public void TestNoLimitRaising() { double[] blinds = new double[] { 2, 4 }; betMan = new BetManager(namesToChips, BettingStructure.NoLimit, blinds, 0); Action[] actions = new Action[] { new Action("Player0", Action.ActionTypes.PostSmallBlind, 2), new Action("Player1", Action.ActionTypes.PostBigBlind, 4), new Action("Player2", Action.ActionTypes.Bet, 6), //should be corrected to Raise 8 new Action("Player3", Action.ActionTypes.Raise, 20), new Action("Player4", Action.ActionTypes.Raise, 0) //should be corrected to 32 }; betMan.Commit(actions[0]); betMan.Commit(actions[1]); Action action = betMan.GetValidatedAction(actions[2]); Assert.AreEqual(8, action.Amount); Assert.AreEqual(Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); action = betMan.GetValidatedAction(actions[3]); Assert.AreEqual(20, action.Amount); Assert.AreEqual(Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); action = betMan.GetValidatedAction(actions[4]); Assert.AreEqual(32, action.Amount); Assert.AreEqual(Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); }
// Start is called before the first frame update private void Start() { playerController = GameObject.FindGameObjectWithTag("Player").AddComponent <PlayerController>(); alerter = GameObject.FindGameObjectWithTag("Alerter").GetComponent <Text>(); playerController.InitPlayerController("Player", GetComponent <GameManager>()); cardManager = this.gameObject.GetComponent <CardManager>(); betManager = this.gameObject.GetComponent <BetManager>(); uiManager = GameObject.FindGameObjectWithTag("UIManager").GetComponent <UIManager>(); asource = gameObject.AddComponent <AudioSource>(); soundManager = new SoundManager(); soundManager.InitSoundManager(); soundManager.StartBGMusic(asource); cardManager.initCardManager(this); betManager.InitBetManager(this); gameStarted = false; lockedBetsIn = false; BetTurn = 1; playerTurn = 1; numPlayers = 5; uiManager.enableBetSliderUI(); //CreateNewGame(); }
public void TestBlinds() { double[] blinds = new double[] { 1, 2 }; betMan = new BetManager(namesToChips, BettingStructure.NoLimit, blinds, 0); FastPokerAction[] actions = new FastPokerAction[] { new FastPokerAction("Player3", FastPokerAction.ActionTypes.PostSmallBlind, 25), new FastPokerAction("Player4", FastPokerAction.ActionTypes.PostBigBlind, 100), new FastPokerAction("Player0", FastPokerAction.ActionTypes.Raise, 1), }; FastPokerAction action = betMan.GetValidatedAction(actions[0]); Assert.AreEqual(1, action.Amount); Assert.AreEqual(FastPokerAction.ActionTypes.PostSmallBlind, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); action = betMan.GetValidatedAction(actions[1]); Assert.AreEqual(2, action.Amount); Assert.AreEqual(FastPokerAction.ActionTypes.PostBigBlind, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); action = betMan.GetValidatedAction(actions[2]); Assert.AreEqual(4, action.Amount); Assert.AreEqual(Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); }
