public void PointDistanceStructDouble_inNewClassNull_outExecption() { //arrange //actual BechmarkClass bClass = new BechmarkClass(); var ss = bClass.PointDistance(new PointStruct <float>(), null); //assert }
public void PointDistanceClassFloat_inNullNewClass_outExecption() { //arrange //actual BechmarkClass bClass = new BechmarkClass(); var ss = bClass.PointDistance(null, new PointClass <float>()); //assert }
public void PointDistanceClassFloat_in0_out0() { //arrange float expected = 0; //actual BechmarkClass bClass = new BechmarkClass(); PointClass <float> p1 = new PointClass <float>() { PointX = 0, PointY = 0 }; PointClass <float> p2 = new PointClass <float>() { PointX = 0, PointY = 0 }; float actual = bClass.PointDistance(p1, p2); //assert Assert.AreEqual <float>(expected, actual); }
public void PointDistanceStructDoubleDouble_in0_out0() { //arrange float expected = 0; //actual BechmarkClass bClass = new BechmarkClass(); PointStruct <double> p1 = new PointStruct <double>() { PointX = 0, PointY = 0 }; PointStruct <double> p2 = new PointStruct <double>() { PointX = 0, PointY = 0 }; float actual = (float)bClass.PointDistance(p1, p2); //assert Assert.AreEqual <float>(expected, actual); }