public override void OnUseCard() { BattleUnitBuf insanity = this.owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_Insanity)); insanity.stack -= 100; this.card.target.bufListDetail.AddReadyBuf(new NoPower()); }
public override void OnWaveStart() { base.OnWaveStart(); if (this._owner.faction != Faction.Player) { return; } BattleUnitBuf battleUnitBuf = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_burningGirl_Ember_New)); if (battleUnitBuf == null) { this._owner.bufListDetail.AddBuf(new BattleUnitBuf_burningGirl_Ember_New()); } else { List <int> intList = battleUnitBuf is BattleUnitBuf_burningGirl_Ember_New burningGirlEmberNew?burningGirlEmberNew.TargetIDs() : (List <int>)null; foreach (BattleDiceCardModel battleDiceCardModel in this._owner.allyCardDetail.GetAllDeck()) { if (intList.Contains(battleDiceCardModel.GetID())) { battleDiceCardModel.AddBuf(new BattleDiceCardBuf_Emotion_BurningGirl()); battleDiceCardModel.SetAddedIcon("Burning_Match", -1); } } } }
public override int OnGiveKeywordBufByCard(BattleUnitBuf cardBuf, int stack, BattleUnitModel target) { if (cardBuf.bufType == KeywordBuf.Burn || cardBuf.bufType == KeywordBuf.Smoke) { return(stack * 2); } return(0); }
public override int OnGiveKeywordBufByCard(BattleUnitBuf buf, int stack, BattleUnitModel target) { if (buf.bufType != KeywordBuf.Burn) { return(0); } this.owner.battleCardResultLog?.SetPassiveAbility((PassiveAbilityBase)this); return(1); }
public void Destroy() { BattleUnitBuf buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is Home)); if (buff != null) { buff.Destroy(); } }
public void Destroy() { BattleUnitBuf Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_Emotion_WhiteNight_Guard)); if (Buff != null) { Buff.Destroy(); } }
public override void OnSelectEmotion() { BattleUnitBuf attacker = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_queenbee_attacker)); if (attacker == null) { return; } attacker.Destroy(); }
public void Destroy() { this._owner.view.ResetSkin(); BattleUnitBuf Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is Apocalypse)); if (Buff != null) { Buff.Destroy(); } }
public override void OnUseCard() { BattleUnitBuf activatedBuf = this.card.target.bufListDetail.GetActivatedBuf(KeywordBuf.Vibrate); if (activatedBuf == null || this.card.speedDiceResultValue != activatedBuf.stack) { return; } this.card.ApplyDiceStatBonus(DiceMatch.AllDice, new DiceStatBonus() { power = 4 }); }
public void Destory() { BattleUnitBuf buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is Oblivion)); if (buff != null) { buff.Destroy(); } buff = this._owner.bufListDetail.GetActivatedBufList().Find(x => x is DiceCardSelfAbility_ozma_forgotten.BattleUnitBuf_ozma_forgotten); if (buff != null) { buff.Destroy(); } }
public void Destroy() { BattleUnitBuf Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is LongBird)); if (Buff != null) { Buff.Destroy(); } Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is Longbird_Enemy)); if (Buff != null) { Buff.Destroy(); } }
public void Destroy() { DestroyLoopSound(); BattleUnitBuf Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_Emotion_BlueStar_SoundBuf)); if (Buff != null) { Buff.Destroy(); } Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_Emotion_BlueStar_SoundBuf_Cool)); if (Buff != null) { Buff.Destroy(); } }
public void Destroy() { BattleUnitBuf Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BigBird)); if (Buff != null) { Buff.Destroy(); } Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is Bigbird_Enemy)); if (Buff != null) { Buff.Destroy(); } SingletonBehavior <BattleManagerUI> .Instance.ui_unitListInfoSummary.UpdateCharacterProfile(this._owner, this._owner.faction, this._owner.hp, this._owner.breakDetail.breakGauge); }
public override void OnUseCard() { base.OnUseCard(); if (this.owner.bufListDetail.GetActivatedBuf(KeywordBuf.Burn) == null) { return; } BattleUnitBuf burn = this.owner.bufListDetail.GetActivatedBuf(KeywordBuf.Burn); burn.stack -= 5; if (burn.stack <= 0) { burn.Destroy(); } }