public void TestAntes() { double[] blinds = new double[] { 2, 4 }; betMan = new BetManager(namesToChips, BettingStructure.NoLimit, blinds, 1); Action[] actions = new Action[] { new Action("Player3", Action.ActionTypes.PostAnte, 25), //should be 1 new Action("Player4", Action.ActionTypes.PostAnte, 0.5), // should be 1 new Action("Player0", Action.ActionTypes.PostAnte, 2), //should be PostAnte and 1 }; Action action = betMan.GetValidatedAction(actions[0]); Assert.AreEqual(1, action.Amount); Assert.AreEqual(Action.ActionTypes.PostAnte, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); action = betMan.GetValidatedAction(actions[1]); Assert.AreEqual(1, action.Amount); Assert.AreEqual(Action.ActionTypes.PostAnte, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); action = betMan.GetValidatedAction(actions[2]); Assert.AreEqual(1, action.Amount); Assert.AreEqual(Action.ActionTypes.PostAnte, action.ActionType); betMan.Commit(action); Assert.IsFalse(betMan.RoundOver); }
void Start() { rb = GetComponent <Rigidbody2D>(); animator = GetComponent <Animator>(); betManager = FindObjectOfType <BetManager>(); health = maxHealth; }
//when message is recieved from IRC-server or our own message. void OnChatMsgRecieved(string msg) { //parse from buffer. int msgIndex = msg.IndexOf("PRIVMSG #"); string msgString = msg.Substring(msgIndex + IRC.channelName.Length + 11); string user = msg.Substring(1, msg.IndexOf('!') - 1); GuestManager.CheckOrRegisterGuest(user); BetManager.GetABet(msgString, user, this.gameObject); Debug.Log("<color=purple> msg = " + msg + "</color><color=blue> msgString = " + msgString + "</color><color=purple>user = "******"</color>"); if (msgString == "Enter") { Debug.Log("Spawn a spectator!"); //Possible future feature to spawn audience avatar } //remove old messages for performance reasons. if (messages.Count > maxMessages) { Destroy(messages.First.Value); messages.RemoveFirst(); } //add new message. //CreateUIMessage(user, msgString); }
private void PlaceBet() { if (BetManager.IsMoneyEnough()) { betAnimationController.PlaceChipInButton(transform.position.x, transform.position.y); BetManager.totalBet += BetManager.betValue; BetManager.totalMoney -= BetManager.betValue; totalBetOnThisButton += BetManager.betValue; //buttonText.text = BetManager.totalBet.ToString(); UpdateTextDisplayers(); Debug.Log("Total money bet on this spin: " + BetManager.totalBet); foreach (numberButton button in groupButtons) { if (BetManager.betData.Contains(button)) { } else { BetManager.betData.Add(button); } } } else { Debug.Log("Not enough money to place current chip"); } }
public void Should_Add_Big_Blind() { // namesToChips["Player0"] = 200; // namesToChips["Player1"] = 200; // namesToChips["Player2"] = 200; // namesToChips["Player3"] = 200; // namesToChips["Player4"] = 200; UInt64[] blinds = new UInt64[] { 1, 2 }; BetManager betMan = new BetManager(namesToChips, BettingStructure.NoLimit, blinds, 0); FastPokerAction action = betMan.GetValidatedAction(new FastPokerAction("Player0", FastPokerAction.ActionTypes.PostSmallBlind, 1)); Assert.True(1 == action.Amount); Assert.Equal(FastPokerAction.ActionTypes.PostSmallBlind, action.ActionType); Assert.False(betMan.RoundOver); betMan.Commit(action); Assert.False(betMan.RoundOver); action = betMan.GetValidatedAction(new FastPokerAction("Player1", FastPokerAction.ActionTypes.PostSmallBlind, 1)); Assert.True(2 == action.Amount); Assert.Equal(FastPokerAction.ActionTypes.PostBigBlind, action.ActionType); }
