 of these possible // maybe related to bsp\'zones'? int blah2_sizeof = !is_odst ? 172 : 180; count = (int)(s.ReadUInt32() >> 24); // did someone forget to f*****g byte swap something? s.Seek(count * blah2_sizeof, System.IO.SeekOrigin.Current); // seek past the elements s.Seek((10 - count) * blah2_sizeof, System.IO.SeekOrigin.Current); // seek past the unused elements } #endregion s.Seek((!is_odst ? 380 : 300) + sizeof(uint), System.IO.SeekOrigin.Current); // zero ReadPostprocessForInterop(); ReadPostprocessForBaseAddresses(s); }
internal bool Reconstruct( BlamLib.Blam.CacheFile c, global_geometry_section_info_struct section, geometry_block_info_struct gbi ) { int index = 0; byte[][] data = gbi.GeometryBlock; if (data == null) { return(false); } foreach (geometry_block_resource_block gb in gbi.Resources) { using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index])) { switch (gb.Type.Value) { #region TagBlock case (int)geometry_block_resource_type.TagBlock: int count = gb.GetCount(); switch (gb.PrimaryLocater.Value) { case OffsetRawPoints: RawPoints.Resize(count); RawPoints.Read(er); break; case OffsetRigidPointGroups: RigidPointGroups.Resize(count); RigidPointGroups.Read(er); break; case OffsetVertexPointIndices: VertexPointIndices.Resize(count); VertexPointIndices.Read(er); break; } break; #endregion #region TagData case (int)geometry_block_resource_type.TagData: switch (gb.PrimaryLocater.Value) { case OffsetRuntimePointData: RuntimePointData.Reset(er.ReadBytes(gb.Size)); break; } break; #endregion #region VertexBuffer //case (int)geometry_block_resource_type.VertexBuffer: #endregion } index++; } } return(true); }
/// <summary></summary> /// <param name="c"></param> /// <param name="section_info">Can be null if tag data doesn't have it</param> /// <param name="gbi"></param> /// <returns></returns> internal bool Reconstruct(Blam.CacheFile c, global_geometry_section_info_struct section_info, geometry_block_info_struct gbi) { int index = 0; int x; byte[][] data = gbi.GeometryBlock; if (data == null) { return(false); } foreach (geometry_block_resource_block gb in gbi.Resources) { using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index])) { switch (gb.Type.Value) { #region TagBlock case (int)geometry_block_resource_type.TagBlock: int count = gb.GetCount(); switch (gb.PrimaryLocater.Value) { case OffsetParts: Parts.Resize(count); Parts.Read(er); break; case OffsetSubparts: Subparts.Resize(count); Subparts.Read(er); break; case OffsetVisibilityBounds: VisibilityBounds.Resize(count); VisibilityBounds.Read(er); break; case OffsetStripIndices: StripIndices.Resize(count); StripIndices.Read(er); break; case OffsetMoppReorderTable: MoppReorderTable.Resize(count); MoppReorderTable.Read(er); break; case OffsetVertexBuffers: VertexBuffers.Resize(count); VertexBuffers.Read(er); break; } break; #endregion #region TagData case (int)geometry_block_resource_type.TagData: switch (gb.PrimaryLocater.Value) { case OffsetVisibilityMoppCode: VisibilityMoppCode.Reset(er.ReadBytes(gb.Size)); break; } break; #endregion #region VertexBuffer case (int)geometry_block_resource_type.VertexBuffer: var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers; var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count]; for (x = 0; x < VertexBuffers.Count; x++) { VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]); } if (RawVertices.Count == 0) { int vertex_count = section_info != null ? section_info.TotalVertexCount : gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize; RawVertices.Resize(vertex_count); } for (x = 0; x < RawVertices.Count; x++) { RawVertices[x].Reconstruct(section_info, gb, er, stream_readers); } break; #endregion } } index++; } VertexBuffers.DeleteAll(); return(true); }
internal bool Reconstruct(geometry_block_info_struct gbi) { int index = 0; byte[][] data = gbi.GeometryBlock; if (data == null) return false; foreach (geometry_block_resource_block gb in gbi.Resources) { using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index])) { switch (gb.Type.Value) { #region TagBlock case (int)geometry_block_resource_type.TagBlock: int count = gb.GetCount(); switch (gb.PrimaryLocater.Value) { case OffsetSoundDialogueInfo: SoundDialogueInfo.Resize(count); SoundDialogueInfo.Read(er); break; } break; #endregion #region TagData case (int)geometry_block_resource_type.TagData: if (gb.PrimaryLocater.Value == OffsetEncodedData) EncodedData.Reset(er.ReadBytes(gb.Size)); break; #endregion } } index++; } return true; }
