public Battlefield() : base(GlobalConstants.BATTLEFIELD_LEVEL) { units = new List<Unit>(); buildings = new List<Building>(); DebugBuilding db = new DebugBuilding(3, 5); RegisterObject(db, true); BattlefieldDebug debug = new BattlefieldDebug(); RegisterObject(debug, true); }
public Battlefield() : base(GlobalConstants.BATTLEFIELD_LEVEL) { units = new List <Unit>(); buildings = new List <Building>(); DebugBuilding db = new DebugBuilding(3, 5); RegisterObject(db, true); BattlefieldDebug debug = new BattlefieldDebug(); RegisterObject(debug, true); }