/// <summary> /// onclick function for each of the buttons that have to do with betting /// </summary> public void EndTurn() { // TODO : do enable instead of deactivate as it cuts off the sound of the click audioSrc.clip = buttonPressed; audioSrc.Play(); //Debug.Log(RoundManager.Instance.PlayerTurn); //if (this.photonView.ownerId == 1) //{ // var btns = GameObject.FindGameObjectWithTag("Player1BetController"); // //betMan = GameObject.FindGameObjectWithTag("Player1BetController").GetComponent<BetManager>(); //} //if (this.photonView.ownerId == 2) //{ // betMan = GameObject.FindGameObjectWithTag("Player2BetController").GetComponent<BetManager>(); //} //TODO: move all of these into another script called betcontroller //Debug.Log("this button belongs to player: " + this.photonView.ownerId);s if (PhotonNetwork.player.ID == this.photonView.ownerId && RoundManager.Instance.PlayerTurn == PhotonNetwork.player.ID) { betMan = BetManager.Instance; switch (action) { case BetAction.IncreaseBet: //Adding chips to raise betMan.IncreaseBet(); break; case BetAction.DecreaseBet: //Reducing chips to raises betMan.DecreaseBet(); break; case BetAction.CommitBet: //accepting the bet size and commiting it //betMan.Bet(); break; case BetAction.CallOrCheck: //Calling the last value //Debug.Log("hej"); /* betMan.SetBetToCallValue();*///setss the bet to what it needs to be to call; betMan.Bet(); break; case BetAction.Fold: //Folding cards betMan.Fold(); break; } OnExitHover(); } //else if (!this.photonView.isMine) //{ // throw new NotImplementedException("not yours"); //} }
/// <summary>Creates a new Primedice client instance.</summary> /// <param name="authToken">Access token used for creating an authenticated instance.</param> public PrimediceClient(string authToken = null) { WebClient = new RestWebClient(authToken); Users = new UserManager(WebClient); Bets = new BetManager(WebClient); Wallet = new WalletManager(WebClient); }
void Start() { Invoke("FindFighters", 0.1f); betManager = FindObjectOfType <BetManager>(); canvas = FindObjectOfType <Canvas>(); healthBar1 = canvas.transform.Find("Fighter1Health").transform.Find("Bar").gameObject; healthBarBackground1 = canvas.transform.Find("Fighter1Health").transform.Find("Background").gameObject; healthBar2 = canvas.transform.Find("Fighter2Health").transform.Find("Bar").gameObject; healthBarBackground2 = canvas.transform.Find("Fighter2Health").transform.Find("Background").gameObject; }
public override void OnInspectorGUI() { DrawDefaultInspector(); BetManager myScript = (BetManager)target; if (GUILayout.Button("Add 50")) { myScript.myWallet.AddMoney(50); } }
void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); } }
public Game(ElementManager elmManager, BetManager betManager, CardEngine cardEngine, ResizingHandler resizer) { this.handManager = new HandManager(); this.betManager = betManager; this.elmManager = elmManager; this.cardEngine = cardEngine; this.resizer = resizer; this.roundIsOver = false; this.issplit = false; this.start = true; //Kinda starts the program u know? reset(); }
public void Should_Add_Big_Blind() { namesToChips = new Dictionary <string, UInt64>(); namesToChips["Player0"] = 200; namesToChips["Player1"] = 200; namesToChips["Player2"] = 200; namesToChips["Player3"] = 200; namesToChips["Player4"] = 200; UInt64[] blinds = new UInt64[] { 1, 2 }; BetManager betMan = new BetManager(namesToChips, BettingStructure.NoLimit, blinds, 0); FastPokerAction action = betMan.GetValidatedAction(new FastPokerAction("Player3", FastPokerAction.ActionTypes.PostSmallBlind, 1)); Assert.True(1 == action.Amount); Assert.Equal(FastPokerAction.ActionTypes.PostSmallBlind, action.ActionType); }
