private void Callbacks_BeginChallenge(object sender, BeginChallengeEventArgs e) { RunCatchLog(() => { CurrentChallengeInfo = e.ChallengeInfo; // cache current challenge info GetServerOptions(); // cache current server options GetCurrentGameMode(); // cache current game mode }, "Error in Callbacks_BeginChallenge Method.", true); }
private void Callbacks_BeginChallenge(object sender, BeginChallengeEventArgs e) { RunCatchLog(() => { lock (_cpReadWriteLock) { BestCheckPoints = new Dictionary <string, Dictionary <int, int> >(); } }, "Error in Callbacks_BeginChallenge Method.", true); }