private void Start() { maxSpeed = 2f; maxSpeedBike = BikeSettings.bikeSpeed; bikeRun = GameObject.Find("Ground (Bike)").GetComponent <BikeRun> (); bikeRun.SetRunOff(); }
private void Awake() { bikeRun = GameObject.Find("Ground (Bike)").GetComponent <BikeRun> (); bikeRun.SetRunOff(); pointsManager = GameObject.Find("CanvasPitStops").GetComponent <PointsManager> (); particleManager = GameObject.Find("Particle System").GetComponent <ParticleManager> (); gameManager = GameObject.Find("GameManager").GetComponent <GameManager> (); maxSpeedBike = BikeSettings.bikeSpeed; maxSpeed = 2f; code = 0; }