コード例 #1
0
ファイル: SaveFile.cs プロジェクト: TinyTeaTree/Crimson-Land
    void Awake()
    {
        persister = GetComponent<PersistanceDriver>();
        fragments = GetComponentsInChildren<SaveFragment>();

        profile = GetComponentInChildren<ProfileFragment>();
        character = GetComponentInChildren<CharacterFragment>();
        weapons = GetComponentInChildren<WeaponsFragment>();
        treasury = GetComponentInChildren<TreasuryFragment>();
        battles = GetComponentInChildren<BattlesFragment>();
    }
コード例 #2
0
 void Start()
 {
     fragment = GlobalController.instance.saveFile.battles;
 }