void Awake() { persister = GetComponent<PersistanceDriver>(); fragments = GetComponentsInChildren<SaveFragment>(); profile = GetComponentInChildren<ProfileFragment>(); character = GetComponentInChildren<CharacterFragment>(); weapons = GetComponentInChildren<WeaponsFragment>(); treasury = GetComponentInChildren<TreasuryFragment>(); battles = GetComponentInChildren<BattlesFragment>(); }
void Start() { fragment = GlobalController.instance.saveFile.battles; }