コード例 #1
0
    private void Update( )
    {
        V3    worldPos   = BezierPath.WorldMousePosition();
        float dist       = 1;
        var   mayNearObj = NearestObj(worldPos, out dist);

#if DEBUGDIST
        foreach (var item in objects)
        {
            item.GetComponent <MeshRenderer>( ).material.color = Color.white;
        }
        mayNearObj.MatchSome((obj) => obj.GetComponent <MeshRenderer>( ).material.color = Color.red);
#endif
        State.Tick(mayNearObj, dist);
    }