internal bool Reconstruct( BlamLib.Blam.CacheFile c, global_geometry_section_info_struct section, geometry_block_info_struct gbi ) { int index = 0; byte[][] data = gbi.GeometryBlock; if (data == null) return false; foreach (geometry_block_resource_block gb in gbi.Resources) { using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index])) { switch (gb.Type.Value) { #region TagBlock case (int)geometry_block_resource_type.TagBlock: int count = gb.GetCount(); switch (gb.PrimaryLocater.Value) { case OffsetRawPoints: RawPoints.Resize(count); RawPoints.Read(er); break; case OffsetRigidPointGroups: RigidPointGroups.Resize(count); RigidPointGroups.Read(er); break; case OffsetVertexPointIndices: VertexPointIndices.Resize(count); VertexPointIndices.Read(er); break; } break; #endregion #region TagData case (int)geometry_block_resource_type.TagData: switch (gb.PrimaryLocater.Value) { case OffsetRuntimePointData: RuntimePointData.Reset(er.ReadBytes(gb.Size)); break; } break; #endregion #region VertexBuffer //case (int)geometry_block_resource_type.VertexBuffer: #endregion } index++; } } return true; }
/// <summary></summary> /// <param name="c"></param> /// <param name="section_info">Can be null if tag data doesn't have it</param> /// <param name="gbi"></param> /// <returns></returns> internal bool Reconstruct(Blam.CacheFile c, global_geometry_section_info_struct section_info, geometry_block_info_struct gbi) { int index = 0; int x; byte[][] data = gbi.GeometryBlock; if (data == null) return false; foreach (geometry_block_resource_block gb in gbi.Resources) { using (IO.EndianReader er = new BlamLib.IO.EndianReader(data[index])) { switch (gb.Type.Value) { #region TagBlock case (int)geometry_block_resource_type.TagBlock: int count = gb.GetCount(); switch (gb.PrimaryLocater.Value) { case OffsetParts: Parts.Resize(count); Parts.Read(er); break; case OffsetSubparts: Subparts.Resize(count); Subparts.Read(er); break; case OffsetVisibilityBounds: VisibilityBounds.Resize(count); VisibilityBounds.Read(er); break; case OffsetStripIndices: StripIndices.Resize(count); StripIndices.Read(er); break; case OffsetMoppReorderTable: MoppReorderTable.Resize(count); MoppReorderTable.Read(er); break; case OffsetVertexBuffers: VertexBuffers.Resize(count); VertexBuffers.Read(er); break; } break; #endregion #region TagData case (int)geometry_block_resource_type.TagData: switch (gb.PrimaryLocater.Value) { case OffsetVisibilityMoppCode: VisibilityMoppCode.Reset(er.ReadBytes(gb.Size)); break; } break; #endregion #region VertexBuffer case (int)geometry_block_resource_type.VertexBuffer: var vb_defs = (c.TagIndexManager as InternalCacheTagIndex).kVertexBuffers; var stream_readers = new Render.VertexBufferInterface.StreamReader[VertexBuffers.Count]; for (x = 0; x < VertexBuffers.Count; x++) VertexBuffers[x].VertexBuffer.InitializeStreamReader(vb_defs, out stream_readers[x]); if (RawVertices.Count == 0) { int vertex_count = section_info != null ? section_info.TotalVertexCount : gb.Size.Value / VertexBuffers[0].VertexBuffer.StrideSize; RawVertices.Resize(vertex_count); } for (x = 0; x < RawVertices.Count; x++) RawVertices[x].Reconstruct(section_info, gb, er, stream_readers); break; #endregion } } index++; } VertexBuffers.DeleteAll(); return true; }
/// <summary> /// Postprocess tag data that has been streamed to a cache block /// </summary> /// <param name="locator">Offset of the tag data header in the section</param> /// <param name="data"></param> /// <returns></returns> internal bool ReconstructTagData(short locator, TagInterface.Data data) { int index = 0; IO.EndianReader er; if (GeometryBlock == null) return false; foreach (geometry_block_resource_block gb in Resources) { er = new BlamLib.IO.EndianReader(GeometryBlock[index]); switch (gb.Type.Value) { #region TagData case (int)geometry_block_resource_type.TagData: if(gb.PrimaryLocater.Value == locator) data.Reset(er.ReadBytes(gb.Size)); break; #endregion } index++; er.Close(); er = null; } return true; }