public void Initialize() { IsEndFlag = false; gameObjectManager.Initialize(); //プレイヤーの生成 player = new Player(startPlayerPosi, startPlayerRota, startOrigin, gameDevice, gameObjectManager); ship = new Ship(new Vector2(), 0.0f, new Vector2(), gameDevice, gameObjectManager); bermuda = new Bermuda(new Vector2(), new Vector2(), gameDevice, gameObjectManager); //プレイヤーにIDを設定 gameObjectManager.Add(player); gameObjectManager.Add(ship); gameObjectManager.Add(bermuda); }
public void Initialize() { IsEndFlag = false; gameObjectManager.Initialize(); num = 0; //プレイヤーの生成 player = new Player(startPlayerPosi, startPlayerRota, startOrigin, gameDevice, gameObjectManager); bermuda = new Bermuda(new Vector2(), new Vector2(), gameDevice, gameObjectManager); island = new Island(new Vector2(), new Vector2(), gameDevice, gameObjectManager); //プレイヤーにIDを設定 gameObjectManager.Add(player); gameObjectManager.Add(bermuda); gameObjectManager.Add(island); score = 0; }