void OnTriggerEnter2D(Collider2D col) { if (!col.CompareTag("Player")) { return; } BeeCountStore.GetInstance().beesAtStartOfLevel = GameObject.Find("bees").transform.childCount; audioSource.Play(); StartCoroutine(WaitAndLoadNextScene()); }
void Start() { BeeCountStore store = BeeCountStore.GetInstance(); Transform beesParent = GameObject.Find("bees").transform; for (int i = 0; i < store.beesAtStartOfLevel; i++) { Vector3 beePosition = new Vector3(transform.position.x + (Random.value * 2 - 1), transform.position.y + (Random.value * 2 - 1), 0f); GameObject bee = (GameObject)Instantiate(beePrefab, beePosition, Quaternion.identity); bee.transform.parent = beesParent; bee.GetComponent <AudioSource>().clip = beeHitSounds[Random.Range(0, beeHitSounds.Length)]; } BeeCountUpdater.GetInstance().UpdateBeeCount(); }