public void Initialize() { Factory <IValidator> .SetCurrent(new DataAnnotationsEntityValidatorFactory()); Factory <ILogger> .SetCurrent(new MockLoggerFactory()); Factory <IBinarySerializer> .SetCurrent(new NetBinarySerializerFactory()); Factory <IEmailAddressValidator> .SetCurrent(new RegexEmailAddressValidatorFactory()); var uow = new InmemoryUnitOfWork(); _accountingService = new AccountingService( new Repository <Account>(uow), new Repository <CurrencyType>(uow), new Repository <AccountBalance>(uow), new Repository <AccountLogin>(uow), new Repository <AccountSetAccounts>(uow), new AccountsFactory( new Repository <Account>(uow), new Repository <CurrencyType>(uow), new Repository <AccountBalance>(uow), new Repository <AccountLogin>(uow), new Repository <AccountSet>(uow), new Repository <AccountSetAccounts>(uow), new ScopeableUnitOfWorkFactory(uow))); _betsService = new BetsService( new Repository <Bet>(uow), new Repository <Account>(uow), new Repository <Event>(uow), new Repository <OutcomesType>(uow), new Repository <CurrencyType>(uow), new Repository <EventBetCondition>(uow), new Repository <BetRateAlgorithm>(uow), new BetsFactory( new Repository <Bet>(uow), new Repository <EventBetCondition>(uow), new Repository <EventRelationType>(uow), new Repository <CurrencyType>(uow), new Repository <AlgorithmType>(uow), new Repository <AccountSetAccounts>(uow), new Repository <BetRateAlgorithm>(uow), new ScopeableUnitOfWorkFactory(uow)) ); _eventsService = new EventsService( new Repository <Account>(uow), new Repository <AccountSet>(uow), new Repository <EventRelationType>(uow), new Repository <CurrencyType>(uow), new Repository <AlgorithmType>(uow), new Repository <Event>(uow), new Repository <EventCondition>(uow), new EventsFactory( new Repository <Event>(uow), new Repository <EventCondition>(uow), new Repository <BetRateAlgorithm>(uow), new Repository <EventBetCondition>(uow), new ScopeableUnitOfWorkFactory(uow)), _accountingService, _betsService, new ScopeableUnitOfWorkFactory(uow)); }
public RouletteController(RouletteService rouletteService, BetsService betsService, IConfiguration configuration) { _betsService = betsService; _rouletteService = rouletteService; Configuration = configuration; }