public void WantsToPlay(BlackJackClient.BlackJackService.Player player) { base.Channel.WantsToPlay(player); }
public System.Threading.Tasks.Task WantsToPlayAsync(BlackJackClient.BlackJackService.Player player) { return(base.Channel.WantsToPlayAsync(player)); }
public System.Threading.Tasks.Task JoinAsync(BlackJackClient.BlackJackService.Player name) { return(base.Channel.JoinAsync(name)); }
public void Leave(BlackJackClient.BlackJackService.Player player) { base.Channel.Leave(player); }
public void Join(BlackJackClient.BlackJackService.Player name) { base.Channel.Join(name); }
public void Stand(BlackJackClient.BlackJackService.Player player) { base.Channel.Stand(player); }
public System.Threading.Tasks.Task DealAsync(BlackJackClient.BlackJackService.Player player, decimal sum) { return(base.Channel.DealAsync(player, sum)); }
public void Deal(BlackJackClient.BlackJackService.Player player, decimal sum) { base.Channel.Deal(player, sum); }
public void Hit(BlackJackClient.BlackJackService.Player player) { base.Channel.Hit(player); }