private Rect?DrawCharacter(char character, Paint paint, BitmapCanvas canvas) { if (paint.Color == Colors.Transparent) { return(null); } if (paint.Style == Paint.PaintStyle.Stroke && paint.StrokeWidth == 0) { return(null); } return(canvas.DrawText(character, paint)); }
private Rect DrawCharacter(char character, Paint paint, BitmapCanvas canvas) { return(canvas.DrawText(character, paint)); }