//when message is recieved from IRC-server or our own message. void OnChatMsgRecieved(string msg) { //parse from buffer. int msgIndex = msg.IndexOf("PRIVMSG #"); string msgString = msg.Substring(msgIndex + IRC.channelName.Length + 11); string user = msg.Substring(1, msg.IndexOf('!') - 1); GuestManager.CheckOrRegisterGuest(user); BetManager.GetABet(msgString, user, this.gameObject); //Debug.Log("<color=purple> msg = " + msg + "</color><color=blue> msgString = " + msgString + "</color><color=purple>user = "******"</color>"); if (msgString == "Enter") { Debug.Log("Spawn a spectator!"); //Possible future feature to spawn audience avatar foreach (GuestData possibleGuest in GuestManager.AllGuests) { if (possibleGuest.guestName == user) { if (possibleGuest.ownedTurtles.Count > 0) { string numbersInMessage = Regex.Match(msgString, @"\d+").Value; int numbersInMessageAsInt = int.Parse(numbersInMessage); //BonusRoundManager.TurtlesToEnterNextRace.SetValue(possibleGuest.ownedTurtles[numbersInMessageAsInt-1], BonusRoundManager.TurtlesToEnterNextRace.Length); //doing this elsewhere now } } } } if (msgString.CaseInsensitiveContains("balance")) { //send a PM with their balance } //remove old messages for performance reasons. if (messages.Count > maxMessages) { Destroy(messages.First.Value); messages.RemoveFirst(); } //add new message. //CreateUIMessage(user, msgString); }
public dynamic AddUserBet(RequestData data) { var userToken = RequestContextHelper.SessionToken; //data.token; var betType = (int)Enum.Parse(typeof(BetType), data.betsType); BetManager mgr = new BetManager(); List <Tuple <int, decimal, string> > bets = new List <Tuple <int, decimal, string> >(); foreach (var uibet in data.uibets) { Tuple <int, decimal, string> bet = new Tuple <int, decimal, string>(uibet.ID, uibet.Amount, uibet.BetType); bets.Add(bet); } var success = mgr.AddUserBet(userToken, (int)betType, bets); return(this.GetUserBet(RequestContextHelper.SessionToken)); }
public void Should_Add_Valid_Blinds() { namesToChips = new Dictionary <string, UInt64>(); namesToChips["Player0"] = 200; namesToChips["Player1"] = 200; namesToChips["Player2"] = 200; namesToChips["Player3"] = 200; namesToChips["Player4"] = 200; UInt64[] blinds = new UInt64[] { 1, 2 }; BetManager betMan = new BetManager(namesToChips, BettingStructure.NoLimit, blinds, 0); FastPokerAction[] actions = new FastPokerAction[] { new FastPokerAction("Player3", FastPokerAction.ActionTypes.PostSmallBlind, 25), new FastPokerAction("Player4", FastPokerAction.ActionTypes.PostBigBlind, 50), new FastPokerAction("Player0", FastPokerAction.ActionTypes.Raise, 1), }; FastPokerAction action = betMan.GetValidatedAction(new FastPokerAction("Player3", FastPokerAction.ActionTypes.PostSmallBlind, 1)); Assert.True(1 == action.Amount); Assert.Equal(FastPokerAction.ActionTypes.PostSmallBlind, action.ActionType); betMan.Commit(action); Assert.False(betMan.RoundOver); action = betMan.GetValidatedAction(actions[1]); Assert.True(2 == action.Amount); Assert.Equal(FastPokerAction.ActionTypes.PostBigBlind, action.ActionType); betMan.Commit(action); Assert.False(betMan.RoundOver); action = betMan.GetValidatedAction(actions[2]); Assert.True(4 == action.Amount); Assert.Equal(Engine.Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.False(betMan.RoundOver); }
