private void Update() { behaviorStatus = Object.Status; if (lockSpeed) { adam1.GetComponent <SteeringController>().maxSpeed = speed; } if (Input.GetKeyDown(KeyCode.L)) { lockSpeed = !lockSpeed; } if (Input.GetKeyDown(KeyCode.S)) { behaviorAgent.StopBehavior(); } if (Input.GetKeyDown(KeyCode.R)) { behaviorAgent.StartBehavior(); } }
public void StopBehavior() { behaviorAgent.StopBehavior(); }