コード例 #1
0
 public void Serialize(XmlWriter writer)
 {
     writer.WriteStartElement("xsp-options");
     if (BindAddress != null)
     {
         writer.WriteElementString("bindaddress", BindAddress.ToString());
     }
     if (Port != null)
     {
         writer.WriteElementString("port", ((int)Port).ToString());
     }
     if (BindRange != null)
     {
         writer.WriteStartElement("bindrange");
         writer.WriteElementString("from", BindRange[0].ToString());
         writer.WriteElementString("to", BindRange[1].ToString());
         writer.WriteEndElement();
     }
     if (CustomErrorsOff != null)
     {
         writer.WriteElementString("customerrorsoff", ((bool)CustomErrorsOff).ToString());
     }
     if (LocalDirectory != null)
     {
         writer.WriteElementString("localdir", LocalDirectory);
     }
     writer.WriteEndElement();
 }
コード例 #2
0
ファイル: ServerCore.cs プロジェクト: y-nakagawa512/Sockety
        /// <summary>
        /// UDP HolePunchingでUDP接続する
        /// </summary>
        /// <param name="PortNumber"></param>
        /// <returns></returns>
        internal (Socket s, IPEndPoint p) UdpConnect(int PortNumber)
        {
            var        WaitingServerAddress = IPAddress.Any;
            IPEndPoint groupEP = new IPEndPoint(WaitingServerAddress, PortNumber);

            //クライアントが設定してくるIPあどれっす
            string TargetAddress;

            //クライアントからのメッセージ(UDPホールパンチング)を待つ
            //groupEPにNATが変換したアドレス+ポート番号は入ってくる
            using (var udpClient = new UdpClient(PortNumber))
            {
                //Udp Hole Puchingをするために何かしらのデータを受信する(ここではクライアントが指定したサーバのアドレス)
                TargetAddress = Encoding.UTF8.GetString(udpClient.Receive(ref groupEP));
            }

            //NATで変換されたIPアドレスおよびポート番号
            var ip   = groupEP.Address.ToString();
            var port = groupEP.Port;

            var PunchingSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
            //ソースアドレスを設定する(NATが変換できるように、クライアントが指定した宛先を設定)
            IPAddress BindAddress;

            try
            {
                BindAddress = IPAddress.Parse(TargetAddress);
                Logger.LogInformation($"BindAddress : {BindAddress.ToString()}");
                PunchingSocket.Bind(new IPEndPoint(BindAddress, PortNumber));
            }
            catch
            {
                try
                {
                    BindAddress = NetworkInterface.IPAddresses[0];
                    Logger.LogInformation($"BindAddress : {BindAddress.ToString()}");
                    PunchingSocket.Bind(new IPEndPoint(BindAddress, PortNumber));
                }
                catch (Exception ex)
                {
                    throw ex;
                }
            }

            var PunchingPoint = new IPEndPoint(IPAddress.Parse(ip), port);

            return(PunchingSocket, PunchingPoint);
        }
コード例 #3
0
        private Boolean TryBind()
        {
            ServerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            try
            {
                ServerSocket.Bind(LocalEP);
                Logger.Info("Server bound to " + BindAddress.ToString() + ":" + BindPort);
                return(true);
            }
            catch (Exception e)
            {
                Logger.Fatal(e);
            }

            return(false);
        }
コード例 #4
0
 public void SaveToRegistry()
 {
     using (var key = Registry.CurrentUser.CreateSubKey(RegKeyBase))
     {
         key.SetValue("SuppressedSymbols", SuppressedSymbols.ToArray());
         key.SetValue("EnableSuppression", EnableSuppression.ToString());
         key.SetValue("BindAddress", BindAddress.ToString());
         key.SetValue("BindPort", BindPort.ToString());
         key.SetValue("TraceDirectory", TraceDirectory.ToString());
         var vals = new List <string>();
         foreach (var rm in ModulePathRemappings)
         {
             vals.Add(String.Format("{0}|{1}|{2}", rm.Platform, rm.Path, rm.ReplacementPath));
         }
         key.SetValue("ModulePathRemappings", vals.ToArray());
         key.SetValue("SymbolPaths", SymbolPaths.ToArray());
     }
 }
コード例 #5
0
ファイル: PXEServer.cs プロジェクト: swipswaps/PXE-Server
        public void Start()
        {
            Stop();

            http_server = new HttpFileServer(HTTPPort, ServerDirectory);
            http_server.Start();

            tftp_server = new TFTPServer(BindAddress, TFTPPort, ServerDirectory);

            var net = new IPSegment(BindAddress.ToString(), NetMask.ToString());

            dhcp_server              = new DHCPServer(BindAddress, DHCPPort);
            dhcp_server.Loader       = loader;
            dhcp_server.HTTPBootFile = HTTPBootFile;
            dhcp_server.SubnetMask   = IPAddress.Parse("255.255.255.0");
            dhcp_server.PoolStart    = net.Hosts().First().ToIpAddress();
            dhcp_server.PoolEnd      = net.Hosts().Last().ToIpAddress();
            dhcp_server.Start();
        }
コード例 #6
0
        public void Run()
        {
            if (!TryBind())
            {
                Logger.Fatal("Unable to bind to " + BindAddress.ToString() + ":" + BindPort);
            }

            ServerSocket.Listen(0);
            Running = true;

            WorldManager.Init();
            if (WorldManager.Worlds.Count == 0)
            {
                WorldManager.AddWorld(new World.World(WorldManager, "awesome_world", true));
            }

            TickTimer = new Timer(new TimerCallback(Tick), null, 0, 50);

            Socket clientSocket;
            Client client;
            Thread clientThread;

            while (Running)
            {
                clientSocket = ServerSocket.Accept();
                client       = new Client(this, clientSocket);
                Clients.Add(clientSocket, client);

                clientThread = new Thread(client.Run);
                ClientThreads.Add(client, clientThread);
                clientThread.Start();

                Logger.Info("New Connection: " + clientSocket.RemoteEndPoint);
                TotalEntityCount++;
            }

            Shutdown();
        }