public void Should_Be_Able_To_Raise() { UInt64[] blinds = new UInt64[] { 2, 4 }; BetManager betMan = new BetManager(namesToChips, BettingStructure.NoLimit, blinds, 0); Action[] actions = new Action[] { new Action("Player0", Action.ActionTypes.PostSmallBlind, 2), new Action("Player1", Action.ActionTypes.PostBigBlind, 4), new Action("Player2", Action.ActionTypes.Bet, 6), //should be corrected to Raise 8 new Action("Player3", Action.ActionTypes.Raise, 20), new Action("Player4", Action.ActionTypes.Raise, 0) //should be corrected to 32 }; betMan.Commit(actions[0]); betMan.Commit(actions[1]); Action action = betMan.GetValidatedAction(actions[2]); Assert.True(8 == action.Amount); Assert.Equal(Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.False(betMan.RoundOver); action = betMan.GetValidatedAction(actions[3]); Assert.True(20 == action.Amount); Assert.Equal(Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.False(betMan.RoundOver); action = betMan.GetValidatedAction(actions[4]); Assert.True(32 == action.Amount); Assert.Equal(Action.ActionTypes.Raise, action.ActionType); betMan.Commit(action); Assert.False(betMan.RoundOver); }
// Update is called once per frame void Update() { if (Time.timeSinceLevelLoad > 1 && !hasPlacedAIBets) { TwitchChatExample ChatLink = gameObject.GetComponent <TwitchChatExample>(); for (int i = 0; i <= 128; i++) { ChatLink.fakeMessage(TurtlesInTheRace[Random.Range(0, 10)].name); if (i > 122) { ChatLink.fakeMessage("bid A " + CurrentTurtlesForSale[0].GetComponent <TurtleForSale>().myName + " " + Random.Range(1, 10)); } } hasPlacedAIBets = true; } if (Input.GetKeyDown(KeyCode.M)) { if (BonusRoundManager.IsMusicEnabled) { BonusRoundManager.IsMusicEnabled = false; Debug.Log("Disabling Music"); } else { BonusRoundManager.IsMusicEnabled = true; Debug.Log("Enabling Music"); } } if (Input.GetKeyDown(KeyCode.X)) { foreach (GameObject eachTurtle in TurtlesInTheRace) { TurtleAI ti = eachTurtle.GetComponent <TurtleAI>(); ti.BaseSpeed = 50; } TimeBetweenRaces = 2; } if (Input.GetKeyDown(KeyCode.S)) { //start the race shortcut TimeBetweenRaces = 2; } if (TimeBetweenRaces - 9 < Time.timeSinceLevelLoad && BettingOpenDialog.activeInHierarchy == true) { AudioSource.PlayClipAtPoint(bellSound, Camera.main.transform.position); BettingClosedDialog.SetActive(true); BettingOpenDialog.SetActive(false); raceInfoDialog.SetActive(false); RaceDetailsGridObject.SetActive(false); } if (TimeBetweenRaces - Time.timeSinceLevelLoad < 40 && !startedMusic) { print("time race ended " + timeRaceEnded + " time between races " + TimeBetweenRaces); MainCameraHelper.StartTheRaceMusic(); startedMusic = true; } if (TimeBetweenRaces - 6 < Time.timeSinceLevelLoad && isBettingOpen) { isBettingOpen = false; } if (TimeBetweenRaces * 0.9f < Time.timeSinceLevelLoad && !hasAucionCompleted) { Auctioneer.FinalizeAuction(this.gameObject); hasAucionCompleted = true; AuctionTimerObject.SetActive(false); WholeAuctionObject.SetActive(false); } else { AuctionTimer.text = Mathf.RoundToInt((TimeBetweenRaces * 0.9f) - Time.timeSinceLevelLoad) + " Seconds"; } if (TimeBetweenRaces < Time.timeSinceLevelLoad && !hasRaceStarted) { hasRaceStarted = true; RaceStartingTimerObject.SetActive(false); BettingClosedDialog.SetActive(false); RaceCam1.m_Speed = 1; //TimeBetweenRaces += Time.time; //this was causing extra delays BetManager.FinalizeOdds(this.gameObject); } else { RaceStartingTimer.text = Mathf.RoundToInt(TimeBetweenRaces - Time.timeSinceLevelLoad) + " Seconds"; } if (hasRaceStarted && FinishLineCam.Priority != 16) { foreach (GameObject turtleRef in TurtlesInTheRace) { TurtleAI turlteScriptRef = turtleRef.GetComponent <TurtleAI>(); /*if(BackHalfCam.Priority!