コード例 #1
0
ファイル: MAT1.cs プロジェクト: week9/Switch-Toolbox
        public void Write(FileWriter writer, LayoutHeader header)
        {
            Console.WriteLine(ToJson());

            long flagPos = 0;

            writer.WriteString(Name, 0x1C);
            if (header.VersionMajor >= 8)
            {
                flagPos = writer.Position;
                writer.Write(flags);
                writer.Write(unknown);
                writer.Write(BlackColor);
                writer.Write(WhiteColor);
            }
            else
            {
                writer.Write(BlackColor);
                writer.Write(WhiteColor);

                flagPos = writer.Position;
                writer.Write(flags);
            }

            if (TextureMaps?.Length > 0 && TexCoordGens?.Length == 0)
            {
                TexCoordGens = new BxlytTexCoordGen[TextureMaps.Length];
                for (int i = 0; i < TextureMaps?.Length; i++)
                {
                    TexCoordGens[i] = new TexCoordGen();
                }
            }

            flags = 0;
            for (int i = 0; i < TextureMaps.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 30);
                ((TextureRef)TextureMaps[i]).Write(writer);
            }

            for (int i = 0; i < TextureTransforms.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 28);
                ((BxlytTextureTransform)TextureTransforms[i]).Write(writer);
            }

            for (int i = 0; i < TexCoordGens.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 26);
                ((TexCoordGen)TexCoordGens[i]).Write(writer, (BxlytHeader)header);
            }

            for (int i = 0; i < TevStages.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 24);
                ((TevStage)TevStages[i]).Write(writer);
            }
            if (AlphaCompare != null && EnableAlphaCompare)
            {
                flags += Bit.BitInsert(1, 1, 1, 22);
                AlphaCompare.Write(writer);
            }
            if (BlendMode != null && EnableBlend)
            {
                flags += Bit.BitInsert(1, 1, 2, 20);
                BlendMode.Write(writer);
            }
            if (BlendModeLogic != null && EnableBlendLogic)
            {
                flags += Bit.BitInsert(1, 1, 2, 18);
                BlendModeLogic.Write(writer);
            }
            if (IndParameter != null && EnableIndParams)
            {
                flags += Bit.BitInsert(1, 1, 1, 17);
                IndParameter.Write(writer);
            }

            for (int i = 0; i < ProjTexGenParams.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 15);
                ProjTexGenParams[i].Write(writer);
            }

            if (FontShadowParameter != null && EnableFontShadowParams)
            {
                flags += Bit.BitInsert(1, 1, 1, 14);
                FontShadowParameter.Write(writer);
            }

            if (AlphaInterpolation)
            {
                flags += Bit.BitInsert(1, 1, 1, 13);
            }

            using (writer.TemporarySeek(flagPos, SeekOrigin.Begin))
            {
                writer.Write(flags);
            }
        }
コード例 #2
0
ファイル: MAT1.cs プロジェクト: skybook888/Switch-Toolbox
        public void Write(FileWriter writer, LayoutHeader header)
        {
            writer.WriteString(Name, 20);
            writer.Write(BlackColor);
            writer.Write(WhiteColor);
            writer.Write(TevConstantColors);
            long flagPos = writer.Position;

            writer.Write(flags);

            flags = 0;
            for (int i = 0; i < TextureMaps?.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 30);
                ((TextureRef)TextureMaps[i]).Write(writer);
            }

            for (int i = 0; i < TextureTransforms?.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 28);
                ((BxlytTextureTransform)TextureTransforms[i]).Write(writer);
            }

            for (int i = 0; i < TexCoordGens?.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 26);
                ((TexCoordGen)TexCoordGens[i]).Write(writer);
            }

            for (int i = 0; i < TevStages?.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 24);
                ((TevStage)TevStages[i]).Write(writer);
            }
            if (AlphaCompare != null && EnableAlphaCompare)
            {
                flags += Bit.BitInsert(1, 1, 1, 22);
                AlphaCompare.Write(writer);
            }
            if (BlendMode != null && EnableBlend)
            {
                flags += Bit.BitInsert(1, 1, 2, 20);
                BlendMode.Write(writer);
            }
            if (BlendModeLogic != null && EnableBlendLogic)
            {
                flags += Bit.BitInsert(1, 1, 2, 18);
                BlendModeLogic.Write(writer);
            }
            if (IndParameter != null && EnableIndParams)
            {
                flags += Bit.BitInsert(1, 1, 1, 17);
                IndParameter.Write(writer);
            }

            for (int i = 0; i < ProjTexGenParams.Length; i++)
            {
                flags += Bit.BitInsert(1, 1, 2, 15);
                ProjTexGenParams[i].Write(writer);
            }

            if (FontShadowParameter != null && EnableFontShadowParams)
            {
                flags += Bit.BitInsert(1, 1, 1, 14);
                FontShadowParameter.Write(writer);
            }

            if (AlphaInterpolation)
            {
                flags += Bit.BitInsert(1, 1, 1, 13);
            }

            using (writer.TemporarySeek(flagPos, System.IO.SeekOrigin.Begin)) {
                writer.Write(flags);
            }
        }