public static Bitmap mkDef() { Bitmap def = new Bitmap(w, h); BitmapPlus bp = new BitmapPlus(def); bp.BeginAcces(); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { bp.SetPixel(x, y, BackGround); } } for (int x = 0; x < w; x++) { bp.SetPixel(x, 100, Axiss); } for (int y = 75; y < 125; y++) { bp.SetPixel(100, y, Axiss); bp.SetPixel(200, y, Axiss); bp.SetPixel(300, y, Axiss); } bp.EndAccess(); return(def); }
public static Bitmap testSine() { int vmax = 99; Bitmap res = mkDef(); BitmapPlus bp = new BitmapPlus(res); bp.BeginAcces(); for (int x = 0; x < w; x++) { int val = (int)( (50.0 * Math.Sin(2.0 * Math.PI * (double)x / (double)w)) + (50.0 * Math.Sin(8.0 * Math.PI * (double)x / (double)w)) + (50.0 * Math.Sin(4.0 * Math.PI * (double)x / (double)w)) ); if (-vmax < val && val < vmax) { bp.SetPixel(x, val + 102, SubColor); bp.SetPixel(x, val + 101, SubColor); bp.SetPixel(x, val + 99, SubColor); bp.SetPixel(x, val + 98, SubColor); bp.SetPixel(x, val + 100, MainColor); } else if (val < -vmax) { val = -vmax; bp.SetPixel(x, val + 101, SubColor); bp.SetPixel(x, val + 100, MainColor); } else { val = vmax; bp.SetPixel(x, val + 99, SubColor); bp.SetPixel(x, val + 100, MainColor); } } bp.EndAccess(); return(res); }
public static Bitmap mkWave( float sin1, float sin2, float sin3, float sin4, float cos1, float cos2, float cos3, float cos4) { int vmax = Int16.MaxValue; Bitmap res = mkDef(); BitmapPlus bp = new BitmapPlus(res); bp.BeginAcces(); for (int x = 0; x < w; x++) { int val = (int)( (vmax * sin1 * Math.Sin(2.0 * Math.PI * (double)x / (double)w)) + (vmax * sin2 * Math.Sin(4.0 * Math.PI * (double)x / (double)w)) + (vmax * sin3 * Math.Sin(6.0 * Math.PI * (double)x / (double)w)) + (vmax * sin4 * Math.Sin(8.0 * Math.PI * (double)x / (double)w)) + (vmax * cos1 * Math.Cos(2.0 * Math.PI * (double)x / (double)w)) + (vmax * cos2 * Math.Cos(4.0 * Math.PI * (double)x / (double)w)) + (vmax * cos3 * Math.Cos(6.0 * Math.PI * (double)x / (double)w)) + (vmax * cos4 * Math.Cos(8.0 * Math.PI * (double)x / (double)w)) ); if (val < Int16.MinValue) { val = Int16.MinValue; } else if (Int16.MaxValue < val) { val = vmax; } int plotval = (-val * 99 / Int16.MaxValue) + 100; bp.SetPixel(x, plotval, MainColor); } bp.EndAccess(); return(res); }
public static Bitmap mkWave(SoundData sd) { int vmax = Int16.MaxValue; Bitmap res = mkDef(); BitmapPlus bp = new BitmapPlus(res); bp.BeginAcces(); for (int x = 0; x < w; x++) { int val = (int)( (vmax * sd.sin1 * Math.Sin(2.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.sin2 * Math.Sin(4.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.sin3 * Math.Sin(6.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.sin4 * Math.Sin(8.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.sin8 * Math.Sin(16.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.cos1 * Math.Cos(2.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.cos2 * Math.Cos(4.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.cos3 * Math.Cos(6.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.cos4 * Math.Cos(8.0 * Math.PI * (double)x / (double)w)) + (vmax * sd.cos8 * Math.Cos(16.0 * Math.PI * (double)x / (double)w)) ); #region ks1 if (x < 0.5 * w) { val += (int)(vmax * sd.ksin1); } else { val -= (int)(vmax * sd.ksin1); } #endregion #region ks2 if (x < 0.25 * w) { val += (int)(vmax * sd.ksin2); } else if (x < 0.5 * w) { val -= (int)(vmax * sd.ksin2); } else if (x < 0.75 * w) { val += (int)(vmax * sd.ksin2); } else { val -= (int)(vmax * sd.ksin2); } #endregion #region ks3 if (x < w / 6) { val += (int)(vmax * sd.ksin3); } else if (x < w / 3) { val -= (int)(vmax * sd.ksin3); } else if (x < w / 2) { val += (int)(vmax * sd.ksin3); } else if (x < 2 * w / 3) { val -= (int)(vmax * sd.ksin3); } else if (x < 5 * w / 6) { val += (int)(vmax * sd.ksin3); } else { val -= (int)(vmax * sd.ksin3); } #endregion #region ks4 if (x < w * 0.125) { val += (int)(vmax * sd.ksin4); } else if (x < w * 0.25) { val -= (int)(vmax * sd.ksin4); } else if (x < w * 0.375) { val += (int)(vmax * sd.ksin4); } else if (x < w * 0.5) { val -= (int)(vmax * sd.ksin4); } else if (x < w * 0.625) { val += (int)(vmax * sd.ksin4); } else if (x < w * 0.75) { val -= (int)(vmax * sd.ksin4); } else if (x < w * 0.875) { val += (int)(vmax * sd.ksin4); } else { val -= (int)(vmax * sd.ksin4); } #endregion if (val < Int16.MinValue) { val = Int16.MinValue; } else if (Int16.MaxValue < val) { val = vmax; } int plotval = (-val * 99 / Int16.MaxValue) + 100; bp.SetPixel(x, plotval, MainColor); } bp.EndAccess(); return(res); }