コード例 #1
0
        /// <summary>
        /// Saves the generated states as a look-up table.
        /// Format:
        /// BdsVersion.
        /// UInt32 format ID.
        /// UInt32 LUT size (number of UInt32 entries).
        /// UInt32 [] LUT.
        /// </summary>
        public void SaveLut(string path, UInt32 formatId)
        {
            string dirName = Path.GetDirectoryName(path);

            if (!Directory.Exists(dirName))
            {
                Directory.CreateDirectory(dirName);
            }
            using (BinaryWriter w = new BinaryWriter(File.Open(path, FileMode.Create, FileAccess.Write)))
            {
                BdsVersion version = new BdsVersion(Assembly.GetExecutingAssembly());
                version.Write(w);
                w.Write(formatId);
                w.Write((UInt32)_states.Count * 52);
                for (int s = 0; s < _states.Count; ++s)
                {
                    for (int i = 0; i < 52; ++i)
                    {
                        UInt32 value = (UInt32)_states[s].Table[i];
                        if (_states[s].Key.HandSize < _maxHandSize - 1)
                        {
                            value *= 52;
                        }
                        w.Write(value);
                    }
                }
            }
        }
コード例 #2
0
        static void WriteTable(UInt32[] table, string path)
        {
            BdsVersion assemblyVersion = new BdsVersion(Assembly.GetExecutingAssembly());
            BdsVersion fileVersion     = new BdsVersion();

            fileVersion.Major    = assemblyVersion.Major;
            fileVersion.Minor    = assemblyVersion.Minor;
            fileVersion.Revision = assemblyVersion.Revision;
            fileVersion.ScmInfo  = assemblyVersion.ScmInfo;

            string dir = Path.GetDirectoryName(path);

            if (!Directory.Exists(dir))
            {
                Directory.CreateDirectory(dir);
            }
            using (BinaryWriter wr = new BinaryWriter(File.Open(path, FileMode.Create)))
            {
                fileVersion.Write(wr);
                wr.Write(table.Length);
                for (int i = 0; i < table.Length; ++i)
                {
                    wr.Write(table[i]);
                }
            }
        }
コード例 #3
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        public static void Precalculate()
        {
            DateTime startTime = DateTime.Now;

            string lutPath = GetLutPath();

            if (File.Exists(lutPath))
            {
                // Do not ovewriting an existing file to save time.
                Console.WriteLine("LUT file {0} already exist, exiting. Delete the file to recalculate.", lutPath);
                return;
            }

            Precalculated[] precalcArray = new Precalculated[HePocket.Count * (HePocket.Count + 1) / 2];
            int             i            = 0;

            Console.WriteLine("Calculating for");
            for (int pk1 = 0; pk1 < HePocket.Count; pk1++)
            {
                Console.Write(" {0}", (HePocketKind)pk1);
                for (int pk2 = pk1; pk2 < HePocket.Count; pk2++)
                {
                    Result r = Calculate((HePocketKind)pk1, (HePocketKind)pk2);
                    precalcArray[i].PocketKind1 = (byte)pk1;
                    precalcArray[i].PocketKind2 = (byte)pk2;
                    precalcArray[i].Count       = (byte)r.Count;
                    precalcArray[i].Equity      = r.Equity;
                    ++i;
                }
            }
            Console.WriteLine();

            BdsVersion assemblyVersion = new BdsVersion(Assembly.GetExecutingAssembly());
            BdsVersion fileVersion     = new BdsVersion();

            fileVersion.Major       = assemblyVersion.Major;
            fileVersion.Minor       = assemblyVersion.Minor;
            fileVersion.Revision    = assemblyVersion.Revision;
            fileVersion.ScmInfo     = assemblyVersion.ScmInfo;
            fileVersion.Description = "HE heads-up pocket equity LUT.";

            string dir = Path.GetDirectoryName(lutPath);

            if (!Directory.Exists(dir))
            {
                Directory.CreateDirectory(dir);
            }

            using (BinaryWriter wr = new BinaryWriter(File.Open(lutPath, FileMode.Create)))
            {
                fileVersion.Write(wr);
                wr.Write(precalcArray.Length);
                for (i = 0; i < precalcArray.Length; ++i)
                {
                    precalcArray[i].Write(wr);
                }
            }
            Console.WriteLine("Calculated in {0} s", (DateTime.Now - startTime).TotalSeconds);
        }
コード例 #4
0
 public void Write(string fileName)
 {
     using (BinaryWriter w = new BinaryWriter(File.Open(fileName, FileMode.Create, FileAccess.Write)))
     {
         Version.Write(w);
         w.Write(Data);
     }
 }
コード例 #5
0
ファイル: HandStrength.cs プロジェクト: ivan-alles/poker-acpc
        static void WriteTable(List <Entry> table, string path)
        {
            BdsVersion fileVersion     = new BdsVersion(Version);
            BdsVersion assemblyVersion = new BdsVersion(Assembly.GetExecutingAssembly());

