private void OnBeaconRanged(BeaconRangedEventArgs beaconData) { var handler = BeaconRanged; if (handler != null) { BeaconRanged(this, beaconData); } }
private void ExitedRegion(object sender, MonitorEventArgs e) { Console.WriteLine("ExitedRegion"); // even var message = new BeaconRangedEventArgs { Inside = false }; OnBeaconRanged(message); }
private void OnBeaconRanged(BeaconRangedEventArgs beaconData) { Log.Debug("FLBEACON", "OnBeaconRanged"); var handler = BeaconRanged; if (handler != null) { BeaconRanged(this, beaconData); } logService.WriteToLog(LOG_FILENAME, "OnBeaconRanged"); }
private void ExitedRegion(object sender, MonitorEventArgs e) { Log.Debug("FLBEACON", "ExitedRegion"); // even var message = new BeaconRangedEventArgs { Inside = false }; OnBeaconRanged(message); Log.Debug("FLBEACON", "Stop Request Updates from Beacon"); LocationManagerService.StopRequestLocationUpdates(); notificationService.SendNotification("Beacon", "Exited Region"); logService.WriteToLog(LOG_FILENAME, "ExitedRegion"); }
private void LocationManager_BeaconRanged(object sender, BeaconRangedEventArgs beaconData) { var sendEventArgs = true; if (beaconData.Inside) { if (beaconData.Proximity != BeaconProximity.Unknown) { sendEventArgs = isLinkingBeacon || !beaconData.Rssi.Equals(previousRssi); } previousRssi = beaconData.Rssi; } if (sendEventArgs) { OnBeaconRanged(beaconData); } }
private void RangingBeaconsInRegion(object sender, RangeEventArgs e) { if (e.Beacons.Count > 0) { var beacon = e.Beacons.FirstOrDefault(); if (beacon.Id1.ToString().Equals(uuid, StringComparison.OrdinalIgnoreCase)) { // convert proximity to internal type var beaconProximity = BeaconProximity.Unknown; if (beacon.Distance > 0) { if (beacon.Distance < 0.50) { beaconProximity = BeaconProximity.Immediate; } else if (beacon.Distance < 2) { beaconProximity = BeaconProximity.Near; } else { beaconProximity = BeaconProximity.Far; } } // event var message = new BeaconRangedEventArgs { Inside = true, Uuid = beacon.Id1.ToString(), Major = beacon.Id2.ToInt(), Minor = beacon.Id3.ToInt(), Proximity = beaconProximity, Distance = beacon.Distance, Rssi = beacon.Rssi }; OnBeaconRanged(message); } } }
protected virtual void OnDidRangeBeacons(BeaconRangedEventArgs e) { DidRangeBeacons?.Invoke(this, e); }