private Bitmap RenderImage() { Bitmap bitmap = TokenControl.RenderVisual(TokenControl.ZoomControl); //Apply the special filter. BitmapHelper.AddFilter(bitmap, _vm.SpecialFilterColor, _specialFilter); // Modify the rendered image. if (_overlayInfo != null) { var overlay = ImageLoader.LoadBitmapFromFile(_overlayInfo.Info.File, TokenControl.ImageResolutionWidth, TokenControl.ImageResolutionHeight); BitmapHelper.AddFilter(overlay, _overlayTintColor, _overlayBlendFilter); if (!string.IsNullOrWhiteSpace(_overlayInfo.Info.Mask)) { BitmapHelper.ApplyMaskToImage(overlay, ImageLoader.LoadBitmapFromFile(_overlayInfo.Info.Mask, TokenControl.ImageResolutionWidth, TokenControl.ImageResolutionHeight)); } BitmapHelper.AddLayerToImage(bitmap, overlay); } if (_borderInfo != null) { if (!string.IsNullOrWhiteSpace(_borderInfo.Info.Mask)) { BitmapHelper.ApplyMaskToImage(bitmap, ImageLoader.LoadBitmapFromFile(_borderInfo.Info.Mask, TokenControl.ImageResolutionWidth, TokenControl.ImageResolutionHeight)); } var border = ImageLoader.LoadBitmapFromFile(_borderInfo.Info.File, TokenControl.ImageResolutionWidth, TokenControl.ImageResolutionHeight); BitmapHelper.AddFilter(border, _borderTintColor, _borderBlendFilter); BitmapHelper.AddLayerToImage(bitmap, border); //Draw the border } if (TokenControl.ZoomControl_Text.Visibility == Visibility.Visible) { Bitmap text = TokenControl.RenderVisual(TokenControl.ZoomControl_Text); BitmapHelper.AddLayerToImage(bitmap, text); } if (_vm.Autocrop) { bitmap = BitmapHelper.Autocrop(bitmap); } //Since we just spent time rendering the image, we might as well update the preview even if the user didn't ask for that specifically. _preWindow?.SetImage(bitmap); return(bitmap); }
//TODO: This only works with local files. Add a way for it to support internet images. public bool UpdatePreview(Layer.LayerType layerType) { var backdrop = new Bitmap(DataAccess.Properties.Resources.LayerPreviewImage, PreviewSize, PreviewSize); // If no file has been specified, we dont have anything to show preview-wise if (string.IsNullOrWhiteSpace(File)) { Image = BitmapHelper.ConvertBitmapToImageSource(backdrop); return(true); } Bitmap image; //Image in its actual size var loadedImage = ImageLoader.TryLoadBitmapFromFile(File, out image); if (!loadedImage) { return(false); } Bitmap imageSmall = BitmapHelper.ConvertToPixelFormat_32bppArgb(new Bitmap(image, PreviewSize, PreviewSize)); //Image scaled to the size of the preview. Bitmap mask; switch (layerType) { case Layer.LayerType.Border: switch (MaskType) { case MaskTypes.None: BitmapHelper.AddLayerToImage(backdrop, imageSmall); break; case MaskTypes.User: //If the user hasn't specified a mask, dont attempt to load it. Just show image without a mask. if (string.IsNullOrWhiteSpace(Mask)) { BitmapHelper.AddLayerToImage(backdrop, imageSmall); break; } var loadedMask = ImageLoader.TryLoadBitmapFromFile(Mask, out mask, PreviewSize, PreviewSize); if (!loadedMask) { return(false); } BitmapHelper.ApplyMaskToImage(backdrop, mask); //For Border-layers we apply the mask to the backdrop BitmapHelper.AddLayerToImage(backdrop, imageSmall); break; case MaskTypes.Autogenerated: var generatedMask = BitmapHelper.GenerateMask(image); //Generate mask for full-size image, and then scale it down afterward so we have as much detail as possible var generatedMaskSmall = BitmapHelper.ConvertToPixelFormat_32bppArgb(new Bitmap(generatedMask, PreviewSize, PreviewSize)); BitmapHelper.ApplyMaskToImage(backdrop, generatedMaskSmall); BitmapHelper.AddLayerToImage(backdrop, imageSmall); GeneratedMask = generatedMask; break; default: throw new ArgumentOutOfRangeException(); } break; case Layer.LayerType.Overlay: switch (MaskType) { case MaskTypes.None: BitmapHelper.AddLayerToImage(backdrop, imageSmall); break; case MaskTypes.User: //If the user hasn't specified a mask, dont attempt to load it. Just show image without a mask. if (string.IsNullOrWhiteSpace(Mask)) { BitmapHelper.AddLayerToImage(backdrop, imageSmall); break; } var loadedMask = ImageLoader.TryLoadBitmapFromFile(Mask, out mask, PreviewSize, PreviewSize); if (!loadedMask) { return(false); } BitmapHelper.ApplyMaskToImage(imageSmall, mask); //For Overlay-layers we apply the mask to the overlay BitmapHelper.AddLayerToImage(backdrop, imageSmall); break; case MaskTypes.Autogenerated: throw new InvalidEnumArgumentException("Overlays cant have autogenerated masks"); default: throw new ArgumentOutOfRangeException(); } break; default: throw new ArgumentOutOfRangeException(nameof(layerType), layerType, null); } Image = BitmapHelper.ConvertBitmapToImageSource(backdrop); return(true); }