/// <summary> /// We have determined that our right-hand operand is another binary operator, and its /// left-hand operand is a constant that can be combined with our left-hand operand. /// Now we want to set the left-hand operand of that other operator to the newly- /// combined constant value, and then rotate it up -- replace our binary operator /// with this newly-modified binary operator, and then attempt to re-evaluate it. /// </summary> /// <param name="binaryOp">the binary operator that is our right-hand operand</param> /// <param name="newLiteral">the newly-combined literal</param> private void RotateFromRight(BinaryOperator node, BinaryOperator binaryOp, ConstantWrapper newLiteral) { // replace our node with the binary operator binaryOp.ReplaceChild(binaryOp.Operand1, newLiteral); node.Parent.ReplaceChild(node, binaryOp); // and just for good measure.. revisit the node that's taking our place, since // we just changed a constant value. Assuming the other operand is a constant, too. ConstantWrapper otherConstant = binaryOp.Operand2 as ConstantWrapper; if (otherConstant != null) { EvalThisOperator(binaryOp, newLiteral, otherConstant); } }