public override bool IsValid() { return(BehaviorLabController.CurrentMatchingEquipmentAsResources(PartType.Sensor).Contains(sensor)); }
public static List <string> TargetingConditionals() { return(TargetFunctions.TargetFunctionManager.ConditionalsFrom(BehaviorLabController.CurrentMatchingEquipmentAsResources(PartType.Sensor, true))); }
protected override List <string> Supplier() { return(new List <string>(BehaviorLabController.CurrentMatchingEquipmentAsResources(PartType.Weapon, true))); }
public override bool IsValid() { return(BehaviorLabController.CurrentMatchingEquipmentAsResources(PartType.Transport).Count > 0); }