public override void OnUseAoe() { base.OnUseAoe(); foreach (BattleUnitModel unit in BattleObjectManager.instance.GetAliveList(this.owner.faction == Faction.Player ? Faction.Enemy : Faction.Player)) { BattleUnitBuf activatedBuf = unit.bufListDetail.GetActivatedBuf(KeywordBuf.Vibrate); if (activatedBuf != null) { activatedBuf.stack = 4; } else { unit.bufListDetail.AddKeywordBufThisRoundByCard(KeywordBuf.Vibrate, 4); } } }
public override void OnParryingStart(BattlePlayingCardDataInUnitModel card) { if (card.target == null || this._owner.faction != Faction.Enemy || card.target.currentDiceAction is BattleKeepedCardDataInUnitModel) { return; } BattleUnitBuf activatedBuf = card.target.bufListDetail.GetActivatedBuf(KeywordBuf.TeddyLove); if (activatedBuf != null && activatedBuf.stack < 5) { ++activatedBuf.stack; } else { card.target.bufListDetail.AddBuf(new TeddyMemory()); } }
public void Destroy() { EmotionCardAbility_plaguedoctor1.WhiteNightClock.Remove(this._owner.UnitData); if (this._owner.faction == Faction.Player) { this._owner.allyCardDetail.ExhaustCard(1100019); this._owner.allyCardDetail.ExhaustCard(1100020); } if (this._owner.faction == Faction.Enemy) { BattleUnitBuf doctor = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is PlagueDoctor)); if (doctor != null) { doctor.Destroy(); } } }
public override void OnRoundStart() { base.OnRoundStart(); BattleUnitBuf activatedBuf = this.owner.bufListDetail.GetActivatedBuf(KeywordBuf.Burn); if (activatedBuf == null || activatedBuf.stack < 10) { if (phase == PhilipPhase.Hot) { Hot = this.owner.allyCardDetail; this.owner.allyCardDetail = Cold; this.owner.allyCardDetail.DrawCards(7); this.owner.view.ChangeSkin("Blue_Philip"); this.owner.view.charAppearance.ChangeMotion(ActionDetail.Default); List <PassiveAbilityBase> passive = this.owner.passiveDetail.PassiveList; PassiveAbility_1810004 hot = passive.Find((Predicate <PassiveAbilityBase>)(x => x is PassiveAbility_1810004)) as PassiveAbility_1810004; hot.Destroy(); PassiveAbilityBase cold = new PassiveAbility_1810003(this.owner); passive.Remove(hot); passive.Add(cold); typeof(BattleUnitPassiveDetail).GetField("_passiveList", AccessTools.all).SetValue((object)this.owner.passiveDetail, (object)passive); this.phase = PhilipPhase.Cold; } return; } if (phase == PhilipPhase.Cold) { Cold = this.owner.allyCardDetail; this.owner.allyCardDetail = Hot; this.owner.allyCardDetail.DrawCards(7); SingletonBehavior <BattleSceneRoot> .Instance.currentMapObject.SetRunningState(true); SoundEffectPlayer.PlaySound("Battle/Cry_MapChange_One"); new UnityEngine.GameObject().AddComponent <SpriteFilter_Gaho>().Init("EmotionCardFilter/PhilipFilter", false, 2f); this.owner.view.ChangeSkin("Blue_Philip_Burn"); this.owner.view.charAppearance.ChangeMotion(ActionDetail.S5); this.owner.view.StartCoroutine(this.Transformation()); List <PassiveAbilityBase> passive = this.owner.passiveDetail.PassiveList; PassiveAbilityBase cold = passive.Find((Predicate <PassiveAbilityBase>)(x => x is PassiveAbility_1810003)); PassiveAbilityBase hot = new PassiveAbility_1810004(this.owner); passive.Remove(cold); passive.Add(hot); typeof(BattleUnitPassiveDetail).GetField("_passiveList", AccessTools.all).SetValue((object)this.owner.passiveDetail, (object)passive); this.phase = PhilipPhase.Hot; } }
public void Destroy() { if (this._owner.faction != Faction.Player) { return; } BattleUnitBuf battleUnitBuf = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_burningGirl_Ember_New)); foreach (BattleDiceCardModel card in this._owner.allyCardDetail.GetAllDeck()) { if (card.GetBufList().Find((Predicate <BattleDiceCardBuf>)(x => x is BattleDiceCardBuf_Emotion_BurningGirl)) is BattleDiceCardBuf_Emotion_BurningGirl match) { card.RemoveAddedIcon("Burning_Match", -1); match.Destroy(); } } battleUnitBuf.Destroy(); }
public override void OnTakeDamageByAttack(BattleDiceBehavior atkDice, int dmg) { if (atkDice != null) { int rand = r.Next(10); if (rand < 3) { BattleUnitBuf battleUnitBuf = atkDice.card.target.bufListDetail.GetActivatedBufList().Find((BattleUnitBuf x) => x is PassiveAbility_16579027.BattleUnitBuf_speedBreak); if (battleUnitBuf == null) { PassiveAbility_16579027.BattleUnitBuf_speedBreak speedBreak = new PassiveAbility_16579027.BattleUnitBuf_speedBreak(); atkDice.card.owner.bufListDetail.AddBuf(speedBreak); speedBreak.Add(); return; } } } }
