internal bool MatchesInput(BindingDevice device, int button_index) { if (device == m_Device && button_index == m_ButtonIndex) return true; else return false; }
internal bool MatchesInput(BindingDevice device, int button_index) { if (device == m_Device && button_index == m_ButtonIndex) { return(true); } else { return(false); } }
public void AddBinding(BindingDevice device, int button_index, int action) { m_Actions.Add(new ActionBinding(device, button_index, action)); }
internal ActionBinding(BindingDevice device, int button_index, int action) { m_Device = device; m_ButtonIndex = button_index; m_Action = action; }