public BetLevel CreateBetLevel(GameServer gameServer, Brand brand) { var betLevel = new BetLevel { Id = Guid.NewGuid(), GameServerId = gameServer.Id, BrandId = brand.Id, Code = new Random().Next(100000).ToString(), }; _gsiRepository.BetLimits.Add(betLevel); return(betLevel); }
public static decimal GetBet(this BetLevel betLevel) { switch (betLevel) { case BetLevel.x10: return(10); case BetLevel.x20: return(20); case BetLevel.x50: return(50); case BetLevel.x100: return(100); case BetLevel.x500: return(500); default: return(10); } }