public override void SetPrivates(int id, int day, Biome biome, Character character, Instantiator instantiator) { base.SetPrivates(id, day, biome, character, instantiator); _minutesNeededAvoid = 60; _minutesNeededVenturePositive = 60; _biome = BiomesData.GetRandomBiome(); }
public Journey(Character character) { Day = 1; Hour = 8; Minutes = 0; Biome = BiomesData.GetBiomeFromType(MapType.Mountains);//Biome = BiomesData.GetBiomeFromType(character.StrongIn); Step = 1; }