=15 && turlteScriptRef.percentFinished > 0.5f){ * BackHalfCam.Priority = 15; * }*/ if (turlteScriptRef.percentFinished > 0.9f) { FinishLineCam.Priority = 16; } } } //If a single turtle finshed, open the in-race results gui. if (TurtleAI.HowManyTurtlesFinished > 0 && !hasRaceEnded) { if (!InRaceresultsScreen.activeInHierarchy) { InRaceresultsScreen.SetActive(true); } } if (TurtleAI.HowManyTurtlesFinished == 10 && !hasRaceEnded) { hasRaceEnded = true; PayOutWinners(); InRaceresultsScreen.SetActive(false); RaceResultsScreen.SetActive(true); RaceStartingTitle.text = "Bonus Round in"; BettingClosedDialog.SetActive(true); raceInfoDialog.SetActive(true); RaceResultsGUITextA.text = TurtleAI.RaceResultsColumn1 + "<nobr>"; RaceResultsGUITextB.text = TurtleAI.RaceResultsColumn2 + "<nobr>"; RaceResultsGuiTextC.text = TurtleAI.RaceResultsColumn3 + "<nobr>"; RaceResultsGiuTextD.text = TurtleAI.RaceResultsColumn4 + "<nobr>"; timeRaceEnded = Time.timeSinceLevelLoad; int totalTrueBets = 0; float totalPaidOut = 0; foreach (BetData eachBet in CurrentRaceBets) { //Check for winning bets if (eachBet.BetType == "win") { foreach (RaceResultData contestant in GuestManager.CurrentRaceresults) { if (contestant.FinishingPlace == 1 && contestant.TurtleName == eachBet.TurtlesName) { //They predicted this win! eachBet.didBetComeTrue = true; totalTrueBets++; } } } if (eachBet.BetType == "place") { foreach (RaceResultData contestant in GuestManager.CurrentRaceresults) { if (contestant.TurtleName == eachBet.TurtlesName) { if (contestant.FinishingPlace == 1 || contestant.FinishingPlace == 2) { eachBet.didBetComeTrue = true; totalTrueBets++; } } } } if (eachBet.BetType == "show") { foreach (RaceResultData contestant in GuestManager.CurrentRaceresults) { if (contestant.TurtleName == eachBet.TurtlesName) { if (contestant.FinishingPlace <= 3) { eachBet.didBetComeTrue = true; totalTrueBets++; } } } } foreach (GuestData eachGuest in GuestManager.AllGuests) { if (eachGuest.guestName == eachBet.BettersName) { if (eachBet.didBetComeTrue) { //Pay them if the bet won. float amountToPay = eachBet.BetAmount * eachBet.BetOdds; TwitchIRC tIRC = GetComponent <TwitchIRC>(); if (eachBet.BetType == "place") { amountToPay = eachBet.BetAmount + OddsDisplay.CurrentTotalPlacePool * (eachBet.BetAmount / (OddsDisplay.CurrentTotalPlacePool / 2)); //Debug.Log("Paying out " + amountToPay + " to " + eachGuest.guestName + " for betting " + eachBet.BetAmount + " on " + eachBet.TurtlesName + " to place of a pool of " + OddsDisplay.CurrentTotalPlacePool); if (!eachGuest.guestName.Contains("turtlebot")) { //tIRC.SendMsg("Paying out " + amountToPay + " to " + eachGuest.guestName + " for betting " + eachBet.BetAmount + " on " + eachBet.TurtlesName + "to place of a pool of " + OddsDisplay.CurrentTotalPlacePool); } } if (eachBet.BetType == "win") { //Debug.Log("Paying out " + amountToPay + " to " + eachGuest.guestName + " for betting " + eachBet.BetAmount + " on " + eachBet.TurtlesName + " at odds of " + eachBet.BetOdds); if (!eachGuest.guestName.Contains("turtlebot")) { //tIRC.SendMsg("Paying out " + amountToPay + " to " + eachGuest.guestName + " for betting " + eachBet.BetAmount + " on " + eachBet.TurtlesName + " at odds of " + eachBet.BetOdds); } } if (eachBet.BetType == "show") { amountToPay = eachBet.BetAmount + OddsDisplay.CurrentTotalShowPool * (eachBet.BetAmount / (OddsDisplay.CurrentTotalShowPool / 3)); //Debug.Log("Paying out " + amountToPay + " to " + eachGuest.guestName + " for betting " + eachBet.BetAmount + " on " + eachBet.TurtlesName + " to show of a pool of " + OddsDisplay.CurrentTotalShowPool); if (!eachGuest.guestName.Contains("turtlebot")) { //tIRC.SendMsg("Paying out " + amountToPay + " to " + eachGuest.guestName + " for betting " + eachBet.BetAmount + " on " + eachBet.TurtlesName + " to show of a pool of " + OddsDisplay.CurrentTotalShowPool); } } eachGuest.guestCash += amountToPay; totalPaidOut += amountToPay; float totalPaidIn = OddsDisplay.CurrentTotalPlacePool + OddsDisplay.CurrentTotalPot + OddsDisplay.CurrentTotalShowPool; //print("Total paid out = " + totalPaidOut + " Total paid in = " + totalPaidIn); } } } } } if (timeRaceEnded > 1) { if (RaceStartingTimerObject.activeInHierarchy != true) { RaceStartingTimerObject.SetActive(true); } RaceStartingTimer.text = Mathf.RoundToInt((timeRaceEnded + (TimeBetweenRaces / 5)) - Time.timeSinceLevelLoad) + " Seconds"; RaceStartingTitle.text = "Bonus Round in..."; //Debug.Log("Time race ended " + timeRaceEnded + " Time between races " + TimeBetweenRaces + " current time " + Time.time); if (Time.timeSinceLevelLoad > timeRaceEnded + (TimeBetweenRaces / 5)) { GuestManager.SaveGuestData(); GuestManager.ClearNextRaceTurtles(); SceneManager.LoadScene("Pachinko"); } } }
public ActionResult dodaj(BetSetGetView itm1) { BetSetGetView mod = new BetSetGetView(); if (ModelState.IsValid) { using (var db = new ProjektEntities()) { var season = db.SEASONS.OrderByDescending(m => m.Year).Select(r => r.Season_ID).First(); var driver = from b in db.DRIVERS join p in db.PARTICIPANTS on b.Driver_ID equals p.Driver_ID where p.Season_ID == season select new { b.Driver_Name }; var x = driver.ToList().Select(c => new SelectListItem { Text = c.Driver_Name, Value = c.Driver_Name }).ToList(); ViewBag.KategoriaList = x; var selectYear = from b in db.BETS join xa in db.RACES on b.Race_ID equals xa.Race_ID join da in db.SEASONS on xa.Season_ID equals da.Season_ID where b.User_ID == User.Identity.Name && b.ScorePos1 != null group da by da.Year into avc select avc.FirstOrDefault(); mod.MenuLevel1 = selectYear.ToList().Select(m => new SelectListItem { Value = m.Season_ID.ToString(), Text = m.Year }).ToList(); mod.MenuLevel1.Insert(0, new SelectListItem { Value = "-1", Text = "Rok" }); mod.MenuLevel2 = new List <SelectListItem>(); string login = User.Identity.Name; mod.betRaces = new List <RacesView>(); var allRace = from r in db.RACES select new { r.Track, r.Date }; foreach (var item in allRace) { mod.betRaces.Add(new RacesView { raceTrack = item.Track, raceDate = item.Date }); } int raceID = 1; string date = Request.Form["date_picker"]; date = date.Replace("/", "-"); var searchRaceID = from r in db.RACES where r.Date.Contains(date) select new { r.Race_ID, }; foreach (var item in