void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.AppWindow = ((BergsonMatchesUpgraded.MainWindow)(target)); #line 5 "..\..\..\MainWindow.xaml" this.AppWindow.Closed += new System.EventHandler(this.AppWindow_Closed); #line default #line hidden return; case 2: this.MenuGame = ((System.Windows.Controls.Menu)(target)); return; case 3: #line 18 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.NewGameMenuItem_Click); #line default #line hidden return; case 4: this.SettingsMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 25 "..\..\..\MainWindow.xaml" this.SettingsMenuItem.Click += new System.Windows.RoutedEventHandler(this.SettingsMenuItem_Click); #line default #line hidden return; case 5: this.ExitMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 27 "..\..\..\MainWindow.xaml" this.ExitMenuItem.Click += new System.Windows.RoutedEventHandler(this.ExitMenuItem_Click); #line default #line hidden return; case 6: this.RulesMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 30 "..\..\..\MainWindow.xaml" this.RulesMenuItem.Click += new System.Windows.RoutedEventHandler(this.RulesMenuItem_Click); #line default #line hidden return; case 7: this.AboutMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 32 "..\..\..\MainWindow.xaml" this.AboutMenuItem.Click += new System.Windows.RoutedEventHandler(this.AboutMenuItem_Click); #line default #line hidden return; case 8: this.IntegerUpDownInput = ((Xceed.Wpf.Toolkit.IntegerUpDown)(target)); return; case 9: this.ButtonConfirm = ((System.Windows.Controls.Button)(target)); #line 36 "..\..\..\MainWindow.xaml" this.ButtonConfirm.Click += new System.Windows.RoutedEventHandler(this.ButtonConfirm_Click); #line default #line hidden return; case 10: this.Label1 = ((System.Windows.Controls.Label)(target)); return; case 11: this.Label2 = ((System.Windows.Controls.Label)(target)); return; case 12: this.LabelAmountMatches = ((System.Windows.Controls.Label)(target)); return; case 13: this.Label3 = ((System.Windows.Controls.Label)(target)); return; case 14: this.LabelDifficulty = ((System.Windows.Controls.Label)(target)); return; case 15: this.Label4 = ((System.Windows.Controls.Label)(target)); return; case 16: this.LabelFoe = ((System.Windows.Controls.Label)(target)); return; case 17: this.ButtonSounds = ((System.Windows.Controls.Button)(target)); return; case 18: this.LabelSounds = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.AppWindow = ((BergsonMatchesUpgraded.MainWindow)(target)); #line 5 "..\..\..\MainWindow.xaml" this.AppWindow.KeyDown += new System.Windows.Input.KeyEventHandler(this.AppWindow_KeyDown); #line default #line hidden return; case 2: this.ContextMenuGame = ((System.Windows.Controls.ContextMenu)(target)); return; case 3: #line 14 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.SettingsMenuItem_Click); #line default #line hidden return; case 4: #line 16 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.RulesMenuItem_Click); #line default #line hidden return; case 5: this.AppGrid = ((System.Windows.Controls.Grid)(target)); return; case 6: this.MenuGame = ((System.Windows.Controls.Menu)(target)); return; case 7: #line 22 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.NewGameMenuItem_Click); #line default #line hidden return; case 8: #line 23 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.LoadGameMenuItem_Click); #line default #line hidden return; case 9: #line 24 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.SaveGameMenuItem_Click); #line default #line hidden return; case 10: this.SettingsMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 26 "..\..\..\MainWindow.xaml" this.SettingsMenuItem.Click += new System.Windows.RoutedEventHandler(this.SettingsMenuItem_Click); #line default #line hidden return; case 11: this.ExitMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 28 "..\..\..\MainWindow.xaml" this.ExitMenuItem.Click += new System.Windows.RoutedEventHandler(this.ExitMenuItem_Click); #line default #line hidden return; case 12: this.RulesMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 31 "..\..\..\MainWindow.xaml" this.RulesMenuItem.Click += new System.Windows.RoutedEventHandler(this.RulesMenuItem_Click); #line default #line hidden return; case 13: this.AboutMenuItem = ((System.Windows.Controls.MenuItem)(target)); #line 33 "..\..\..\MainWindow.xaml" this.AboutMenuItem.Click += new System.Windows.RoutedEventHandler(this.AboutMenuItem_Click); #line default #line hidden return; case 14: this.IntegerUpDownInput = ((Xceed.Wpf.Toolkit.IntegerUpDown)(target)); return; case 15: this.ButtonConfirm = ((System.Windows.Controls.Button)(target)); #line 37 "..\..\..\MainWindow.xaml" this.ButtonConfirm.Click += new System.Windows.RoutedEventHandler(this.ButtonConfirm_Click); #line default #line hidden return; case 16: this.Label1 = ((System.Windows.Controls.Label)(target)); return; case 17: this.Label2 = ((System.Windows.Controls.Label)(target)); return; case 18: this.LabelAmountMatches = ((System.Windows.Controls.Label)(target)); return; case 19: this.Label3 = ((System.Windows.Controls.Label)(target)); return; case 20: this.LabelDifficulty = ((System.Windows.Controls.Label)(target)); return; case 21: this.Label4 = ((System.Windows.Controls.Label)(target)); return; case 22: this.LabelFoe = ((System.Windows.Controls.Label)(target)); return; case 23: this.ButtonSounds = ((System.Windows.Controls.Button)(target)); #line 45 "..\..\..\MainWindow.xaml" this.ButtonSounds.Click += new System.Windows.RoutedEventHandler(this.ButtonSounds_Click); #line default #line hidden return; case 24: this.ImageSound = ((System.Windows.Controls.Image)(target)); return; case 25: this.LabelSounds = ((System.Windows.Controls.Label)(target)); return; case 26: this.WrapPanelMatches = ((System.Windows.Controls.WrapPanel)(target)); return; case 27: this.StatusBarGame = ((System.Windows.Controls.Primitives.StatusBar)(target)); return; case 28: this.StatusGameTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 29: this.mediaElementSounds = ((System.Windows.Controls.MediaElement)(target)); return; } this._contentLoaded = true; }