private void Awake() { _rb2d = GetComponent <Rigidbody2D>(); _sr = GetComponent <SpriteRenderer>(); _game = BeachBBQ.Instance; _startPos = transform.position; }
private void Start() { _gc = GameController.Instance; _gc.OnBeginLevel += BeginLevel; _game = BeachBBQ.Instance; _audio = GetComponent <AudioSource>(); }
private void Awake() { _rb2d = GetComponent <Rigidbody2D>(); _game = BeachBBQ.Instance; _audio = GetComponent <AudioSource>(); _anim = GetComponent <Animator>(); _cam = Camera.main; }