searchRaceID) { raceID = item.Race_ID; } BetManager betManager = new BetManager(); if (betManager.IsBetExists(User.Identity.Name, raceID)) { ModelState.AddModelError("", "Nie można zrobić dwa razy zakładu na ten sam wyścig."); } else if (itm1.betSetView.Driver_Name1 != itm1.betSetView.Driver_Name2 && itm1.betSetView.Driver_Name2 != itm1.betSetView.Driver_Name3 && itm1.betSetView.Driver_Name1 != itm1.betSetView.Driver_Name3) { betManager.SetBet(User.Identity.Name, raceID, itm1.betSetView.Driver_Name1, itm1.betSetView.Driver_Name2, itm1.betSetView.Driver_Name3, itm1.betSetView.Driver_Time1); ViewBag.Status = "Zakład został dodany."; } else { ModelState.AddModelError("", "Dane się nie zgadzają, proszę wybrać zawodników jeszcze raz."); } } } return(View(mod)); }
public dynamic GetUserBet(string id) { BetManager mgr = new BetManager(); EventsManager mgrEvent = new EventsManager(); //var bets = mgr.GetUserBets(id); var bets = mgr.GetUserBets(RequestContextHelper.SessionToken); if (bets.Status.Equals(ResponseStatus.OK)) { List <UserBetDTO> betList = new List <UserBetDTO>(); string lastProcessedLinkedCode = null; foreach (var bet in bets.GetData().OrderBy(b => b.LinkedCode)) { if (string.IsNullOrWhiteSpace(bet.LinkedCode) || (bet.LinkedCode != lastProcessedLinkedCode)) { UserBetDTO viewBet = new UserBetDTO(); viewBet.ID = bet.ID; viewBet.Amount = bet.Amount; viewBet.Simple = string.IsNullOrWhiteSpace(bet.LinkedCode); viewBet.Composed = !viewBet.Simple; if (viewBet.Simple) { viewBet.OddType = bet.SportBet.Code; viewBet.OddCode = bet.BetType; viewBet.Price = bet.BetPrice; var match = mgrEvent.GetSportEvent(bet.MatchCode); MatchDTO thisEvent = new MatchDTO(); thisEvent.ID = match.ID; thisEvent.Code = match.Code; thisEvent.Name = match.Name; thisEvent.Local = match.Home; thisEvent.Visitante = match.Away; thisEvent.Date = match.Init.ToString("dd MMM"); thisEvent.Time = match.Init.ToString("hh:mm"); viewBet.Match = thisEvent; } else { viewBet.Price = 1; lastProcessedLinkedCode = bet.LinkedCode; viewBet.BetInfo = new List <BetInfoItemDTO>(); foreach (var linkedBet in bets.GetData().Where(b => b.LinkedCode == bet.LinkedCode)) { viewBet.Price = viewBet.Price * linkedBet.BetPrice; var match = mgrEvent.GetSportEvent(linkedBet.MatchCode); BetDetailDTO betDetail = new BetDetailDTO(); betDetail.OddType = linkedBet.SportBet.Code; betDetail.OddCode = linkedBet.BetType; MatchDTO matchDetail = new MatchDTO(); matchDetail.ID = match.ID; matchDetail.Code = match.Code; matchDetail.Name = match.Name; matchDetail.Local = match.Home; matchDetail.Visitante = match.Away; matchDetail.Date = match.Init.ToString("dd MMM"); matchDetail.Time = match.Init.ToString("hh:mm"); BetInfoItemDTO betInfoItem = new BetInfoItemDTO(); betInfoItem.BetDetail = betDetail; betInfoItem.Match = matchDetail; viewBet.BetInfo.Add(betInfoItem); } } betList.Add(viewBet); } } return(this.GetView(betList)); } return(this.GetView("OperationFails")); }
private void Awake() { _instance = this; MyCurrentBet = 0; }
private void Awake() { Instance = this; }
public RequestLogController() { _IBetManager = new BetManager(); _HttpResponseMessage = new HttpResponseMessage(); }
private void StartBetCalculationTask() { Debug.Log("Boton presionado"); GameManagerFactory.gameManager.ReturnNumber().AwaitInCoroutine(number => BetManager.CheckNumberOnList(number)); }