public void OnPointerClick(PointerEventData eventData) { image.enabled = text.enabled = false; BearScript.RevivePlayer(); }
bool isShaked; //폰을 흔들었는지 아닌지 // Start is called before the first frame update void Start() { isShaked = false; movePos = bearObject.transform.position; bearScript = bearObject.GetComponent <BearScript>(); }