コード例 #1
0
 public void addMinion(BlackPawnMinon m)
 {
     minions.Add(m);
     if (minions.Count == 4)
     {
         StartCoroutine("chooseAttack", 3);
     }
 }
コード例 #2
0
 public void MinionDeath(BlackPawnMinon m)
 {
     minions.Remove(m);
     for (int i = 0; i < minions.Count; ++i)
     {
         minions[i].addSpeed(0.4f);
     }
     if (minions.Count == 0)
     {
         Speed = oldSpeed / 10;
         foreach (GameObject b in ButtonsEnemy)
         {
             b.SetActive(true);
         }
         EnemyLifeObj.SetActive(true);
     }
 }