コード例 #1
0
 public BehaviourTreeAsset.BTData ExportNodeData(ICollection <BehaviourTreeAsset.BTData> collections)
 {
     BehaviourTreeAsset.BTData node = Self.NewData();
     node.m_Pos = new Vector2(LocalRect.center.x, LocalRect.yMin);
     int[] servs = new int[services.Count];
     for (int i = 0; i < servs.Length; i++)
     {
         Decorator decor = services[i];
         BehaviourTreeAsset.BTData data = decor.NewData();
         collections.Add(data);
         servs[i] = decor.BTId;
     }
     node.m_Services = servs;
     int[] decos = new int[conditions.Count];
     for (int i = 0; i < decos.Length; i++)
     {
         Decorator decor = conditions[i];
         BehaviourTreeAsset.BTData data = decor.NewData();
         collections.Add(data);
         decos[i] = decor.BTId;
     }
     node.m_Conditions = decos;
     collections.Add(node);
     return(node);
 }
コード例 #2
0
            public BehaviourTreeAsset.BTData NewData()
            {
                BehaviourTreeAsset.BTData data = new BehaviourTreeAsset.BTData();
                data.m_Id      = BTId;
                data.m_Name    = BTMeta.Name;
                data.m_Type    = BTMeta.NodeType;
                data.m_NotFlag = NotFlag;
                JObject obj = new JObject();

                for (int i = 0; i < Properties.Length; i++)
                {
                    obj[Properties[i].PropertyName] = Properties[i].InputData;
                }
                data.m_JsonData = JsonConvert.SerializeObject(obj);
                return(data);
            }