public ConcreteBinderNonGeneric( DiContainer bindContainer, BindInfo.BindInfo bindInfo, BindStatement bindStatement) : base(bindContainer, bindInfo, bindStatement) { ToSelf(); }
public ConcreteAddressableBinderGeneric( DiContainer bindContainer, BindInfo bindInfo, BindStatement bindStatement) : base(bindContainer, bindInfo, bindStatement) { bindInfo.ToChoice = ToChoices.Self; }
public BindSignalToBinder(DiContainer container, SignalBindingBindInfo signalBindInfo) { _container = container; _signalBindInfo = signalBindInfo; // This will ensure that they finish the binding _bindStatement = container.StartBinding(); }
public FromBinder( DiContainer bindContainer, BindInfo.BindInfo bindInfo, BindStatement bindStatement) : base(bindInfo) { BindStatement = bindStatement; BindContainer = bindContainer; }
public FromBinderGeneric( DiContainer bindContainer, BindInfo.BindInfo bindInfo, BindStatement bindStatement) : base(bindContainer, bindInfo, bindStatement) { BindingUtil.AssertIsDerivedFromTypes(typeof(TContract), BindInfo.ContractTypes); }
public BindSignalFromBinder( SignalBindingBindInfo signalBindInfo, BindStatement bindStatement, Func <TObject, Action <TSignal> > methodGetter, DiContainer container) { _signalBindInfo = signalBindInfo; _bindStatement = bindStatement; _methodGetter = methodGetter; _container = container; }
/// <summary> /// Converts a single bind expression to the Haxl monad. /// </summary> /// <param name="bind"></param> /// <returns></returns> public static Func<Scope, Haxl> BindToHaxl(BindStatement bind) { return scope => { var rewritten = RebindToScope.Rebind(bind.Expression); var value = rewritten.Compile().DynamicInvoke(scope); var wrapped = (Fetchable)value; return wrapped.ToHaxlFetch(bind.Expression.BindVariable, scope); }; }
private FactoryToChoiceIdBinder <GameObject, Type, T> BindUiFactory <T, TFactory>() { BindStatement bindStatement = Container.StartBinding(); BindInfo bindInfo = bindStatement.SpawnBindInfo(); bindInfo.ContractTypes.Add(typeof(TFactory)); FactoryBindInfo factoryBindInfo = new FactoryBindInfo(typeof(TFactory)); bindStatement.SetFinalizer(new PlaceholderFactoryBindingFinalizer <T>(bindInfo, factoryBindInfo)); return(new FactoryToChoiceIdBinder <GameObject, Type, T>(Container, bindInfo, factoryBindInfo)); }
public SubContainerBinder( BindInfo.BindInfo bindInfo, BindStatement bindStatement, object subIdentifier, bool resolveAll) { _bindInfo = bindInfo; _bindStatement = bindStatement; _subIdentifier = subIdentifier; _resolveAll = resolveAll; // Reset in case the user ends the binding here bindStatement.SetFinalizer(null); }
public static void DespawnStatement(BindStatement statement) { }
public static void DespawnStatement(BindStatement statement) { statement.Reset(); _bindStatementPool.Despawn(statement); }
public ConcreteIdBinderNonGeneric( DiContainer bindContainer, BindInfo bindInfo, BindStatement bindStatement) : base(bindContainer, bindInfo, bindStatement) { }
public FromBinderNonGeneric( DiContainer bindContainer, BindInfo.BindInfo bindInfo, BindStatement bindStatement) : base(bindContainer, bindInfo, bindStatement) { }
public ConcreteAddressableIdBinderGeneric( DiContainer bindContainer, BindInfo bindInfo, BindStatement bindStatement) : base(bindContainer, bindInfo, bindStatement) { }