            fileVersion.ScmInfo = assemblyVersion.ScmInfo;

            using (BinaryWriter wr = new BinaryWriter(File.Open(path, FileMode.Create)))
            {
                fileVersion.Write(wr);
                wr.Write(table.Count);
                for (int i = 0; i < table.Count; ++i)
                {
                    wr.Write(table[i].key);
                    wr.Write(table[i].value);
                }
            }
        }
コード例 #6
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        public void Test_BinarySerialization()
        {
            Assembly   assembly = typeof(BdsVersion).Assembly;
            BdsVersion v1       = new BdsVersion(assembly);

            MemoryStream s = new MemoryStream();
            BinaryWriter w = new BinaryWriter(s);

            v1.Write(w);
            BdsVersion v2 = new BdsVersion();

            s.Seek(0, SeekOrigin.Begin);
            using (BinaryReader r = new BinaryReader(s))
            {
                v2.Read(r);
            }
            Assert.AreEqual(v1, v2);
        }
コード例 #7
0
        ///<summary>Create instance for file acesss.</summary>
        ///<param name="forceCreation">If true - always create a new index file, otherwise create only if no file exists.</param>
        public UFTreeChildrenIndex(UFTree ufTree, string fileName, bool forceCreation)
        {
            if (forceCreation || !File.Exists(fileName))
            {
                CreateIndex(ufTree);
                using (BinaryWriter bw = new BinaryWriter(File.Open(fileName, FileMode.Create, FileAccess.Write)))
                {
                    BdsVersion v = new BdsVersion(Assembly.GetExecutingAssembly());
                    v.Description = "UFTreeChildrenIndex for : '" + ufTree.Version.Description + "'";
                    v.Write(bw);
                    bw.Write(SERIALIZATION_FORMAT_VERSION);
                    bw.Write(ufTree.NodesCount);
                    for (long i = 0; i < _childrenBeginIdx.Length; ++i)
                    {
                        bw.Write(_childrenBeginIdx[i]);
                    }
                    for (long i = 0; i < _childrenIdx.Length; ++i)
                    {
                        bw.Write(_childrenIdx[i]);
                    }
                }
            }
            _childrenBeginIdxReader =
                new BinaryReader(File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read));
            BdsVersion v1 = new BdsVersion();

            v1.Read(_childrenBeginIdxReader);
            int serFmtVer = _childrenBeginIdxReader.ReadInt32();

            if (serFmtVer > SERIALIZATION_FORMAT_VERSION)
            {
                throw new ApplicationException(
                          string.Format("Unsupported serialization format '{0}', max supported: '{1}'", serFmtVer,
                                        SERIALIZATION_FORMAT_VERSION));
            }
            long nodesCount = _childrenBeginIdxReader.ReadInt64();

            _childrenBeginIdxFilePos = _childrenBeginIdxReader.BaseStream.Position;
            _childrenIdxFilePos      = _childrenBeginIdxFilePos + (nodesCount + 1) * 4;
            _childrenIdxReader       = new BinaryReader(File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read));

            _childrenBeginIdx = _childrenIdx = null;
        }
コード例 #8
0
ファイル: HsSd.cs プロジェクト: ivan-alles/poker-acpc
        static void WriteTable <T>(List <T> table, string path) where T : IPersistent
        {
            BdsVersion fileVersion     = new BdsVersion(Version);
            BdsVersion assemblyVersion = new BdsVersion(Assembly.GetExecutingAssembly());

            fileVersion.ScmInfo = assemblyVersion.ScmInfo;

            string dir = Path.GetDirectoryName(path);

            if (!Directory.Exists(dir))
            {
                Directory.CreateDirectory(dir);
            }
            using (BinaryWriter wr = new BinaryWriter(File.Open(path, FileMode.Create)))
            {
                fileVersion.Write(wr);
                wr.Write(table.Count);
                for (int i = 0; i < table.Count; ++i)
                {
                    table[i].Write(wr);
                }
            }
        }