public override void OnRoundStart() { base.OnRoundStart(); foreach (BattleUnitModel alive in BattleObjectManager.instance.GetAliveList()) { if (!Prob) { continue; } BattleUnitBuf buf = alive.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_LongBird_Emotion_Sin)); if (buf == null) { buf = new BattleUnitBuf_LongBird_Emotion_Sin(); alive.bufListDetail.AddBuf(buf); } ++buf.stack; } }
public override void OnSuccessAttack(BattleDiceBehavior behavior) { base.OnSuccessAttack(behavior); BattleUnitModel target = behavior.card?.target; if (target == null || this.triggered || this.stack <= 0) { return; } --this.stack; this.triggered = true; BattleUnitBuf buf = target.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_LongBird_Emotion_Sin)); if (buf == null) { buf = new BattleUnitBuf_LongBird_Emotion_Sin(); target.bufListDetail.AddBuf(buf); } ++buf.stack; }
public override int OnGiveKeywordBufByCard(BattleUnitBuf buf, int stack, BattleUnitModel target) { if (buf.bufType == KeywordBuf.Decay && resist != AtkResist.None) { switch (resist) { case AtkResist.Immune: case AtkResist.Resist: return(3); case AtkResist.Endure: case AtkResist.Normal: return(2); case AtkResist.Vulnerable: case AtkResist.Weak: return(1); } } return(0); }
public override void OnSucceedAttack(BattleDiceBehavior behavior) { BattleUnitModel target = behavior.card?.target; if (target == null) { return; } if (this._owner.faction == Faction.Player) { if (behavior.Detail != BehaviourDetail.Hit) { return; } BattleUnitBuf Debuff = target.bufListDetail.GetActivatedBufList().Find((x => x is HitDebuff)); if (Debuff == null) { target.bufListDetail.AddBuf(new HitDebuff()); } else { Debuff.stack += 1; } } if (this._owner.faction == Faction.Enemy) { BattleUnitBuf Debuff = target.bufListDetail.GetActivatedBufList().Find((x => x is HitDebuffEnemy)); if (Debuff == null) { target.bufListDetail.AddBuf(new HitDebuffEnemy()); } else { Debuff.stack += 1; } } target.battleCardResultLog?.SetCreatureAbilityEffect("2/AbandonedMurder_Hit", 1f); target.battleCardResultLog?.SetCreatureEffectSound("Creature/Abandoned_Atk"); }
public override void OnRoundStart() { base.OnRoundStart(); if (Singleton <StageController> .Instance.RoundTurn > 4) { return; } int puppetId = -1; switch (Singleton <StageController> .Instance.RoundTurn) { case 1: puppetId = 1307021; break; case 2: puppetId = 1307031; break; case 3: puppetId = 1307041; break; case 4: puppetId = 1307051; break; } BattleUnitModel owner = BattleObjectManager.instance.GetAliveList(this.owner.faction).Find((Predicate <BattleUnitModel>)(x => x.UnitData.unitData.EnemyUnitId == puppetId)); if (owner == null) { return; } BattleUnitBuf thread = owner.bufListDetail.GetActivatedBuf(KeywordBuf.JaeheonPuppetThread); thread.stack += (Level - 1); }
public void Destroy() { BattleUnitBuf Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is EmotionCardAbility_bossbird2.Bigbird_Enemy)); if (Buff != null) { Buff.Destroy(); } Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is EmotionCardAbility_bossbird1.Longbird_Enemy)); if (Buff != null) { Buff.Destroy(); } Buff = this._owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is EmotionCardAbility_bossbird3.Smallbird_Enemy)); if (Buff != null) { Buff.Destroy(); } foreach (BattleDiceCardModel EGO in Ego) { this._owner.allyCardDetail.ExhaustACardAnywhere(EGO); } DestroyAura(); }
public override void OnUseCard() { BattleUnitBuf insanity = this.owner.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_Insanity)); insanity.stack -= 100; }
private bool CheckAbility(BattleUnitModel target) { BattleUnitBuf battleUnitBuf = target.bufListDetail.GetActivatedBufList().Find((Predicate <BattleUnitBuf>)(x => x is BattleUnitBuf_Emotion_WayBackHome_Target)); return(battleUnitBuf != null && battleUnitBuf.stack == this.stack); }
public override bool IsImmune(BattleUnitBuf buf) { return(buf.positiveType == BufPositiveType.Negative || base.IsImmune(buf)); }