Assets.Scripts.Enum.Action ExecuteAction(Assets.Scripts.Enum.Action action) { if (action == Assets.Scripts.Enum.Action.Flap) { birdMvmt.Flap(); } else { // nop, do nothing } return(action); }
void ExecuteAction(Action action) { if (action.Equals(Action.Flap)) { flaps++; birdMvmt.Flap(); } else { nops++; } }
public void Flap(float forceMultiplier = 1) { _birdMovement.Flap(forceMultiplier); }