internal KeyBeatmap(BinaryBlisterReader reader) : base(reader) { Key = (int)reader.ReadUInt32(); }
internal ZipBeatmap(BinaryBlisterReader reader) : base(reader) { Zip = reader.ReadBytes(); }
internal LevelIDBeatmap(BinaryBlisterReader reader) : base(reader) { LevelID = reader.ReadShortString(); }
internal HashBeatmap(BinaryBlisterReader reader) : base(reader) { Hash = reader.ReadBytes(20); }